private void KeyboardHook_KeyEvented(Keys key, KeyEventType type) { if (key == Keys.F9 && Control.ModifierKeys != Keys.Shift && type == KeyEventType.DOWN) // F9를 눌렀을 때 { if (this.Visible) Hide(); } else if (key == Keys.F9 && Control.ModifierKeys == Keys.Shift && type == KeyEventType.DOWN) // Shift F9를 눌렀을 때 { if (!this.Visible) { Show(); } } if (!isStart) return; if (key == Keys.Space && type == KeyEventType.DOWN) isPressingAlt = true; if (key == Keys.Space && type == KeyEventType.UP) isPressingAlt = false; if (isPressingAlt) { MouseHook.MakeMouseEvent(MouseEventType.SCROLLDOWN, MouseType.WHEEL, new Point()); MouseHook.MakeMouseEvent(MouseEventType.SCROLLDOWN, MouseType.WHEEL, new Point()); MouseHook.MakeMouseEvent(MouseEventType.SCROLLDOWN, MouseType.WHEEL, new Point()); MouseHook.MakeMouseEvent(MouseEventType.SCROLLDOWN, MouseType.WHEEL, new Point()); MouseHook.MakeMouseEvent(MouseEventType.SCROLLDOWN, MouseType.WHEEL, new Point()); MouseHook.MakeMouseEvent(MouseEventType.SCROLLDOWN, MouseType.WHEEL, new Point()); MouseHook.MakeMouseEvent(MouseEventType.SCROLLDOWN, MouseType.WHEEL, new Point()); } }
public KeyEvent() { KeyChar = '\0'; Key = ConsoleKeyEx.NoName; this.Modifiers = (ConsoleModifiers)0; Type = KeyEventType.Make; }
protected void OnKeyboardAction(object oSender, char?key, KeyEventType eventType) { Logic = Logic ?? throw new Exception($"{nameof(OnKeyboardAction)} in {nameof(CocoJumperBaseCommand)}, {nameof(Logic)} is null"); if (Logic.KeyboardAction(key, eventType) == CocoJumperKeyboardActionResult.Finished) { CleanupLogicAndInputListener(); } }
public void DoKeyEvent(KeyEventCode code, KeyEventType type) { if (keyValuePairs.ContainsKey(code)) { var key = keyValuePairs[code]; key.type = type; } }
public void RemoveEvent(T userCommand, KeyEventType keyEventType, Action <GameTime> action) { if (sourceActions.TryGetValue(action, out List <Action <UserCommandArgs, GameTime> > commandList) && commandList.Count > 0) { configurableUserCommands[userCommand, keyEventType] -= commandList[0]; commandList.RemoveAt(0); } }
private void KeyboardHook_KeyEvented(Keys key, KeyEventType type) { if (isRecording) { KeyEvent eve = new KeyEvent(elapsed, key, type); AddEvent(eve); } }
internal KeyEventData(KeyEventType type, Keys key, ModKeyMask mask, float time) { Type = type; Key = key; Mods = mask; EventTime = time; Timestamp = (float)AppTime.Elapsed.TotalSeconds; }
internal KeyEventData(KeyEventType type, Keys key, ModKeyMask mods, float et) { Type = type; Key = key; Mods = mods; EventTime = et; Timestamp = Time.Elapsed; }
private void KeyboardHook_KeyEvented(Keys key, KeyEventType type) { if(isRecording) { KeyEvent eve = new KeyEvent(elapsed, key, type); AddEvent(eve); } }
public KeyEventData(KeyEventType eventType, TimeSpan time, int frame, InputFlags flags, Keys key) { EventType = eventType; Time = time; Frame = frame; Flags = flags; Key = key; Character = (char)0; }
public static KeyEventArgs ToEto(this swi.KeyEventArgs e, KeyEventType keyType) { var key = e.Key.ToEtoWithModifier(swi.Keyboard.Modifiers); return(new KeyEventArgs(key, keyType) { Handled = e.Handled }); }
public KeyboardEvent(KeyEventType eventType, Keyboard.VirtualKeyCodes keyData, int aKeyFlags, char aChar) { fEventType = eventType; fKeyData = keyData; fKeyFlags = aKeyFlags; fKeyChar = aChar; }
