internal void OnKey(KeyEventMoreArgs e) { if (m_keyChain != null) { m_keyChain(e); } }
/// <summary> /// /// </summary> /// <param name="kex"></param> internal void OnKey(KeyEventMoreArgs kex) { if (!Enabled) { return; } //Gets the primary key if mapped to a single key or gets the key itself Keys k = kex.KeyCode; if (kex.IsKeyDown) { OnKeyDown(k); } else { OnKeyUp(k); } }