public static int GetCurrentLOD(this LODGroup lodGroup, Camera camera = null)
        {
            LOD[] lods           = lodGroup.GetLODs();
            float relativeHeight = lodGroup.GetRelativeHeight(camera ?? Camera.current);

            int lodIndex = GetCurrentLOD(lods, lodGroup.GetMaxLOD(), relativeHeight, camera);

            return(lodIndex);
        }