Esempio n. 1
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 void World_AddNpc(object sender, L2Objects.Events.L2NpcEventArgs e)
 {
     e.Npc.Name = "[unknown]";
     if (Info.Npcs.ContainsKey(e.Npc.NpcID))
         e.Npc.Name = Info.Npcs[e.Npc.NpcID];
 }
Esempio n. 2
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 void World_AddCharacter(object sender, L2Objects.Events.L2CharacterEventArgs e)
 {
     e.Character.ClassName = "[unknown]";
     if (Info.Classes.ContainsKey(e.Character.ClassID))
         e.Character.ClassName = Info.Classes[e.Character.ClassID].Name;
 }
Esempio n. 3
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 void World_AddDrop(object sender, L2Objects.Events.L2DropEventArgs e)
 {
     var name = "[unknown]";
     if (Info.Items.ContainsKey(e.Drop.ItemID))
         name = Info.Items[e.Drop.ItemID];
     e.Drop.Name = name;
 }
Esempio n. 4
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 void world_L2LiveObjectUpdate(object sender, L2Objects.Events.L2LiveObjectEventArgs e)
 {
     if (currentToolTip != null)
         if (currentToolTip == characterToolTip)
         {
             if (e.LiveObject == characterToolTip.Character)
                 characterToolTip.Update();
         }
         else
         {
             if (e.LiveObject == npcToolTip.Npc)
                 npcToolTip.Update();
         }
 }