private void OnGUI() { var setting = HookLuaSetup.setting; if (GUI.Button(new Rect(0, 0, 200, 100), "Connect")) { LPNetWorkClient.ConnectServer(setting.ip, setting.port); } setting.ip = GUI.TextField(new Rect(210, 20, 200, 60), setting.ip); if (GUI.Button(new Rect(0, 110, 200, 100), "Disconnect")) { LPNetWorkClient.Close(); } if (setting.discardInvalid) { if (GUI.Button(new Rect(0, 220, 200, 100), "ShowAll")) { setting.discardInvalid = false; } } else { if (GUI.Button(new Rect(0, 220, 200, 100), "HideUseless")) { setting.discardInvalid = true; } } }
public static void PopAllSampleWhenLateUpdate(IntPtr luaState) { while (beginSampleMemoryStack.Count > 0) { var item = beginSampleMemoryStack.Pop(); if (item.fahter == null) { if (beginSampleMemoryStack.Count > 0) { long mono_gc = 0; long lua_gc = 0; long cost_time = 0; for (int i = 0, imax = item.childs.Count; i < imax; i++) { Sample c = item.childs[i]; lua_gc += c.costLuaGC; mono_gc += c.costMonoGC; cost_time += c.costTime; } item.costLuaGC = (int)Math.Max(lua_gc, 0); item.costMonoGC = (int)Math.Max(mono_gc, 0); item.costTime = (int)cost_time; popChilds.Add(item); } else { item.costLuaGC = (int)LuaLib.GetLuaMemory(luaState) - item.currentLuaMemory; item.costTime = (int)(getcurrentTime - item.currentTime); item.costMonoGC = (int)(GC.GetTotalMemory(false) - item.currentMonoMemory); item.currentLuaMemory = (int)LuaLib.GetLuaMemory(luaState); for (int i = 0, imax = popChilds.Count; i < imax; i++) { popChilds[i].fahter = item; } popChilds.Clear(); var setting = LuaDeepProfilerSetting.Instance; if (!setting.isLocal) { LPNetWorkClient.SendMessage(item); } else if (m_onReceiveSample != null) { m_onReceiveSample(item); } } //item.Restore(); } } beginSampleMemoryStack.Clear(); }
public static void SendRemoveRef(string funName, string funAddr, byte type) { LuaRefInfo refInfo = LuaRefInfo.Create(0, funName, funAddr, type); var setting = LuaDeepProfilerSetting.Instance; if (!setting.isLocal) { LPNetWorkClient.SendMessage(refInfo); } else if (m_onReceiveRef != null) { m_onReceiveRef(refInfo); } }
public static void SendFrameSample() { var setting = LuaDeepProfilerSetting.Instance; long memoryCount = LuaLib.GetLuaMemory(_mainL); Sample sample = Sample.Create(getcurrentTime, (int)memoryCount, ""); if (!setting.isLocal) { LPNetWorkClient.SendMessage(sample); } else if (m_onReceiveSample != null) { m_onReceiveSample(sample); } }
private void WaitDestory() { desotryCount++; if (desotryCount > 10) { UnityEditor.EditorApplication.update -= WaitDestory; if (LPLuaProfiler.mainL != IntPtr.Zero) { LuaDLL.lua_close(LPLuaProfiler.mainL); } LPLuaProfiler.mainL = IntPtr.Zero; LPNetWorkClient.Close(); desotryCount = 0; } }
public static void OnStartGame() { #if UNITY_EDITOR if (!Application.isPlaying) { return; } #endif if (isInite) { return; } isInite = true; setting = LuaDeepProfilerSetting.Instance; LPLuaProfiler.mainThreadId = System.Threading.Thread.CurrentThread.ManagedThreadId; if (setting.isNeedCapture) { Screen.SetResolution(480, 270, true); } #if UNITY_EDITOR if (setting.isDeepLuaProfiler) { LuaDLL.Uninstall(); LuaDLL.HookLoadLibrary(); LuaDLL.BindEasyHook(); //LuaDLL.Install(); } #endif if (setting.isDeepLuaProfiler || setting.isDeepMonoProfiler || setting.isCleanMode) { GameObject go = new GameObject(); go.name = "MikuLuaProfiler"; go.hideFlags = HideFlags.HideAndDontSave; DontDestroyOnLoad(go); go.AddComponent <HookLuaSetup>(); if (!setting.isLocal) { LPNetWorkClient.ConnectServer(setting.ip, setting.port); } } }
public static void EndSample(IntPtr luaState) { if (!IsMainThread) { return; } if (beginSampleMemoryStack.Count <= 0) { return; } long nowMemoryCount = LuaLib.GetLuaMemory(luaState); long nowMonoCount = GC.GetTotalMemory(false); Sample sample = beginSampleMemoryStack.Pop(); sample.costTime = (int)(getcurrentTime - sample.currentTime); var monoGC = nowMonoCount - sample.currentMonoMemory; var luaGC = nowMemoryCount - sample.currentLuaMemory; sample.currentLuaMemory = (int)nowMemoryCount; sample.currentMonoMemory = (int)nowMonoCount; sample.costLuaGC = (int)luaGC; sample.costMonoGC = (int)monoGC; if (sample.childs.Count > 0) { long mono_gc = 0; long lua_gc = 0; for (int i = 0, imax = sample.childs.Count; i < imax; i++) { Sample c = sample.childs[i]; lua_gc += c.costLuaGC; mono_gc += c.costMonoGC; } sample.costLuaGC = (int)Math.Max(lua_gc, luaGC); sample.costMonoGC = (int)Math.Max(mono_gc, monoGC); } long selfLuaGC = sample.selfLuaGC; if (selfLuaGC > 0) { #pragma warning disable 0219 byte[] luagc = new byte[Math.Max(0, selfLuaGC - 32)]; #pragma warning restore 0219 } Profiler.EndSample(); if (!sample.CheckSampleValid()) { sample.Restore(); return; } sample.fahter = beginSampleMemoryStack.Count > 0 ? beginSampleMemoryStack.Peek() : null; //UnityEngine.Debug.Log(sample.name); if (beginSampleMemoryStack.Count == 0) { var setting = LuaDeepProfilerSetting.Instance; if (setting == null) { return; } if (setting != null && setting.isNeedCapture) { //迟钝了 if (sample.costTime >= (1 / (float)(setting.captureFrameRate)) * 10000000) { sample.captureUrl = Sample.Capture(); } else if (sample.costLuaGC > setting.captureLuaGC) { sample.captureUrl = Sample.Capture(); } else if (sample.costMonoGC > setting.captureMonoGC) { sample.captureUrl = Sample.Capture(); } else { sample.captureUrl = null; } } if (!setting.isLocal) { LPNetWorkClient.SendMessage(sample); } else if (m_onReceiveSample != null) { m_onReceiveSample(sample); } } //释放掉被累加的Sample if (beginSampleMemoryStack.Count != 0 && sample.fahter == null) { sample.Restore(); } }
public static void MarkStaticServer() { LPNetWorkClient.SendMessage(Record()); }
public static void DiffServer() { LPNetWorkClient.SendMessage(Diff()); }