private CocoJumperKeyboardActionResult PerformChoosing(char?key, KeyEventType eventType) { switch (eventType) { case KeyEventType.Backspace when _isSingleSearch: _state = CocoJumperState.Searching; _searchString = string.Empty; _searchResults.Clear(); RaiseRenderSearcherEvent(); break; case KeyEventType.Backspace when !string.IsNullOrEmpty(_choosingString): _choosingString = RemoveLastChar(_choosingString); break; case KeyEventType.KeyPress when key.HasValue: char keyValue = GeyKeyValue(key); if (_searchResults .Any(x => x.Key.ToLower().StartsWith(_choosingString + keyValue))) { _choosingString += keyValue; } break; case KeyEventType.KeyPress: ThrowKeyPressWithNullKeyException(); break; } SearchResult isFinished = _searchResults .SingleOrDefault(x => x.Key.ToLower() == _choosingString); if (isFinished != null) { if (_isHighlight) { int caretPosition = _viewProvider.GetCaretPosition(); int toPosition = caretPosition < isFinished.Position ? isFinished.Position + 1 : isFinished.Position; _viewProvider.MoveCaretTo(toPosition); _viewProvider.SelectFromTo(caretPosition, toPosition); } else { _viewProvider.MoveCaretTo(_jumpAfterChosenElement ? isFinished.Position + isFinished.Length : isFinished.Position); } _state = CocoJumperState.Inactive; RaiseExitEvent(); return(CocoJumperKeyboardActionResult.Finished); } RaiseRenderSearcherEvent(); RaiseSearchResultChangedEventWithFilter(); return(CocoJumperKeyboardActionResult.Ok); }
/// <summary> /// Returns KeyEventArgs built with the provided parameters /// </summary> public static KeyEventArgsDg GetKeyEventArgs(KeyEventType eventType, char keyChar, int keyData, bool handled, bool suppressKeyPress) { keyEventArgs.SetEventType(eventType); keyEventArgs.SetKeyChar(keyChar); keyEventArgs.SetKeyData(keyData); keyEventArgs.Handled = handled; keyEventArgs.SuppressKeyPress = suppressKeyPress; return(keyEventArgs); }
public KeyEventData(KeyEventType eventType, TimeSpan time, int frame, InputFlags flags, char character) { EventType = eventType; Time = time; Frame = frame; Flags = flags; Key = Keys.None; Character = character; }
public void RemoveKeyEvent(Keys key, KeyModifiers modifiers, KeyEventType keyEventType, KeyEvent eventHandler) { int lookupCode = KeyEventCode(key, modifiers, keyEventType); if (keyEvents.ContainsKey(lookupCode)) { keyEvents[lookupCode] -= eventHandler; } }
public static KeyEventArgs ToEto(this swi.KeyEventArgs e, KeyEventType keyType) { var key = KeyMap.Convert(e.Key, swi.Keyboard.Modifiers); return(new KeyEventArgs(key, keyType) { Handled = e.Handled }); }
/// <summary> /// Checks if the player has pressed any movement keys /// </summary> /// <param name="keyEventType">Key event to check for like down, up or hold</param> public static bool IsMovementPressed(KeyEventType keyEventType = KeyEventType.Down) { if (UIManager.IsInputFocus) { return(false); } return(Instance.CheckKeyAction(KeyAction.MoveUp, keyEventType) || Instance.CheckKeyAction(KeyAction.MoveDown, keyEventType) || Instance.CheckKeyAction(KeyAction.MoveLeft, keyEventType) || Instance.CheckKeyAction(KeyAction.MoveRight, keyEventType)); }
public static void Call(KeyEventType evt) { if (KeyboardEventCalled == null) { return; } // TODO: make this so that there can be more than 1 subscriber, and that only the 'active' subscriber can take the key KeyboardEventCalled(evt); }
