static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *__ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new LCL.TextureDelayLoader(); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static void set_m_AssetName_2(ref object o, object v) { LCL.TextureDelayLoader _o = (LCL.TextureDelayLoader)o; _o.m_AssetName = (System.String)v; }
static void set_m_DelayTime_3(ref object o, object v) { LCL.TextureDelayLoader _o = (LCL.TextureDelayLoader)o; _o.m_DelayTime = (System.Single)v; }
static void set_m_Image_0(ref object o, object v) { LCL.TextureDelayLoader _o = (LCL.TextureDelayLoader)o; _o.m_Image = (UnityEngine.UI.Image)v; }