// Methods public override bool Run() // Run { Slot[] routingSlots = this.Target.GetRoutingSlots(); bool flag = false; Route route = this.Actor.CreateRoute(); if (route.PlanToSlot(this.Target, routingSlots).Succeeded()) { flag = this.Actor.DoRoute(route); } else if (this.Actor.RouteToObjectRadius(this.Target, 1f)) { flag = true; } //SpeedTrap.Sleep(10); bool a; // Pet Only Crazy CLIP Fixed No CLIP if (!NFinalizeDeath.IsActiveHouseholdWithActiveActorPro(Actor.Household, NFinalizeDeath.ActiveActor) && Actor.SimDescription.IsPet) { //if (NiecHelperSituation.___bOpenDGSIsInstalled_) // a= Actor.Kill(SimDescription.DeathType.PetOldAgeGood); //else // a= KillPro.FastKill(Actor, SimDescription.DeathType.PetOldAgeGood, null, true, false); ////KillSimNiecX.MineKill(Actor, SimDescription.DeathType.PetOldAgeGood, true); //return a; if (NiecHelperSituation.___bOpenDGSIsInstalled_) { return(true); } return(KillPro.FastKill(Actor, SimDescription.DeathType.PetOldAgeGood, null, true, false)); } else if (Actor.SimDescription.IsPet) { NFinalizeDeath.Sim_MaxMood(Actor); return(true); } base.StandardEntry(); base.BeginCommodityUpdates(); base.AcquireStateMachine("JellyBean"); base.SetActor("x", this.Actor); if (Actor.SimDescription.Age == CASAgeGenderFlags.Toddler) { mCurrentStateMachine.SetParameter(499670524u, typeof(Sims3.SimIFace.Enums.Age), (ulong)Sims3.SimIFace.Enums.Age.child); } base.SetActor("magicjellybeanbush", this.Target); base.EnterState("x", "JellyBeanEnter"); if (!NFinalizeDeath.SimIsGRReaper(Actor.SimDescription) && !NiecHelperSituation.___bOpenDGSIsInstalled_ && !NFinalizeDeath.IsActiveHouseholdWithActiveActorPro(Actor.Household, NFinalizeDeath.ActiveActor)) { base.AnimateSim("Poisoned"); //if (!Actor.CanBeKilled()) // My Mod is CanBeKilled Not Modifed The Sims 3 is File Dll Gameplay //{ // KillSimNiecX.MineKill(Actor, SimDescription.DeathType.Starve); // SpeedTrap.Sleep(10); // //return false; //} //Actor.Kill(SimDescription.DeathType.Starve); //if (NiecHelperSituation.___bOpenDGSIsInstalled_) // a = Actor.Kill(SimDescription.DeathType.Starve, null, false); //else a = KillPro.FastKill(Actor, SimDescription.DeathType.Starve, null, false, false); //return false; } else { //float @float = RandomUtil.GetFloat(1f); //if (//@float < 100 && // NFinalizeDeath.IsActiveHouseholdWithActiveActorPro(Actor.Household, NFinalizeDeath.ActiveActor)) // this.Actor.IsInActiveHousehold) //{ // base.AnimateSim("NormalExit"); // NFinalizeDeath.Sim_MaxMood(Actor); // return true; //} //else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy ) //{ // base.AnimateSim("NormalExit"); // this.Actor.BuffManager.AddElement(BuffNames.TooSpicy, Origin.FromMagicJellyBean); //} //else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff) //{ // base.AnimateSim("NormalExit"); // this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.NormalPositive); // VisualEffect.FireOneShotEffect("ep7BuffJellyBeanPos_main", this.Actor, Sim.FXJoints.Pelvis, VisualEffect.TransitionType.SoftTransition); // if (RandomUtil.CoinFlip()) // { // this.Actor.PlayReaction(ReactionTypes.Excited, ReactionSpeed.NowOrLater); // } // else // { // this.Actor.PlayReaction(ReactionTypes.Cheer, ReactionSpeed.NowOrLater); // } //} //else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff + JellyBeanBush.kChanceToGetNegitiveBuff) //{ // base.AnimateSim("NormalExit"); // this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.NormalNegative); // VisualEffect.FireOneShotEffect("ep7BuffJellyBeanNeg_main", this.Actor, Sim.FXJoints.Pelvis, VisualEffect.TransitionType.SoftTransition); // if (RandomUtil.CoinFlip()) // { // this.Actor.PlayReaction(ReactionTypes.Shocked, ReactionSpeed.NowOrLater); // } // else // { // this.Actor.PlayReaction(ReactionTypes.HeadPain, ReactionSpeed.NowOrLater); // } //} //else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff + JellyBeanBush.kChanceToGetNegitiveBuff + JellyBeanBush.kChanceToGetPosTransBuff) //{ // base.AnimateSim("NormalExit"); // OccultImaginaryFriend occultImaginaryFriend; // // if (!this.Actor.BuffManager.HasTransformBuff() && !this.Actor.IsWearingSpecialOutfit(UniversityMascot.MascotOutfitKey) && !OccultImaginaryFriend.TryGetOccultFromSim(this.Actor, out