Esempio n. 1
0
 protected void OnKeyPressed(int pinNumber)
 {
     if (KeyPressed != null)
     {
         KeyPressed.Invoke(pinNumber, new EventArgs());
     }
 }
Esempio n. 2
0
        /// <summary>
        /// Get user input.
        /// IOleCommandTarget.Exec() function
        /// </summary>
        public int Exec(ref Guid pguidCmdGroup, uint nCmdID, uint nCmdexecopt, IntPtr pvaIn, IntPtr pvaOut)
        {
            int hr = VSConstants.S_OK;
            var x  = new[] { 1, 4 };

            if ((new[] {
                4,   // tab
                7,   // left arrow
                11,  // up arrow
                9,   // right arrow
                13,  // down arrow
                103, // escape
            }).Contains((int)nCmdID))
            {
                // send '\0' so we can abort
                KeyPressed?.Invoke(this, new KeyPressEventArgs('\0'));
                return(hr);
            }

            char typedChar;

            if (TryGetTypedChar(pguidCmdGroup, nCmdID, pvaIn, out typedChar))
            {
                KeyPressed?.Invoke(this, new KeyPressEventArgs(typedChar));
                return(hr);
            }

            hr = nextCommandHandler.Exec(ref pguidCmdGroup, nCmdID, nCmdexecopt, pvaIn, pvaOut);

            return(hr);
        }
Esempio n. 3
0
 public KeyboardHook()
 {
     _window.KeyPressed += delegate(object sender, KeyPressedEventArgs args)
     {
         KeyPressed?.Invoke(this, args);
     };
 }
        private void Key_0_Click(object sender, RoutedEventArgs e)
        {
            Button button = (Button)sender;

            string content = button.Content as string;

            if (this.Text == null)
            {
                this.Text = "";
            }

            string key = content;

            if (key == "Delete")
            {
                if (this.Text.Length > 0)
                {
                    this.Text = this.Text.Substring(0, this.Text.Length - 1);   // 删除最后一位
                }
            }
            else if (key == "Enter")
            {
                key = "\r";
            }
            else
            {
                this.Text += key;
            }

            KeyPressed?.Invoke(this, new KeyPressedEventArgs {
                Key = key[0]
            });
        }
Esempio n. 5
0
        public void StartDetector()
        {
            if (!IsKeyThreadRunning)
            {
                IsKeyThreadRunning = true;
                new Thread(() =>
                {
                    while (true)
                    {
                        for (int i = 0; i < KeysCodesToHandle.Count; i++)
                        {
                            VirtualKeyCode key = KeysCodesToHandle[i];
                            if (input.InputDeviceState.IsKeyDown(key))
                            {
                                Task.Run(() => KeyDown?.Invoke(key));
                            }

                            if (IsKeyPressed(input.InputDeviceState, key))
                            {
                                Task.Run(() => KeyPressed?.Invoke(key));
                            }
                        }

                        Thread.Sleep(8);
                    }
                }).Start();
            }
        }
Esempio n. 6
0
        public override void PressesBegan(NSSet <UIPress> presses, UIPressesEvent evt)
        {
            base.PressesBegan(presses, evt);
            var pressesList = presses.ToArray().ToList();
            var firstPress  = pressesList.FirstOrDefault();

            if (firstPress != null)
            {
                var keyCode = KeyCode.Unknown;

                switch (firstPress.Key.KeyCode)
                {
                case UIKeyboardHidUsage.KeyboardUpArrow:
                    keyCode = KeyCode.UpArrow;
                    break;

                case UIKeyboardHidUsage.KeyboardDownArrow:
                    keyCode = KeyCode.DownArrow;
                    break;
                }

                if (keyCode != KeyCode.Unknown)
                {
                    KeyPressed?.Invoke(this, new KeyPressEventArgs(keyCode, firstPress.Key.Characters));
                }
            }
        }
Esempio n. 7
0
        private void OnKeyPressed(object sender, Key key)
        {
            // add to our table of key pressed this frame
            keysPressed.Add(key);

