// Use this for initialization void Start() { render = GetComponent <SpriteRenderer> (); sLancarBait = lancadorBait.GetComponent <LancarBait> (); GameObject sheik = GameObject.FindWithTag("Player"); render.enabled = false; playerPos = sheik.GetComponent <Transform> (); }
// Use this for initialization void Start() { sLancarBait = lancadorBait.GetComponent <LancarBait> (); GameObject sheik = GameObject.FindWithTag("Player"); sPlayer = sheik.GetComponent <PlayerController> (); baitHUD = GameObject.Find("Cargas"); baitGUI = baitHUD.GetComponent <BaitGUI> (); baitEffect = baitHUD.GetComponentInChildren <ParticleSystem> (); }