public static string MakeKeyLog(GlobalKeyEventArgs e, KeyEventType keyEventType) { bool ModifierKeyPressed = false; StringBuilder logMessage = new StringBuilder("Keyboard: "); //Start creating our text switch (keyEventType) //Check which event called this method and set the appropriate text for it. The calling method passed on the event type to us via keyEventType argument. { case KeyEventType.OnKeyDown: logMessage.Append(e.KeyCode + " key has been pressed. "); break; case KeyEventType.OnKeyPress: logMessage.Append(e.KeyCode + " key is still being pressed. "); break; default: logMessage.Append(e.KeyCode + " key has been released. "); break; } //Check if the resulting character is set to something or not (e.g. CharResult would be empty if the user presses Shift on it's own.) if (!string.IsNullOrWhiteSpace(e.CharResult)) { logMessage.Append(" Resulting Character: " + e.CharResult + " -- "); } logMessage.Append("[Modifier Key(s) Pressed: "); //Let's check which modifier keys are being pressed and append it to the log. if (e.Control != ModifierKeySide.None) { ModifierKeyPressed = true; logMessage.Append(e.Control.ToString() + " Control"); } if (e.Shift != ModifierKeySide.None) { logMessage.Append((ModifierKeyPressed ? ", " : "") + e.Shift.ToString() + " Shift"); ModifierKeyPressed = true; } if (e.Alt != ModifierKeySide.None) { logMessage.Append((ModifierKeyPressed ? ", " : "") + e.Alt.ToString() + " Alt"); ModifierKeyPressed = true; } //If no modifier key was pressed, we append 'None' to the log to indicate that there was no modifier key being pressed. if (!ModifierKeyPressed) { logMessage.Append("None"); } logMessage.Append("]"); return(logMessage.ToString()); //Build the log text and return it to the calling method. }
private void NotifyInputService(KeyEventType complexEventType, Key key) { inputService.OnInputEvent(new KeyEventArgs { ComplexEventType = complexEventType, KeyModifyers = GetKeyModifyersFromInput(), EventKey = key, HasFocus = true, State = new KeyboardState(keys.Copy()), Viewport = guiLazy.Value.RenderControl.Viewports.Single() }); }
public static void SendKeys(ModifierKeys modifierKeys, VKeys[] keys, KeyEventType eventType) { Assert.ParamIsNotNull(keys); List <INPUT> inputBuffer = new List <INPUT>(); if (eventType == KeyEventType.Down) { // Key down events if (Library.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Shift)) { inputBuffer.Add(CreateKeyEvent(VKeys.SHIFT, KeyEventType.Down)); } if (Library.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Control)) { inputBuffer.Add(CreateKeyEvent(VKeys.CONTROL, KeyEventType.Down)); } if (Library.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Alt)) { inputBuffer.Add(CreateKeyEvent(VKeys.MENU, KeyEventType.Down)); } foreach (VKeys key in keys) { inputBuffer.Add(CreateKeyEvent(key, KeyEventType.Down)); } } else { // Add key up events foreach (VKeys key in keys) { inputBuffer.Add(CreateKeyEvent(key, KeyEventType.Up)); } if (Library.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Alt)) { inputBuffer.Add(CreateKeyEvent(VKeys.MENU, KeyEventType.Up)); } if (Library.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Control)) { inputBuffer.Add(CreateKeyEvent(VKeys.CONTROL, KeyEventType.Up)); } if (Library.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Shift)) { inputBuffer.Add(CreateKeyEvent(VKeys.SHIFT, KeyEventType.Up)); } } if (inputBuffer.Count > 0) { INPUT[] buffer = inputBuffer.ToArray(); SendInput((uint)buffer.Length, buffer, Marshal.SizeOf(buffer[0])); } }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value == null || parameter == null) { return(null); } KeyEventType keyEventType = (KeyEventType)value; int paramInt = int.Parse(parameter.ToString()); return((int)keyEventType == paramInt); }