occultImaginaryFriend) && !this.Actor.IsSimBot) // { // this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.TransPositive); // if (RandomUtil.CoinFlip()) // { // this.Actor.PlayReaction(ReactionTypes.Excited, ReactionSpeed.AfterInteraction); // } // else // { // this.Actor.PlayReaction(ReactionTypes.Cheer, ReactionSpeed.AfterInteraction); // } // } //} //else if (@float < JellyBeanBush.kChanceToCatchOnFire + JellyBeanBush.kChanceToBeElectrocuted + JellyBeanBush.kChanceToGetTooSpicy + JellyBeanBush.kChanceToGetPositiveBuff + JellyBeanBush.kChanceToGetNegitiveBuff + JellyBeanBush.kChanceToGetPosTransBuff + JellyBeanBush.kChanceToGetNegTransBuff) //{ // base.AnimateSim("NormalExit"); // OccultImaginaryFriend occultImaginaryFriend2; // if (!this.Actor.BuffManager.HasTransformBuff() && !this.Actor.IsWearingSpecialOutfit(UniversityMascot.MascotOutfitKey) && !OccultImaginaryFriend.TryGetOccultFromSim(this.Actor, out occultImaginaryFriend2)) // { // this.Target.ApplyRandomBuff(this.Actor, JellyBeanBush.JellyBeanBuffType.TransNegative); // if (RandomUtil.CoinFlip()) // { // this.Actor.PlayReaction(ReactionTypes.Shocked, ReactionSpeed.AfterInteraction); // } // else // { // this.Actor.PlayReaction(ReactionTypes.HeadPain, ReactionSpeed.AfterInteraction); // } // } //} //else //{ // base.AnimateSim("NormalExit"); //} base.AnimateSim("NormalExit"); if (NFinalizeDeath.IsActiveHouseholdWithActiveActorPro(Actor.Household, NFinalizeDeath.ActiveActor)) { NFinalizeDeath.Sim_MaxMood(Actor); } base.EndCommodityUpdates(true); base.StandardExit(); return(true); } base.EndCommodityUpdates(true); base.StandardExit(); EventTracker.SendEvent(EventTypeId.kEatMagicJellyBean, this.Actor); return(a); }
public override bool Run() { var definition = base.InteractionDefinition as Definition; /* * if (AcceptCancelDialog.Show("FastKill.")) * { * if (KillPro.FastKill(Target, definition.death, null, true, false)) * //if (Target.Kill(definition.death)) * { * StyledNotification.Show(new StyledNotification.Format("Check Ok", StyledNotification.NotificationStyle.kGameMessagePositive)); * } * else * { * StyledNotification.Show(new StyledNotification.Format("Check Failed", StyledNotification.NotificationStyle.kGameMessagePositive)); * } * return true; * } */ if (AssemblyCheckByNiec.IsInstalled("DGSCore")) { /* * if (AcceptCancelDialog.Show("KillTark")) * { * KillTask kt = new KillTask(Target, definition.death, null, true, false); * kt.AddToSimulator(); * StyledNotification.Show(new StyledNotification.Format("Check Ok", StyledNotification.NotificationStyle.kGameMessagePositive)); * return true; * } * * * if (AcceptCancelDialog.Show("TimerTark")) * { * KillTimerTask kt = new KillTimerTask(Target, definition.death, null, true, false); * kt.AddToSimulator(); * StyledNotification.Show(new StyledNotification.Format("Check Ok", StyledNotification.NotificationStyle.kGameMessagePositive)); * return true; * } * */ //if (KillSimNiecX.MineKill(Target, definition.death, null, true, false)) if (KillPro.FastKill(Target, definition.death, null, true, false)) //if (Target.Kill(definition.death)) { StyledNotification.Show(new StyledNotification.Format("Check Ok", StyledNotification.NotificationStyle.kGameMessagePositive)); } else { StyledNotification.Show(new StyledNotification.Format("Check Failed", StyledNotification.NotificationStyle.kGameMessagePositive)); } return(true); } if (!Target.CanBeKilled()) // My Mod is CanBeKilled Not Modifed The Sims 3 is File Dll Gameplay { if (!AcceptCancelDialog.Show("Check CanBeKilled is failed Run MineKill?")) { return(false); } KillSimNiecX.MineKill(Target, definition.death); return(true); } Target.Kill(definition.death); //KillSimNiecX.MineKill(Target, definition.death); return(true); }
