private void Awake() { shipController = GetComponent <ShipController>(); lHandler = GetComponent <LandingHandler>(); dialogueUI = GameObject.FindObjectOfType <DialogueUI>(); shipMaterial = GetComponentInChildren <Renderer>().material; }
private void Awake() { gameStatus = FindObjectOfType <GameStatus>(); target = GameObject.Find("PlayerShip"); cpController = FindObjectOfType <CheckpointController>(); targetRb = target.GetComponent <Rigidbody>(); targetLHandler = target.GetComponent <LandingHandler>(); cam = GetComponent <Camera>(); }
private void Awake() { lHandler = GetComponent <LandingHandler>(); fuel = GetComponent <Fuel>(); }