/// <summary> /// Checks if the player has pressed any movement keys /// </summary> /// <param name="keyEventType">Key event to check for like down, up or hold</param> public static bool IsMovementPressed(KeyEventType keyEventType = KeyEventType.Down) { if (Instance.CheckKeyAction(KeyAction.MoveUp, keyEventType) || Instance.CheckKeyAction(KeyAction.MoveDown, keyEventType) || Instance.CheckKeyAction(KeyAction.MoveLeft, keyEventType) || Instance.CheckKeyAction(KeyAction.MoveRight, keyEventType)) { return(true); } else { return(false); } }
//Function that tries to get and fire a event regardless wheter the key is pressed or released private void OnKey(KeyCode key, KeyEventType eventType) { GeneralKeyEvent E = null; if (generalKeyEvents.TryGetValue(key, out E)) { if (E != null) { E(key, eventType); } } }
internal void Trigger(T command, KeyEventType keyEventType, UserCommandArgs commandArgs, GameTime gameTime) { for (int i = 0; i < (layeredControllers?.Count ?? 0); i++) { layeredControllers[i].Trigger(command, keyEventType, commandArgs, gameTime); if (commandArgs.Handled) { return; } } configurableUserCommands[command, keyEventType]?.Invoke(commandArgs, gameTime); }
private void UpdateKeyState(KeyEventType complexEventType, Key key) { switch (complexEventType) { case KeyEventType.Down: keys[(int)key] = true; break; case KeyEventType.Up: keys[(int)key] = false; break; } }
private static INPUT CreateKeyEvent(VKeys key, KeyEventType eventType) { INPUT keyEvent = new INPUT(); keyEvent.type = INPUT_KEYBOARD; keyEvent.ki.wVk = (ushort)key; keyEvent.ki.wScan = 0; keyEvent.ki.dwFlags = (uint)eventType; keyEvent.ki.time = 0; keyEvent.ki.dwExtraInfo = (IntPtr)0; return(keyEvent); }
/// <summary> /// Check if either of the key combos for the selected action have been pressed /// </summary> /// <param name="keyAction">The action to check</param> /// <param name="keyEventType">The type of key event to check for</param> private bool CheckKeyAction(KeyAction keyAction, KeyEventType keyEventType = KeyEventType.Down) { KeybindObject action = keybindManager.userKeybinds[keyAction]; if (CheckComboEvent(action.PrimaryCombo, keyEventType) || CheckComboEvent(action.SecondaryCombo, keyEventType)) { return(true); } else { return(false); } }
//Translates an ATTACK key event to the target player private void OnAttackInput(KeyEventType type) { //If the target is valid if (target != null) { //If the event is a key down event if (type == KeyEventType.DOWN) { //Send attack event target.Attack(); } } }
public void FullKeyHandler(object sender, KeyEventType keyEventType, IntPtr wParam, IntPtr lParam) { if (!Browser.IsBrowserInitialized || _browserHost == null || Browser.IsLoading) { return; } KeyEvent ke = new KeyEvent { Type = keyEventType, WindowsKeyCode = (int)wParam, Modifiers = GetModifiers() }; _browserHost.SendKeyEvent(ke); }
public CocoJumperKeyboardActionResult KeyboardAction(char?key, KeyEventType eventType) { _autoExitDispatcherTimer.Stop(); _autoExitDispatcherTimer.Start(); if (eventType != KeyEventType.Cancel) { return(_state == CocoJumperState.Searching ? PerformSearching(key, eventType) : PerformChoosing(key, eventType)); } RaiseExitEvent(); return(CocoJumperKeyboardActionResult.Finished); }
