public static void gandalf_draw_3(EventArgs args) { GameArgs game_args = (GameArgs)args; LOTRPlayer player = game_args.relevant_player; Action the_action = () => { player.draw_card(); player.draw_card(); player.draw_card(); }; game.execute_action(the_action); }
void begin_game() { cur_state = GAMESTATE.GAME_START; cur_quest = QuestCard.PASSAGE_THROUGH_MIRKWOOD_1B(); cur_player = players[0]; for (int i = 0; i < 6; i++) { cur_player.draw_card(); //mulligan blah } begin_resource_phase(); }