Esempio n. 1
0
        public static int GetCurrentLOD(this LODVolume.LODGroupHelper lodGroupHelper, Camera camera = null, Vector3?cameraPosition = null)
        {
            var lods = lodGroupHelper.lods;

            camera         = camera ?? Camera.current;
            cameraPosition = cameraPosition ?? camera.transform.position;
            var relativeHeight = lodGroupHelper.GetRelativeHeight(camera, cameraPosition.Value);

            return(GetCurrentLOD(lods, lodGroupHelper.GetMaxLOD(), relativeHeight, camera));
        }
Esempio n. 2
0
        public static void SetEnabled(this LODVolume.LODGroupHelper lodGroupHelper, bool enabled)
        {
            var lodGroup = lodGroupHelper.lodGroup;

            if (lodGroup.enabled != enabled)
            {
                lodGroup.enabled = enabled;
                SetRenderersEnabled(lodGroupHelper.lods, enabled);
            }
        }
Esempio n. 3
0
 public static int GetMaxLOD(this LODVolume.LODGroupHelper lodGroupHelper)
 {
     return(lodGroupHelper.maxLOD);
 }
Esempio n. 4
0
        static float GetRelativeHeight(this LODVolume.LODGroupHelper lodGroupHelper, Camera camera, Vector3 cameraPosition)
        {
            var distance = (lodGroupHelper.referencePoint - cameraPosition).magnitude;

            return(DistanceToRelativeHeight(camera, distance, lodGroupHelper.worldSpaceSize));
        }