            KeyPressed?.Invoke(sender, key);
        }
 private KeyboardHook()
 {
     _callbacks = new Dictionary <HotKey, Action>();
     _window    = new Window();
     // register the event of the inner native window.
     _window.KeyPressed += (key) => KeyPressed?.Invoke(key);
 }
Esempio n. 9
0
        /// <summary>
        /// Adds the specified mouse keycode to the list of pressed keys.
        /// </summary>
        /// <param name="keyCode">The keycode to add.</param>
        /// <param name="hold">The minimum time to hold keys.</param>
        public static void AddPressedElement(int keyCode, int hold)
        {
            lock (pressedKeys)
            {
                EnsureStopwatchRunning();

                var time = keyHoldStopwatch.ElapsedMilliseconds;

                // Invoke the key pressed event asynchronously, since we don't want any slow subscribers to delay
                // updating the state.
                Task.Run(() => KeyPressed?.Invoke(keyCode, time));

                TryToggleStateKey(keyCode, hold);

                if (pressedKeys.TryGetValue(keyCode, out var pressed))
                {
                    pressed.startTime    = time;
                    pressed.removed      = false;
                    pressedKeys[keyCode] = pressed;
                }
                else
                {
                    pressedKeys.Add(
                        keyCode,
                        new KeyPress
                    {
                        startTime = keyHoldStopwatch.ElapsedMilliseconds,
                        removed   = false
                    });

                    updated = true;
                }
            }
        }
Esempio n. 10
0
        /// <summary>
        /// Blocking function that should be called in a while loop.
        /// </summary>
        public void HandleEventLoop()
        {
            var character = Console.ReadKey();
            var ev        = new KeyPressEvent
            {
                Key   = character,
                State = MakeApplicationState()
            };

            KeyPressed?.Invoke(this, ev);
            if (ev.Cancel)
            {
                return;
            }

            ActiveComponent.HandleKeyPress(this, ev);

            if (ev.State.ActiveComponent != ActiveComponent)
            {
                ev.Rerender = Focus(ev.State.ActiveComponent) || ev.Rerender;
            }

            if (ev.Rerender)
            {
                Render();
            }
        }
Esempio n. 11
0
        private void OnKeyDown(object sender, IKeyboardHookEventArgs e)
        {
            if (IsKeyPressed(e.Key))
            {
                return;
            }

            var isModifier = false;

            if (_leftModifierMappings.TryGetValue(e.Key, out var modifier))
            {
                _leftModifiers = _leftModifiers | modifier;
                Modifiers      = Modifiers | _leftModifiers;
                isModifier     = true;
            }
            else if (_rightModifierMappings.TryGetValue(e.Key, out modifier))
            {
                _rightModifiers = _rightModifiers | modifier;
                Modifiers       = Modifiers | _rightModifiers;
                isModifier      = true;
            }
            _pressed.Add(e.Key);

            var args = new KeyTrackerEventArgs
            {
                Handled    = e.Handled,
                Key        = e.Key,
                IsModifier = isModifier
            };

            KeyPressed?.Invoke(this, args);

            e.Handled = args.Handled;
        }
Esempio n. 12
0
            protected override void WndProc(ref Message m)
            {
                base.WndProc(ref m);

                if (m.Msg != WM_HOTKEY)
                {
                    return;
                }

                Keys         key      = (Keys)(((int)m.LParam >> 16) & 0xFFFF);
                ModifierKeys modifier = (ModifierKeys)((int)m.LParam & 0xFFFF);

                if ((modifier & ModifierKeys.Alt) == ModifierKeys.Alt)
                {
                    key = key | Keys.Alt;
                }
                if ((modifier & ModifierKeys.Control) == ModifierKeys.Control)
                {
                    key = key | Keys.Control;
                }
                if ((modifier & ModifierKeys.Shift) == ModifierKeys.Shift)
                {
                    key = key | Keys.Shift;
                }


                KeyPressed?.Invoke(this, new KeyPressedEventArgs(key));
            }
Esempio n. 13
0
 private void KeyboardHookListener_KeyPress(object sender, KeyPressEventArgs e)
 {
     if (IsFocused)
     {
         KeyPressed?.Invoke(sender, e);
     }
 }
Esempio n. 14
0
    IEnumerator PressKey()
    {
        pressing = true;

        material.EnableKeyword("_EMISSION");

        float timer = pressTime;


