private void SetResult(ConnectGamer gamer) { LanguageDictionary language = new LanguageDictionary(); GameMechanic game = gamer.Game.Game; List <JsonResult> results = game.Results().Select(x => new JsonResult() { Feature = x.Feature.Value(language.GetLanguage()), Id = x.Gamer.Id }).ToList(); Clients.Clients(GamersId(gamer)).SetResult(results, language.Get("Result")); }