private static void OnKeyboardEventCalled(KeyEventType type) { switch (type) { case KeyEventType.HalfGridSizeKey: CSGSceneBottomGUI.MultiplySnapDistance(0.5f); break; case KeyEventType.DoubleGridSizeKey: CSGSceneBottomGUI.MultiplySnapDistance(2.0f); break; // TODO: turn this into utility functions that are shared with CSGSceneBottomGUI case KeyEventType.ToggleBoundsSnappingKey: CSGEditorSettings.PivotSnapping = !CSGEditorSettings.PivotSnapping; CSGEditorSettings.Save(); break; case KeyEventType.TogglePivotSnappingKey: CSGEditorSettings.BoundsSnapping = !CSGEditorSettings.BoundsSnapping; CSGEditorSettings.Save(); break; case KeyEventType.ToggleShowGridKey: CSGEditorSettings.ShowGrid = !CSGEditorSettings.ShowGrid; CSGEditorSettings.Save(); break; } }
public static KeyEventArgs ToEto(this Gdk.EventKey args) { Keys key = args.Key.ToEto() | args.State.ToEtoKey(); KeyEventType keyEventType = args.Type == Gdk.EventType.KeyRelease ? KeyEventType.KeyUp : KeyEventType.KeyDown; if (key != Keys.None) { Keys modifiers = (key & Keys.ModifierMask); if (args.KeyValue <= 128 && ((modifiers & ~Keys.Shift) == 0)) { return(new KeyEventArgs(key, keyEventType, (char)args.KeyValue)); } return(new KeyEventArgs(key, keyEventType)); } return(args.KeyValue <= 128 ? new KeyEventArgs(key, keyEventType, (char)args.KeyValue) : null); }
public KeyEvent(char keyChar, ConsoleKeyEx key, bool shift, bool alt, bool control, KeyEventType type) { this.KeyChar = keyChar; this.Key = key; this.Modifiers = (ConsoleModifiers)0; if (shift) { this.Modifiers |= ConsoleModifiers.Shift; } if (alt) { this.Modifiers |= ConsoleModifiers.Alt; } if (control) { this.Modifiers |= ConsoleModifiers.Control; } this.Type = type; }
private void KeyboardHook_KeyEvented(Keys key, KeyEventType type) { if (key == Keys.F9 && Control.ModifierKeys != Keys.Shift && type == KeyEventType.DOWN) // F9를 눌렀을 때 { if (this.Visible) Hide(); } else if (key == Keys.F9 && Control.ModifierKeys == Keys.Shift && type == KeyEventType.DOWN) // Shift F9를 눌렀을 때 { if (!this.Visible) { Show(); } } if (!isStart) return; KeyEvents.Add(new KeyEvent(elapsed, key, type)); //if (type == KeyEventType.DOWN) this.tbText.AppendText(key.ToString() + " "); }
private bool IsKeyInState(Keys key, KeyEventType keyEventType) { switch (keyEventType) { case KeyEventType.Up: { return IsKeyUp(key); } case KeyEventType.Down: { return IsKeyDown(key); } case KeyEventType.Pressed: { return IsKeyPressed(key); } default: { return false; } } }
private void KeyHook_KeyEvented(Keys k, KeyEventType keyevent) { if (keyevent == KeyEventType.KEYDOWN) { if (hotKeyManager.isHotKeyed(k)) { SShot captured = hotKeyManager.CapturHotkeyed(k); captured.CaptureSShot(); } if (hotKeyManager.isHotKeyHotkeyed(k)) { HotKeyScreenShot captured = hotKeyManager.CaptureSetKeyed(k); captured.SetRect(); } if(hotKeyManager.isHandleHotKeyed(k)) { WindowScreenShot captured = hotKeyManager.CaptureHandleHotKeyed(k); captured.SetWindowHandle(); } } }
public KeyEvent(uint elapsed, Keys key, KeyEventType type) : base(EventType.KEYEVENT, elapsed) { this.Key = key; this.KeyEventType = type; }
public KeyboardOutput(Keys key = Keys.A, KeyEventType eventType = KeyEventType.Tap) { this.Key = key; this.EventType = eventType; }
