private void Awake() { _controls = new KludControls(); }
private void Awake() { this.controls = new KludControls(); this.controls.Bust.Fire.performed += ctx => this.Fire(); }
private void Awake() { _controls = new KludControls(); //Cursor.visible = false; //Cursor.SetCursor(texture, Vector2.zero, CursorMode.Auto); }
private void Awake() { controls = new KludControls(); controls.Test.Drag.started += _ => isDragging = true; controls.Test.Drag.canceled += _ => isDragging = false; }