        Vector3 defaultPosition = transform.localPosition;


        while (timer > 0)
        {
            timer -= Time.deltaTime;
            transform.localPosition = Vector3.Lerp(pressedPosition, defaultPosition, timer / pressTime); // these are backwards on purpose
            yield return(null);
        }

        timer = pressTime;
        while (timer > 0)
        {
            timer -= Time.deltaTime;
            transform.localPosition = Vector3.Lerp(defaultPosition, pressedPosition, timer / pressTime);
            yield return(null);
        }


        pressing = false;

        material.DisableKeyword("_EMISSION");

        KeyPressed?.Invoke(key);
    }
Esempio n. 15
0
 private void InvokeKeyPressed(Keys key)
 {
     if (KeyPressed != null)
     {
         KeyPressed.Invoke(this, new KeyPressedEventArgs(key));
     }
 }
 public void CheckInput()
 {
     if (Console.KeyAvailable)
     {
         ConsoleKeyInfo k = Console.ReadKey(true);
         if (k.Key == ConsoleKey.UpArrow)
         {
             KeyPressed?.Invoke(this, new KeyEventArgs(KeyEventArgs.Keys.RotateL));
         }
         else if (k.Key == ConsoleKey.DownArrow)
         {
             KeyPressed?.Invoke(this, new KeyEventArgs(KeyEventArgs.Keys.Down));
         }
         else if (k.Key == ConsoleKey.LeftArrow)
         {
             KeyPressed?.Invoke(this, new KeyEventArgs(KeyEventArgs.Keys.Left));
         }
         else if (k.Key == ConsoleKey.RightArrow)
         {
             KeyPressed?.Invoke(this, new KeyEventArgs(KeyEventArgs.Keys.Right));
         }
         else if (k.Key == ConsoleKey.Escape)
         {
             KeyPressed?.Invoke(this, new KeyEventArgs(KeyEventArgs.Keys.Exit));
         }
     }
 }
Esempio n. 17
0
        /// <summary>
        /// Fire a key pressed event.
        /// </summary>
        internal void fireKeyPressed(KeyboardButtonCode keyCode, uint keyChar)
        {
            if (!keysDown[(int)keyCode])
            {
                keysDown[(int)keyCode] = true;
                switch (keyCode)
                {
                case KeyboardButtonCode.KC_LSHIFT:
                    shiftDown = true;
                    break;

                case KeyboardButtonCode.KC_LMENU:
                    altDown = true;
                    break;

                case KeyboardButtonCode.KC_LCONTROL:
                    ctrlDown = true;
                    break;
                }

                if (KeyPressed != null)
                {
                    KeyPressed.Invoke(keyCode, keyChar);
                }
            }
        }
 public void CheckInput()
 {
     if (DateTimeOffset.Now.ToUnixTimeMilliseconds() - millis > DELAY)
     {
         Key?key = null;
         dispatcher.Invoke(DispatcherPriority.Normal, (Action) delegate
         {
             if (Keyboard.IsKeyDown(Key.Up))
             {
                 key = Key.Up;
             }
             else if (Keyboard.IsKeyDown(Key.Down))
             {
                 key = Key.Down;
             }
             else if (Keyboard.IsKeyDown(Key.Left))
             {
                 key = Key.Left;
             }
             else if (Keyboard.IsKeyDown(Key.Right))
             {
                 key = Key.Right;
             }
             else if (Keyboard.IsKeyDown(Key.Escape))
             {
                 key = Key.Escape;
             }
         });
         if (key != null)
         {
             millis = DateTimeOffset.Now.ToUnixTimeMilliseconds();
             KeyPressed?.Invoke(this, new Tetris.Data.KeyEventArgs(keyMap[(Key)key]));
         }
     }
 }
Esempio n. 19
0
        private void RaisePressedEvents(GameTime gameTime, KeyboardState currentState)
        {
            if (!currentState.IsKeyDown(Key.AltLeft) && !currentState.IsKeyDown(Key.AltRight))
            {
                var pressedKeys = Enum.GetValues(typeof(Key))
                                  .Cast <Key>()
                                  .Where(key => currentState.IsKeyDown(key) && _previousState.IsKeyUp(key));

                foreach (var key in pressedKeys)
                {
                    var args = new KeyboardEventArgs(key, currentState);

