public void Eat(KindsOfMonster kind, Player player) { switch ((int)kind) { case 0: player.Lives -= 1; break; case 1: player.Lives -= 1; break; case 2: player.CurrentSpeed -= 2; break; } }
public Monster(Point p, int max, int cur, KindsOfMonster kind) : base(p, max, cur) { MonsterKind = kind; }