private void GainDailyGifts() { Debug.Log("Last = " + LastTime.ToString() + " ; Now = " + DateTime.Now.ToString()); if (LastTime == DateTime.MinValue) { LoginCount = 1; GetDailyGift(LoginCount, DateTime.Now); Debug.Log("First Login : "******"DeltaTime = " + ts.ToString()); if (totalSecond > 0) { if (totalSecond >= dailyGiftInterval * 1.0 && totalSecond < dailyGiftInterval * 2.0) { LoginCount++; GetDailyGift(LoginCount, DateTime.Now); Debug.Log("Several Login : "******"Reset Login : "******"Have Logined Today !!! " + LoginCount); this.gameObject.SetActive(false); Hide(); } } } }