                    KeyPressed?.Invoke(this, args);

                    if (args.Character.HasValue)
                    {
                        KeyTyped?.Invoke(this, args);
                    }

                    _previousKey   = key;
                    _lastPressTime = gameTime.TotalGameTime;
                    _isInitial     = true;
                }
            }
        }
Esempio n. 20
0
 private HotkeyHook()
 {
     _window.KeyPressed += delegate(object sender, KeyPressedEventArgs args)
     {
         KeyPressed?.Invoke(this, args);
     };
 }
Esempio n. 21
0
        public void Poll()
        {
            foreach (var keyPair in RegisteredKeys.ToList())
            {
                var key           = keyPair.Key;
                var modifiersDown = true;
                var modifiers     = Keys.None;
                if (key.HasFlag(Keys.Shift))
                {
                    modifiersDown &= IsKeyDown(Keys.ShiftKey);
                    modifiers     |= Keys.Shift;
                }
                if (key.HasFlag(Keys.Control))
                {
                    modifiersDown &= IsKeyDown(Keys.ControlKey);
                    modifiers     |= Keys.Control;
                }
                if (key.HasFlag(Keys.Alt))
                {
                    modifiersDown &= IsKeyDown(Keys.Menu);
                    modifiers     |= Keys.Alt;
                }

                var keyWithoutModifiers = key & ~modifiers;
                var result           = GetAsyncKeyState(keyWithoutModifiers);
                var isPressed        = ((result >> 15) & 1) == 1;
                var wasPressedBefore = keyPair.Value;
                RegisteredKeys[key] = isPressed;

                if (modifiersDown && isPressed && !wasPressedBefore)
                {
                    KeyPressed?.Invoke(this, new KeyEventArgs(key));
                }
            }
        }
Esempio n. 22
0
 /// <summary>
 /// Constructor for the keyboard shortcuts class.
 /// </summary>
 public HotKeyMap()
 {
     _window.KeyPressed += delegate(object sender, KeyPressedEventArgs args)
     {
         KeyPressed?.Invoke(this, args);
     };
 }
Esempio n. 23
0
        public bool OnKeyPressed(ConsoleKeyInfo cki)
        {
            KeyEventArgs e = new KeyEventArgs(cki);

            KeyPressed?.Invoke(this, e);
            return(!e.Cancel);
        }
Esempio n. 24
0
        /// <summary>
        /// Get user input.
        /// IOleCommandTarget.Exec() function
        /// </summary>
        public int Exec(ref Guid pguidCmdGroup, uint nCmdID, uint nCmdexecopt, IntPtr pvaIn, IntPtr pvaOut)
        {
            Debug.WriteLine($"InputListener.Exec( {pguidCmdGroup} {nCmdID} {nCmdexecopt} {pvaIn} {pvaOut} )");
            ThreadHelper.ThrowIfNotOnUIThread();
            int hr = VSConstants.S_OK;

            if ((new[] {
                4,   // tab
                7,   // left arrow
                11,  // up arrow
                9,   // right arrow
                13,  // down arrow
                103, // escape
                32,  // space
            }).Contains((int)nCmdID))
            {
                // send '\0' so we can abort
                KeyPressed?.Invoke(this, new KeyPressEventArgs('\0'));
                return(hr);
            }

            char typedChar;

            if (TryGetTypedChar(pguidCmdGroup, nCmdID, pvaIn, out typedChar))
            {
                KeyPressed?.Invoke(this, new KeyPressEventArgs(typedChar));
                return(hr);
            }

