private int GetNPCButtonState(KinCityData.NPCFlags npc, bool on) { if (!((m_State.NPCData & (long)npc) != 0) == on) { return(1150); } else { return(1153); } }
private void ToggleNPCUndoData(KinCityData.NPCFlags flag) { //XOR flip! m_State.NPCData ^= (int)flag; }
private bool GetNPCButtonState(KinCityData.NPCFlags npc) { return(((m_State.NPCData & (long)npc) != 0)); }