public void When_getting_or_adding_value()
        {
            var oldValue = new Person {
                Name = "Joe", Age = 1
            };

            var someKeyedCollection = new KeyedCollectionEx <string, Person>(p => p.Name)
            {
                oldValue
            };

            var newValue = new Person {
                Name = "Jim", Age = 1
            };

            oldValue.ShouldNotBe(newValue);

            someKeyedCollection.GetOrAdd("Joe", () => newValue).ShouldBe(oldValue);
            someKeyedCollection.GetOrAdd("Jim", () => newValue).ShouldBe(newValue);

            someKeyedCollection.Remove(newValue);

            someKeyedCollection.GetOrAdd("Joe", newValue).ShouldBe(oldValue);
            someKeyedCollection.GetOrAdd("Jim", newValue).ShouldBe(newValue);
        }
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        public Script CreateNewScript(string _name, string _source, string _tagStr, bool _enable = true, bool overwrite = true)
        {
            if (_name.Equals(string.Empty))
            {
                return(null);
            }
            if (Scripts.Contains(_name))
            {
                if (overwrite)
                {
                    Scripts.Remove(_name);
                }
                else
                {
                    return(null);
                }
            }

            Script t = new Script(_name, _source, _tagStr, _enable);

            t.Relink();
            Add(t);
            return(t);
        }