            ThreadHelper.ThrowIfNotOnUIThread();
            hr = nextCommandHandler.Exec(ref pguidCmdGroup, nCmdID, nCmdexecopt, pvaIn, pvaOut);

            return(hr);
        }
 private void RaiseKeyPressed(FormulaKeyEventArgs e)
 {
     if (KeyPressed != null)
     {
         KeyPressed.Invoke(e);
     }
 }
Esempio n. 26
0
 public KeyboardHook()
 {
     // register the event of the inner native window.
     window.KeyPressed += delegate(object sender, KeyPressedEventArgs args) {
         KeyPressed?.Invoke(this, args);
     };
 }
        private void ReadThreadProc()
        {
            try
            {
                byte[] lastKeyStates = new byte[NumKeys + 1];
                while (!_cancellationTokenSource.IsCancellationRequested)
                {
                    try
                    {
                        var keyStates = ReadKeyStates();
                        if (keyStates != null && keyStates.Length > 0)
                        {
                            for (int keyIdx = 1; keyIdx <= NumKeys; keyIdx++)
                            {
                                if (keyStates[keyIdx] != lastKeyStates[keyIdx])
                                {
                                    KeyPressed?.Invoke(this, new StreamDeckKeyChangedEventArgs(ConvertKeyIndex(keyIdx - 1), keyStates[keyIdx] > 0));
                                }
                            }

                            lastKeyStates = keyStates;
                        }
                    }
                    catch (Exception ex)
                    {
                        Trace.TraceError($"ReadThreadProc had failure: {ex}");
                    }
                }
            }
            catch (Exception ex)
            {
                Trace.TraceInformation($"ReadThreadProc exiting due to FAILURE: {ex}");
            }
        }
Esempio n. 28
0
        public void ProcessRawInput(IntPtr hdevice)
        {
            //Debug.WriteLine("__________________________________________");
            //Debug.WriteLine(_rawBuffer.data.keyboard.ToString());
            //Debug.WriteLine(_rawBuffer.data.hid.ToString());
            //Debug.WriteLine(_rawBuffer.header.ToString());
            //Debug.WriteLine("__________________________________________");


            if (_deviceList.Count == 0)
            {
                return;
            }

            var dwSize = 0;

            Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, IntPtr.Zero, ref dwSize, Marshal.SizeOf(typeof(Rawinputheader)));

            if (dwSize != Win32.GetRawInputData(hdevice, DataCommand.RID_INPUT, out _rawBuffer, ref dwSize, Marshal.SizeOf(typeof(Rawinputheader))))
            {
                Debug.WriteLine("Error getting the rawinput buffer");
                return;
            }

            int virtualKey = _rawBuffer.data.keyboard.VKey;
            int makeCode   = _rawBuffer.data.keyboard.Makecode;
            int flags      = _rawBuffer.data.keyboard.Flags;

            if (virtualKey == Win32.KEYBOARD_OVERRUN_MAKE_CODE)
            {
                return;
            }

            var isE0BitSet = ((flags & Win32.RI_KEY_E0) != 0);

            KeyPressEvent keyPressEvent;

            if (_deviceList.ContainsKey(_rawBuffer.header.hDevice))
            {
                lock (_padLock)
                {
                    keyPressEvent = _deviceList[_rawBuffer.header.hDevice];
                }
            }
            else
            {
                Debug.WriteLine("Handle: {0} was not in the device list.", _rawBuffer.header.hDevice);
                return;
            }

            var isBreakBitSet = ((flags & Win32.RI_KEY_BREAK) != 0);

            keyPressEvent.KeyPressState = isBreakBitSet ? "BREAK" : "MAKE";
            keyPressEvent.Message       = _rawBuffer.data.keyboard.Message;
            keyPressEvent.VKeyName      = KeyMapper.GetKeyName(VirtualKeyCorrection(virtualKey, isE0BitSet, makeCode)).ToUpper();
            keyPressEvent.VKey          = virtualKey;

            KeyPressed?.Invoke(this, new RawInputEventArg(keyPressEvent));
        }
Esempio n. 29
0
 protected override void WndProc(ref Message m)
 {
     base.WndProc(ref m);
     if (m.Msg == WM_HOTKEY)
     {
         KeyPressed?.Invoke(this, new KeyPressedEventArgs((Keys)(((int)m.LParam >> 16) & 0xFFFF), (ModifierKeys)((int)m.LParam & 0xFFFF)));
     }
 }
Esempio n. 30
0
 public KeyboardHook()
 {
     _hookWindow             = new HookWindow();
     _hookWindow.KeyPressed += (object sender, KeyPressedEventArgs e) =>
     {
         KeyPressed?.Invoke(this, e);
     };
 }