public static Point ToMonoPoint(this KokoEngine.Vector2 input) { return(new Point((int)input.X, (int)input.Y)); }
public static Vector2 ToMonoVector2(this KokoEngine.Vector2 input) { return(new Vector2(input.X, input.Y)); }
public static Point ToMonoPoint(this KokoEngine.Vector2 input) { return(new Point((int)input.X, (int)input.Y)); }
public static Vector2 ToMonoVector2(this KokoEngine.Vector2 input) { return(new Vector2(input.X, input.Y)); }