public override void GenerateLODs(LODManager lodManager, MeshFilter filter) { lodManager.SetLODMesh(filter.sharedMesh, 0); lodManager.SetLODMesh(BuildLODMesh(1), 1); lodManager.SetLODMesh(BuildLODMesh(2), 2); // Clear LOD variable list. LODRandNums.Clear(); }
public override void GenerateLODs(LODManager lodManager, MeshFilter filter) { lodManager.SetLODMesh(filter.sharedMesh, 0); lodManager.SetLODDistance(100.0f, 0); //lodManager.SetLODMesh(BuildLODMesh(1),1); //lodManager.SetLODMesh(BuildLODMesh(2),2); }
public override void GenerateLODs(LODManager lodManager, MeshFilter filter) { lodManager.SetLODMesh(filter.sharedMesh, 0); lodManager.SetLODDistance(50.0f, 0); }