void Start () { GameObject networkManager = GameObject.FindGameObjectWithTag("NetworkManager"); networkDiscovery = networkManager.GetComponent<LANNetworkDiscovery>(); lobbyNetworkManager = networkManager.GetComponent<LANLobbyNetworkManager>(); SwitchToDiscovering(); }
void Start() { // Disable screen dimming Screen.sleepTimeout = SleepTimeout.NeverSleep; networkManager = GetComponent <LANLobbyNetworkManager>(); StartDiscovering(); }
void Start() { GameObject networkManager = GameObject.FindGameObjectWithTag("NetworkManager"); networkDiscovery = networkManager.GetComponent <LANNetworkDiscovery>(); lobbyNetworkManager = networkManager.GetComponent <LANLobbyNetworkManager>(); SwitchToDiscovering(); }
void Start() { // Disable screen dimming Screen.sleepTimeout = SleepTimeout.NeverSleep; networkManager = GetComponent<LANLobbyNetworkManager>(); StartDiscovering(); }
void Start() { networkManager = GetComponent<LANLobbyNetworkManager>(); StartDiscovering(); }