public void Initialize(AudioTrack track) { _trackData = track; NotesHit = 0; TotalNotes = _trackData.LeftLane.Count + _trackData.RightLane.Count; _leftLane.Initialize(_attachedCharacter, Lane.Left, _trackData.LeftLane); _rightLane.Initialize(_attachedCharacter, Lane.Right, _trackData.RightLane); }