public void show(int weaponCode, int style, string playersName) { Debug.Log("weaponCode: " + weaponCode + " style: " + style); arraysData = GameObject.Find(MainMenu.ArraysDataName).GetComponent <ArraysData>(); StoreItemStruct itemStruct = InventoryMenu.getStruct(listWeapon, weaponCode, style); image.sprite = getSprite(weaponCode, style); qualityLine.color = arraysData.qualityColors[itemStruct.quality]; weaponName.text = itemStruct.name; title.text = LanguageSystem.GET_SHOW_WEAPON_PANEL_TITLE_START() + " " + playersName + LanguageSystem.GET_SHOW_WEAPON_PANEL_TITLE_MIDDLE() + " " + LanguageSystem.GET_SHOW_WEAPON_PANEL_TITLE_END(); }