/// <summary> /// Create a MenuBuilder with the default size and position data and a back button, but no content. /// </summary> /// <param name="title">The title to give the menu screen.</param> /// <param name="returnScreen">The screen to return to when the user hits back.</param> /// <param name="backButton">The back button.</param> /// <returns>The MenuBuilder object.</returns> public static MenuBuilder CreateMenuBuilderWithBackButton(string title, MenuScreen returnScreen, out MenuButton backButton) { MenuButton _backButton = null; MenuBuilder builder = CreateMenuBuilder(title) .AddControls( new SingleContentLayout(new AnchoredPosition( new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(0f, -64f) )), c => c.AddMenuButton( "BackButton", new MenuButtonConfig { Label = Lang.Get("NAV_BACK", "MainMenu"), CancelAction = _ => ((Patch.UIManager)UIManager.instance).UIGoToDynamicMenu(returnScreen), SubmitAction = _ => ((Patch.UIManager)UIManager.instance).UIGoToDynamicMenu(returnScreen), Proceed = true, Style = MenuButtonStyle.VanillaStyle }, out _backButton ) ); backButton = _backButton; return(builder); }
public Model(Dictionary.Dictionary GameDictionary, Language.Language Language) { this.GameLanguage = Language; TilesSet = new TilesSet(Language); this.Players = new List<Player.Player>(); this.GameBoard = new Board.Board(); this.GameDictionary = GameDictionary; this.PassCounter = 0; }
/// <summary> /// TODO add description /// </summary> /// <param name="pLanguage"></param> /// <returns></returns> public bool ChangeLanguage(Language.Language pLanguage) { bool lResult = false; if (pLanguage != null) { this.LanguageId = pLanguage.LanguageId; lResult = true; } return(lResult); }
/// <summary> /// Constructor with parameters /// </summary> /// <param name="pCountryId"></param> /// <param name="pName"></param> /// <param name="pLanguageId"></param> /// <param name="pCapitalId"></param> public Country(long pCountryId, String pName, Language.Language pLanguage, City pCapital) { this.CountryId = pCountryId; this.Name = pName; this.LanguageId = pLanguage.LanguageId; this.CapitalId = pCapital.CityId; this.CityList = new List <City>(); if (pCapital != null) { this.CityList.Add(pCapital); } this.RegionList = new List <Region>(); }
public static bool GuessValidation(string i_UserGuess) { bool valid = false; if (i_UserGuess == "Q") { valid = true; } else { if (!(Language.WordBelongToLanguage(i_UserGuess) && Language.NoDuplicates(i_UserGuess))) { throw new Exception(Messages.GetMessage(13)); } else { if (i_UserGuess.Length != m_ComputerPattern.Length) { if (i_UserGuess.Length > m_ComputerPattern.Length) { throw new Exception(Messages.GetMessage(11)); } else { throw new Exception(Messages.GetMessage(12)); } } else { valid = true; } } } return(valid); }
private void loadFile(string path) { langPath = path; StreamReader sr = new StreamReader(langPath, System.Text.Encoding.Unicode); try { loadedLang = Language.Language.Parse(sr); curLang = loadedLang; } catch (NoHeaderException ex) { } catch (ParseErrorException ex) { } sr.Close(); sr = null; groups = new Dictionary<string, ListViewGroup>(); lvItemsOthers.Items.Clear(); lvItemsOthers.Groups.Clear(); foreach (KeyValuePair<string, string> o in curLang.OtherTable) { string name = o.Key; string value = o.Value; string groupstring = "Others"; ListViewGroup grFromHeader = getGroupFromHeader(groupstring, lvItemsOthers); if (grFromHeader != null) { ListViewItem item = new ListViewItem(); item.Group = grFromHeader; item.Text = name; item.Tag = (name == "Culture") ? "cb" : "txt"; item.SubItems.Add(value); lvItemsOthers.Items.Add(item); } else { ListViewGroup lvg = new ListViewGroup(groupstring); ListViewItem item = new ListViewItem(); if (!groups.ContainsKey(groupstring)) { groups.Add(groupstring, lvg); lvItemsOthers.Groups.Add(lvg); } item.Group = lvg; item.Text = name; item.Tag = (name == "Culture") ? "cb" : "txt"; item.SubItems.Add(value); lvItemsOthers.Items.Add(item); } } groups = new Dictionary<string, ListViewGroup>(); lvItems.Items.Clear(); lvItems.Groups.Clear(); foreach (KeyValuePair<string, string> l in curLang.StringTable) { string nonTrimmedName = l.Key; string name = l.Key.Trim(); string value = l.Value; string groupChar = name.Substring(0, 1); ListViewGroup grFromHeader = getGroupFromHeader(groupChar, lvItems); if (grFromHeader != null) { ListViewItem item = new ListViewItem(); item.Group = grFromHeader; item.Text = name; item.Tag = "txt:" + nonTrimmedName; item.SubItems.Add(value); lvItems.Items.Add(item); } else { ListViewGroup lvg = new ListViewGroup(groupChar); ListViewItem item = new ListViewItem(); if (!groups.ContainsKey(groupChar)) { groups.Add(groupChar, lvg); lvItems.Groups.Add(lvg); } item.Group = lvg; item.Text = name; item.Tag = "txt:" + nonTrimmedName; item.SubItems.Add(value); lvItems.Items.Add(item); } } setFormMode(formMode.openHalf); pSave.Enabled = true; linkSave.Enabled = true; }
// Due to the lifecycle of the UIManager object, The `EditMenus` event has to be used to create custom menus. // This event is called every time a UIManager is created, // and will also call the added action if the UIManager has already started. internal void InitMenuCreation() { Patch.UIManager.BeforeHideDynamicMenu += ToggleMods; Patch.UIManager.EditMenus += () => { ModScreens = new Dictionary <IMod, MenuScreen>(); var builder = new MenuBuilder("ModListMenu"); this.screen = builder.Screen; builder.CreateTitle("Mods", MenuTitleStyle.vanillaStyle) .SetDefaultNavGraph(new ChainedNavGraph()) .CreateContentPane(RectTransformData.FromSizeAndPos( new RelVector2(new Vector2(1920f, 903f)), new AnchoredPosition( new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(0f, -60f) ) )) .CreateControlPane(RectTransformData.FromSizeAndPos( new RelVector2(new Vector2(1920f, 259f)), new AnchoredPosition( new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(0f, -502f) ) )) .AddContent( new NullContentLayout(), c => c.AddScrollPaneContent( new ScrollbarConfig { CancelAction = _ => this.ApplyChanges(), Navigation = new Navigation { mode = Navigation.Mode.Explicit }, Position = new AnchoredPosition { ChildAnchor = new Vector2(0f, 1f), ParentAnchor = new Vector2(1f, 1f), Offset = new Vector2(-310f, 0f) }, SelectionPadding = _ => (-60, 0) }, new RelLength(0f), RegularGridLayout.CreateVerticalLayout(105f), c => { foreach (var modInst in ModLoader.ModInstances) { if (modInst.Error != null) { continue; } ModToggleDelegates?toggleDels = null; if (modInst.Mod is ITogglableMod itmod) { try { if ( modInst.Mod is not( IMenuMod { ToggleButtonInsideMenu: true } or ICustomMenuMod { ToggleButtonInsideMenu: true } ) ) { var rt = c.ContentObject.GetComponent <RectTransform>(); rt.sizeDelta = new Vector2(0f, rt.sizeDelta.y + 105f); c.AddHorizontalOption( modInst.Name, new HorizontalOptionConfig { ApplySetting = (self, ind) => { changedMods[modInst] = ind == 1; }, CancelAction = _ => this.ApplyChanges(), Label = modInst.Name, Options = new string[] { Lang.Get("MOH_OFF", "MainMenu"), Lang.Get("MOH_ON", "MainMenu") }, RefreshSetting = (self, apply) => self.optionList.SetOptionTo( modInst.Enabled ? 1 : 0 ), Style = HorizontalOptionStyle.VanillaStyle, Description = new DescriptionInfo { Text = $"v{modInst.Mod.GetVersion()}" } }, out var opt ); opt.menuSetting.RefreshValueFromGameSettings(); } else { toggleDels = new ModToggleDelegates { SetModEnabled = enabled => { changedMods[modInst] = enabled; }, GetModEnabled = () => modInst.Enabled, #pragma warning disable CS0618 // Kept for backwards compatability. ApplyChange = () => { } #pragma warning restore CS0618 }; } } catch (Exception e) { Logger.APILogger.LogError(e); } }
public FeedItem() { Language = new Language.Language(); }