public override bool Run() // Run { if (Autonomous || Actor.IsNPC) { return(false); } if (!AcceptCancelDialog.Show("Are You Sure All Kill Sim?")) { return(false); } List <Sim> list = new List <Sim>(); foreach (Sim sim in LotManager.Actors) { //if (sim.SimDescription.ToddlerOrAbove && !sim.IsInActiveHousehold && sim.LotCurrent != Household.ActiveHousehold.LotHome) //OK //if (!sim.IsInActiveHousehold || !(sim.Service is GrimReaper)) //Failed //if (sim.IsNPC && !sim.IsInActiveHousehold) //OK //if (sim.IsNPC && !sim.IsInActiveHousehold || !(sim.Service is GrimReaper)) // Failed All Sim Not If || if (!(sim.Service is GrimReaper)) // OK { //sim.InteractionQueue.AddNext(NotKillSimNPCOnly.Singleton.CreateInstance(sim, sim, new InteractionPriority((InteractionPriorityLevel)12, 1f), false, true)); //SpeedTrap.Sleep(1); //if (!AcceptCancelDialog.Show("Done?")) return false; //sim.InteractionQueue.Add(CCnlean.Singleton.CreateInstance(Actor, sim, new InteractionPriority((InteractionPriorityLevel)1, 0f), false, true)); list.Add(sim); } } if (list.Count > 0) { foreach (Sim nlist in list) { try { //Name is if (nlist.SimDescription.FirstName == "Death" && nlist.SimDescription.LastName == "Good System") { continue; } if (nlist.SimDescription.FirstName == "Good System" && nlist.SimDescription.LastName == "Death Helper") { continue; } if (nlist.SimDescription.FirstName == "Grim" && nlist.SimDescription.LastName == "Reaper") { continue; } } catch (NullReferenceException) { } //nlist.BuffManager.RemoveAllElements(); /* * List<SimDescription.DeathType> listr = new List<SimDescription.DeathType>(); * listr.Add(SimDescription.DeathType.Drown); * listr.Add(SimDescription.DeathType.Starve); * listr.Add(SimDescription.DeathType.Thirst); * listr.Add(SimDescription.DeathType.Burn); * listr.Add(SimDescription.DeathType.Freeze); * listr.Add(SimDescription.DeathType.ScubaDrown); * listr.Add(SimDescription.DeathType.Shark); * listr.Add(SimDescription.DeathType.Jetpack); * listr.Add(SimDescription.DeathType.Meteor); * listr.Add(SimDescription.DeathType.Causality); * listr.Add(SimDescription.DeathType.Electrocution); * if (Actor.SimDescription.Elder) * { * listr.Add(SimDescription.DeathType.OldAge); * } * listr.Add(SimDescription.DeathType.HauntingCurse); * SimDescription.DeathType randomObjectFromList = RandomUtil.GetRandomObjectFromList(listr); * //Urnstones.CreateGrave(nlist.SimDescription, randomObjectFromList, true, true); */ //KillTask kt = new KillTask(Target, RandomUtil.CoinFlip() ? KillTask.GetDGSDeathType(Target) : KillTask.GetDeathType(Target), null, false, false); //kt.AddToSimulator(); KillPro.FastKill(nlist, RandomUtil.CoinFlip() ? KillTask.GetDGSDeathType(Target) : KillTask.GetDeathType(Target), Actor, true, false); } //nlist.InteractionQueue.CancelAllInteractionsByType(NotKillSimNPCOnly.Singleton); } return(true); }
// public static Sim Aora => null; public override bool Run() { if (!Simulator.CheckYieldingContext(false)) { return(false); } var definition = InteractionDefinition as Definition; NFinalizeDeath.Assert(definition != null, "InteractionDefinition as KillInLotCurrent.Definition Failed!"); var deathType = definition != null ? definition.death : SimDescription.DeathType.Drown; if (Autonomous || Actor != PlumbBob.SelectedActor) { return(false); } if (!NFinalizeDeath.CheckAccept("Are You Sure MineKill Lot Current Get Sims?")) { return(false); } try { //var list = new List<Sim>(); foreach (Sim sim in NFinalizeDeath.SC_GetObjectsOnLot <Sim>(Target.LotCurrent)) //Target.LotCurrent.GetAllActors()) { if (NiecHelperSituation.SimHasBeenDestroyed(sim)) { if (NFinalizeDeath.ForceDestroyObject(sim, false)) { continue; } } if (sim != null && sim.SimDescription != null && !NFinalizeDeath.IsAllActiveHousehold_SimObject(sim) && !(sim.Service is GrimReaper)) { //list.Add(sim); if (sim.mInteractionQueue == null) { sim.mInteractionQueue = new Sims3.Gameplay.ActorSystems.InteractionQueue(sim); } if (NFinalizeDeath.IsOpenDGSInstalled) { KillPro.FastKill(sim, deathType, Actor, true, false); } else { var createKillSim = NFinalizeDeath.Interaction_CreateKillSim(sim, deathType); if (createKillSim == null) { continue; } sim.mInteractionQueue.Add(createKillSim); } } } //if (list.Count > 0) //{ // foreach (Sim nlist in list) // { // KillPro.FastKill(nlist, definition.death, Actor, true, false); // //KillSimNiecX.MineKill(nlist, definition.death, null, true, false); // } //} return(true); } catch (Exception exception) { NiecException.PrintMessage(exception.Message + NiecException.NewLine + exception.StackTrace); return(true); } }