public override void run() { L2Player player = Client.CurrentPlayer; if (player.Summon == null || !(player.Summon is L2Pet)) { player.sendActionFailed(); return; } L2Pet pet = (L2Pet)player.Summon; if (pet._p_block_act == 1 || pet._isDead) { player.sendActionFailed(); return; } if (!pet.Inventory.Items.ContainsKey(sID)) { player.sendSystemMessage(352); //Incorrect item. player.sendActionFailed(); return; } L2Item item = pet.Inventory.Items[sID]; if (ItemHandler.getInstance().Process(pet, item)) { return; } player.sendActionFailed(); }
public override void RunImpl() { L2Player player = _client.CurrentPlayer; if (!(player.Summon is L2Pet)) { player.SendActionFailed(); return; } L2Pet pet = (L2Pet)player.Summon; if ((pet.PBlockAct == 1) || pet.Dead) { player.SendActionFailed(); return; } //if (!pet.Inventory.Items.ContainsKey(sID)) //{ // player.sendSystemMessage(SystemMessage.SystemMessageId.INCORRECT_ITEM); // player.sendActionFailed(); // return; //} L2Item item = pet.Inventory.Items[_sId]; if (ItemHandler.Instance.Process(pet, item)) { return; } player.SendActionFailed(); }
public override void run() { L2Player player = Client.CurrentPlayer; if (player.Summon == null || !(player.Summon is L2Pet) || player.EnchantState != 0) { player.sendActionFailed(); return; } L2Pet pet = (L2Pet)player.Summon; if (pet._isDead) { player.sendSystemMessage(590);//Your pet is dead and any attempt you make to give it something goes unrecognized. player.sendActionFailed(); return; } if (!pet.Inventory.Items.ContainsKey(objectId)) { player.sendActionFailed(); return; } L2Item item = pet.Inventory.Items[objectId]; if (item.TempBlock) { player.sendActionFailed(); return; } if (item.Template.is_drop == 0 || item.Template.is_destruct == 0 || item.Template.is_trade == 0 || item.Template.can_equip_hero != -1 || pet.ControlItem.ObjID == objectId) { player.sendSystemMessage(544);//Your pet cannot carry this item. player.sendActionFailed(); return; } if (count < 0) { count = 1; } else if (count > item.Count) { count = item.Count; } List <long[]> items = new List <long[]>(); items.Add(new long[] { objectId, count }); pet.Inventory.transferFrom(player, items, true); }
public override void RunImpl() { L2Player player = _client.CurrentPlayer; if (!(player.Summon is L2Pet) || (player.EnchantState != 0)) { player.SendActionFailed(); return; } L2Pet pet = (L2Pet)player.Summon; if (pet.Dead) { player.SendSystemMessage(SystemMessage.SystemMessageId.CannotGiveItemsToDeadPet); player.SendActionFailed(); return; } //if (!pet.Inventory.Items.Contains(objectId)) //{ // player.sendActionFailed(); // return; //} L2Item item = pet.Inventory.Items[_objectId]; if (item.TempBlock) { player.SendActionFailed(); return; } if (!item.Template.Dropable || !item.Template.Destroyable || !item.Template.Tradable || !item.Template.HeroItem || (pet.ControlItem.ObjId == _objectId)) { player.SendSystemMessage(SystemMessage.SystemMessageId.ItemNotForPets); player.SendActionFailed(); return; } if (_count > item.Count) { _count = item.Count; } //List<long[]> items = new List<long[]> // { // new[] { _objectId, _count } // }; //pet.Inventory.transferFrom(player, items, true); }
public override void UsePet(L2Pet pet, L2Item item) { if (!Pet) { base.UsePet(pet, item); return; } calcSkill(pet); calcEffect(pet); if (SummonStaticID != -1) { NpcTable.Instance.spawnNpc(SummonStaticID, pet.X, pet.Y, pet.Z, pet.Heading); } }
public override void RunImpl() { L2Player player = _client.CurrentPlayer; if (!(player.Summon is L2Pet) || (player.EnchantState != 0)) { player.SendActionFailed(); return; } L2Pet pet = (L2Pet)player.Summon; if (pet.Dead) { player.SendSystemMessage(SystemMessage.SystemMessageId.CannotGiveItemsToDeadPet); player.SendActionFailed(); return; } L2Item item = player.GetItemByObjId(_sId); if ((item == null) || item.TempBlock) { player.SendActionFailed(); return; } if (!item.Template.Dropable || !item.Template.Destroyable || !item.Template.Tradable || !item.Template.HeroItem || (pet.ControlItem.ObjId == _sId)) { player.SendSystemMessage(SystemMessage.SystemMessageId.ItemNotForPets); player.SendActionFailed(); return; } if (_num > item.Count) { _num = item.Count; } //List<long[]> items = new List<long[]> // { // new[] { _sId, _num } // }; //pet.Inventory.transferHere(player, items, true); }
public PA_Standart(L2Summon s) { character = s; pet = (L2Pet)character; }
public virtual void UsePet(L2Pet pet, L2Item item) { pet.Owner.sendSystemMessage(972); //This pet cannot use this item. }
public virtual void UsePet(L2Pet pet, L2Item item) { pet.Owner.SendSystemMessage(SystemMessage.SystemMessageId.PetCannotUseItem); }
public InvPet(L2Pet owner) { this.owner = owner; }
public PaStandart(L2Summon s) { Character = s; _pet = (L2Pet)Character; }