Esempio n. 1
0
        public static void Drawing(EventArgs args)
        {
            if (!Updater.CanUpdate())
            {
                return;
            }

            #region HpBar

            if (!MenuLoader.MenuVariables.LastHitEnable)
            {
                return;
            }
            if (MenuLoader.MenuVariables.HpBar)
            {
                Lasthit.Drawhpbar();
            }

            #endregion HpBar
        }
Esempio n. 2
0
        public static void Drawing(EventArgs args)
        {
            if (!OnUpdate.CanUpdate())
            {
                return;
            }

            if (MenuVar.Maphack || MenuVar.ShowLastPos)
            {
                foreach (var hero in EnemyHeroes.Heroes)
                {
                    ShowMeMore.DrawLastPosition(hero);
                }
            }

            #region Hero radius

            MyHero.RadiusHeroParticleEffect("ExpRange", 1300, new Color(0, 100, 0), MenuVar.ShowExpRange.GetValue <bool>());
            MyHero.RadiusHeroParticleEffect("AttackRange", Var.Me.IsRanged
                ? MyHeroInfo.AttackRange() + 70
                : MyHeroInfo.AttackRange(), new Color(255, 0, 0), MenuVar.ShowAttackRange.GetValue <bool>());

            #endregion Hero radius

            #region Runes

            if (MenuVar.ShowRunesMinimap)
            {
                RunesOnMinimap.Draw();
            }

            #endregion Runes

            #region Lasthit

            if (MenuVar.LastHitEnable)
            {
                if (MenuVar.ShowHp)
                {
                    Lasthit.Drawhpbar();
                }
            }

            #endregion Lasthit

            #region JungleStack

            if (MenuVar.StackKey && MenuVar.DrawStackLine)
            {
                JungleDraw.DrawLine();
            }
            else
            {
                JungleDraw.Clear();
            }

            #endregion JungleStack

            #region ShowMeMore

            if (MenuVar.ShowIllusions && EnemyHeroes.Illusions.Count > 0)
            {
                ShowMeMore.ShowIllusion();
            }
            else
            {
                ShowMeMore.ClearParticle();
            }

            foreach (var hero in AllyHeroes.Heroes)
            {
                ShowMeMore.DrawShowMeMoreBara(hero);
            }

            #endregion ShowMeMore

            #region Top ovellay

            if (MenuVar.ShowTopOverlayEnemyHp)
            {
                Overlay.DrawTopOverlayHealth(EnemyHeroes.Heroes, MenuVar.HealthHeightEnemy,
                                             new Color(MenuVar.OverlayHealthEnemyRed, MenuVar.OverlayHealthEnemyGreen, MenuVar.OverlayHealthEnemyBlue, MenuVar.OverlayAlpha));
            }
            if (MenuVar.ShowTopOverlayEnemyMp)
            {
                Overlay.DrawTopOverlayMana(EnemyHeroes.Heroes, MenuVar.ManaHeightEnemy,
                                           new Color(MenuVar.OverlayManaEnemyRed, MenuVar.OverlayManaEnemyGreen, MenuVar.OverlayManaEnemyBlue, MenuVar.OverlayAlpha));
            }
            if (MenuVar.ShowTopOverlayEnemyUltLine)
            {
                Overlay.DrawTopOverlayUltimateCooldownLine(EnemyHeroes.Heroes, MenuVar.UltimateHeightEnemy, MenuVar.OverlayAlpha);
            }
            if (MenuVar.ShowTopOverlayEnemyUltText)
            {
                Overlay.DrawTopOverlayUltimateCooldownText(EnemyHeroes.Heroes, MenuVar.OverlayAlpha);
            }
            if (MenuVar.ShowTopOverlayEnemy)
            {
                Overlay.DrawTopOverlay(EnemyHeroes.Heroes);
            }

            if (MenuVar.ShowTopOverlayAllyHp)
            {
                Overlay.DrawTopOverlayHealth(AllyHeroes.Heroes, MenuVar.HealthHeightAlly,
                                             new Color(MenuVar.OverlayHealthAllyRed, MenuVar.OverlayHealthAllyGreen, MenuVar.OverlayHealthAllyBlue, MenuVar.OverlayAlpha));
            }
            if (MenuVar.ShowTopOverlayAllyMp)
            {
                Overlay.DrawTopOverlayMana(AllyHeroes.Heroes, MenuVar.ManaHeightAlly,
                                           new Color(MenuVar.OverlayManaAllyRed, MenuVar.OverlayManaAllyGreen, MenuVar.OverlayManaAllyBlue, MenuVar.OverlayAlpha));
            }
            if (MenuVar.ShowTopOverlayAllyUltLine)
            {
                Overlay.DrawTopOverlayUltimateCooldownLine(AllyHeroes.Heroes, MenuVar.UltimateHeightAlly, MenuVar.OverlayAlpha);
            }
            if (MenuVar.ShowTopOverlayAllyUltText)
            {
                Overlay.DrawTopOverlayUltimateCooldownText(AllyHeroes.Heroes, MenuVar.OverlayAlpha);
            }
            if (MenuVar.ShowTopOverlayAlly)
            {
                Overlay.DrawTopOverlay(AllyHeroes.Heroes);
            }

            Overlay.DrawTopHelpOverlay(EnemyHeroes.Heroes,
                                       new Color(MenuVar.OverlayHealthEnemyRed, MenuVar.OverlayHealthEnemyGreen, MenuVar.OverlayHealthEnemyBlue, MenuVar.OverlayAlpha));
            Overlay.DrawTopHelpOverlay(AllyHeroes.Heroes,
                                       new Color(MenuVar.OverlayHealthAllyRed, MenuVar.OverlayHealthAllyGreen, MenuVar.OverlayHealthAllyBlue, MenuVar.OverlayAlpha));

            #endregion Top ovellay

            #region JungleStack

            if (MenuVar.StackKey)
            {
                JungleDraw.DrawCamp();
            }

            //foreach (var x in ShowMeMore.Courier)
            //{
            //    try
            //    {
            //        var pos = Ensage.Drawing.WorldToScreen(x.Value);
            //        DrawText(x.Key.Name, (int) pos.X, (int) pos.Y, Color.Aqua, Var.VisibleFont);

            //    }
            //    catch (Exception)
            //    {
            //        //
            //    }
            //}

            //if (Utils.SleepCheck("111"))
            //{
            //    ShowMeMore.Courier.Clear();
            //    Utils.Sleep(3000, "111");
            //}

            #endregion JungleStack

            #region CouInfo

            if (MenuVar.CouForced)
            {
                Overlay.DrawCouForce();
            }

            if (MenuVar.CouAbuse)
            {
                Overlay.DrawCouAbuse();
            }

            if (MenuVar.CouLock)
            {
                Overlay.DrawCouLock();
            }

            #endregion CouInfo

            #region DevInfo

            if (MenuVar.ShowInfo)
            {
                Dev.DevInfo();
            }
            else
            {
                Dev.DevInfoDispose();
            }

            #endregion DevInfo
        }