/// <summary> /// Send an event for a set of keys. /// </summary> /// <param name="modifierKeys">Modifier keys associated with each key event.</param> /// <param name="keys">The associated keys.</param> /// <param name="eventType">The event type.</param> public static void SendKeys(ModifierKeys modifierKeys, VKeys[] keys, KeyEventType eventType) { Assert.ParamIsNotNull(keys); List<INPUT> inputBuffer = new List<INPUT>(); if (eventType == KeyEventType.Down) { // Key down events if (Utility.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Shift)) { inputBuffer.Add(CreateKeyEvent(VKeys.SHIFT, KeyEventType.Down)); } if (Utility.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Control)) { inputBuffer.Add(CreateKeyEvent(VKeys.CONTROL, KeyEventType.Down)); } if (Utility.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Alt)) { inputBuffer.Add(CreateKeyEvent(VKeys.MENU, KeyEventType.Down)); } foreach (VKeys key in keys) { inputBuffer.Add(CreateKeyEvent(key, KeyEventType.Down)); } } else { // Add key up events foreach (VKeys key in keys) { inputBuffer.Add(CreateKeyEvent(key, KeyEventType.Up)); } if (Utility.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Alt)) { inputBuffer.Add(CreateKeyEvent(VKeys.MENU, KeyEventType.Up)); } if (Utility.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Control)) { inputBuffer.Add(CreateKeyEvent(VKeys.CONTROL, KeyEventType.Up)); } if (Utility.IsFlagSet(modifierKeys, Bespoke.Common.ModifierKeys.Shift)) { inputBuffer.Add(CreateKeyEvent(VKeys.SHIFT, KeyEventType.Up)); } } if (inputBuffer.Count > 0) { INPUT[] buffer = inputBuffer.ToArray(); SendInput((uint)buffer.Length, buffer, Marshal.SizeOf(buffer[0])); } }
public KeyCombination(Keys key, KeyEventType keyEventType) { Keys = new List<KeyValuePair<Keys, KeyEventType>>(); Keys.Add(new KeyValuePair<Keys, KeyEventType>(key, keyEventType)); }
/// <summary> /// Returns KeyEventArgs built with the provided parameters /// </summary> public static KeyEventArgsDg GetKeyEventArgs(KeyEventType eventType, char keyChar, int keyData, bool handled, bool suppressKeyPress) { keyEventArgs.SetEventType(eventType); keyEventArgs.SetKeyChar(keyChar); keyEventArgs.SetKeyData(keyData); keyEventArgs.Handled = handled; keyEventArgs.SuppressKeyPress = suppressKeyPress; return keyEventArgs; }
static bool KeyEvent(BubbleEventArgs be, Action<Control, KeyEventArgs> action, KeyEventType keyEventType) { Keys keyData = ((swf.Keys)(long)be.Message.WParam | swf.Control.ModifierKeys).ToEto(); char? keyChar = null; var kevt = new KeyEventArgs(keyData, keyEventType, keyChar); if (be.Control != null) action(be.Control, kevt); if (!kevt.Handled && (keyEventType != KeyEventType.KeyDown || !IsInputKey(be.Message.HWnd, keyData))) { foreach (var control in be.Parents) { action(control, kevt); if (kevt.Handled) break; } } return kevt.Handled; }
/// <ToBeCompleted></ToBeCompleted> protected internal KeyEventArgsDg() { this.eventType = KeyEventType.PreviewKeyDown; this.handled = false; this.keyChar = '\0'; this.keyData = 0; this.suppressKeyPress = false; }
public static KeyEventArgs ToEto(this swi.KeyEventArgs e, KeyEventType keyType) { var key = e.Key.ToEtoWithModifier(swi.Keyboard.Modifiers); return new KeyEventArgs(key, keyType) { Handled = e.Handled }; }
static bool KeyCharEvent(BubbleEventArgs be, Action<Control, KeyEventArgs> action, KeyEventType keyEventType) { Keys keyData = Keys.None; char keyChar = (char)((long)be.Message.WParam); var kevt = new KeyEventArgs(keyData, keyEventType, keyChar); if (be.Control != null) action(be.Control, kevt); if (!kevt.Handled && !IsInputChar(be.Message.HWnd, keyChar)) { foreach (var control in be.Parents) { action(control, kevt); if (kevt.Handled) break; } } return kevt.Handled; }
private static INPUT CreateKeyEvent(VKeys key, KeyEventType eventType) { INPUT keyEvent = new INPUT(); keyEvent.type = INPUT_KEYBOARD; keyEvent.ki.wVk = (ushort)key; keyEvent.ki.wScan = 0; keyEvent.ki.dwFlags = (uint)eventType; keyEvent.ki.time = 0; keyEvent.ki.dwExtraInfo = (IntPtr)0; return keyEvent; }
