public static void ChangeLang(int lang) { //重新加载数据 Lang = lang; //GameData.LoadData(); //if (GameData.save != null) // GameData.save.ChangeLanguage(lang); LangItem.ChangeLang(); //MainCityCtrl.Ins.ChangeLang(); //MainTownCtrl.Ins.ChangeLang(); //BuildListCtrl.Ins.ChangeLang(); }
//游戏接口 public void GameStart() { LangItem.ChangeLang(); OnGameStart(); return; }