public void InvokeKeywordTyped(KeyResultV1 keyResult) { if (keywordTypedGameObject != null) { keywordTyped.Invoke(keyResult); } }
//--------------------------------------------------------------------// public void RegisterToWordTyped(KeyResultV1 action) { float typedWordPercentage = (float)action.CharsTypedCorrectly / (float)action.CharsTotal; if (typedWordPercentage > 0.5f) { eventHandler.InvokeTankEnginePointsIncrease(1); } }
private void KeyTyped(KeyResultV1 keyResultV1) { SpawnKey(); }