public KeyCombination(Keys key1, KeyEventType keyEventType1, Keys key2, KeyEventType keyEventType2, Keys key3, KeyEventType keyEventType3) { Keys = new List<KeyValuePair<Keys, KeyEventType>>(); Keys.Add(new KeyValuePair<Keys, KeyEventType>(key1, keyEventType1)); Keys.Add(new KeyValuePair<Keys, KeyEventType>(key2, keyEventType2)); Keys.Add(new KeyValuePair<Keys, KeyEventType>(key3, keyEventType3)); }
public static KeyEventArgs ToEto(this wuc.KeyEventArgs e, KeyEventType keyType) { var key = KeyMap.Convert(e.Key, swi.Keyboard.Modifiers); return new KeyEventArgs(key, keyType) { Handled = e.Handled }; }
/// <summary> /// Extracts and returns KeyEventArgs from Windows.Forms.KeyEventArgs /// </summary> public static KeyEventArgsDg GetKeyEventArgs(KeyEventType eventType, KeyEventArgs e) { return GetKeyEventArgs(eventType, '\0', (int)e.KeyData, e.Handled, e.SuppressKeyPress); }
/// <summary> /// Initializes a new instance of the KeyPressEventArgs class for a character key press /// </summary> /// <param name="keyData">Key and modifiers that were pressed</param> /// <param name="keyEventType">Type of key event</param> /// <param name="keyChar">Character equivalent</param> public KeyPressEventArgs(Key keyData, KeyEventType keyEventType, char? keyChar = null) { this.KeyData = keyData; this.KeyEventType = keyEventType; this.keyChar = keyChar; }
public void SetEventType(KeyEventType eventType) { this.eventType = eventType; }
/// <summary> /// Initializes a new instance of the KeyPressEventArgs class for a character key press /// </summary> /// <param name="keyData">Key and modifiers that were pressed</param> /// <param name="keyEventType">Type of key event</param> /// <param name="keyChar">Character equivalent</param> public KeyEventArgs(Key keyData, KeyEventType keyEventType, char? keyChar = null) : base (keyData, keyEventType, keyChar) { }
public void AddBubbleKeyCharEvent(Action<Control, KeyEventArgs> action, Win32.WM message, KeyEventType keyEventType) { AddBubbleEvent(be => KeyCharEvent(be, action, keyEventType), message); }
public static void MakeKeyEvent(Keys key, KeyEventType type) { switch(type) { case KeyEventType.DOWN: keybd_event((byte)key, 0x00, 0x00, 0); break; case KeyEventType.UP: keybd_event((byte)key, 0x00, 0x02, 0); break; case KeyEventType.CLICK: keybd_event((byte)key, 0x00, 0x00, 0); keybd_event((byte)key, 0x00, 0x02, 0); break; } }
/// <summary> /// Initializes a new instance of <see cref="T:Dataweb.NShape.Controllers.KeyEventArgsDg" />. /// </summary> public KeyEventArgsDg(KeyEventType eventType, int keyData, char keyChar, bool handled, bool suppressKeyPress) { this.eventType = eventType; this.handled = handled; this.keyChar = keyChar; this.keyData = keyData; this.suppressKeyPress = suppressKeyPress; }
static bool KeyCharEvent(BubbleEventArgs be, Action<Control, Control.ICallback, KeyEventArgs> action, KeyEventType keyEventType) { char keyChar = (char)((long)be.Message.WParam); var kevt = new KeyEventArgs(Keys.None, keyEventType, keyChar); if (be.Control != null) action(be.Control, (Control.ICallback)((ICallbackSource)be.Control).Callback, kevt); if (!kevt.Handled && !IsInputChar(be.Message.HWnd, keyChar)) { foreach (var control in be.Parents) { var callback = (Control.ICallback)((ICallbackSource)control).Callback; action(control, callback, kevt); if (kevt.Handled) break; } } return kevt.Handled; }