public VerseSelectionInteraction(LandmarkVerses verses, PoemState.GenderEnum gender, TombComponent tombComponent) { _verses = verses; _tombComponent = tombComponent; _poemState = ((PoemState)Player.GetInstance().CurrentState); // TODO: send in constructor DisplayVerses(gender); }
public void SetVerseInteraction(LandmarkVerses verses) { _movement.MovementBehaviour.ClearInteractions(); _movement.MovementBehaviour.AddInteraction(new VerseSelectionInteraction(verses, Gender, _tombComponent)); Player.GetInstance().CameraController.EnableDepthOfField(0.5f); Player.GetInstance().Look.SetScopedLook(_lookConfig.PoemScopedLook, Player.GetInstance().MainCamera.transform.rotation); }