//private static double Momspct = 0.25; static void Main(string[] args) { // så kan man spørge på argumenter til programmet if (args.Length > 0) { foreach (var item in args) { System.Console.WriteLine(item); } ; } ; // Så kan man hente i konfigurationsfilen //modul+add+reference: system.coonfiguration string m = System.Configuration.ConfigurationManager.AppSettings["moms"]; double moms = 0; if (m != null) { moms = Convert.ToDouble(m); } //Eller bruge program properties + settings. //kan bruges som en mini dattabase. string x = Module11_Collections.Properties.Settings.Default.Xpos; System.Collections.ArrayList lst1 = new System.Collections.ArrayList(); lst1.Add(1); lst1.Add(2); lst1.Remove(1); System.Collections.ArrayList lst2 = new System.Collections.ArrayList(); lst2.Add(new Hund() { Navn = "a" }); lst2.Add(new Hund() { Navn = "b" }); lst2.Remove(1); System.Collections.Stack lst3 = new System.Collections.Stack(); lst3.Push(1); lst3.Push(2); lst3.Push(133); System.Collections.Queue lst4 = new System.Collections.Queue(); lst4.Enqueue(new Hund() { Navn = "A" }); lst4.Enqueue(new Hund() { Navn = "B" }); lst4.Enqueue(new Hund() { Navn = "C" }); Hund h = (Hund)lst4.Dequeue(); System.Collections.Hashtable lst5 = new System.Collections.Hashtable(); lst5.Add("a", "a"); lst5.Add("b", "a"); lst5.Add("c", "a"); string r = lst5["b"].ToString(); Kennel kennel = new Kennel(); kennel.TilføjHund(h); ////////////////// System.Collections.Generic.List <Hund> lst6 = new System.Collections.Generic.List <Hund>(); lst6.Add(new Hund() { Navn = "a" }); lst6.Add(new Hund() { Navn = "b" }); Hund hh = lst6[0]; Queue <int> lst7 = new Queue <int>(); lst7.Enqueue(5); int ii = lst7.Dequeue(); Dictionary <int, Hund> lst8 = new Dictionary <int, Hund>(); lst8.Add(4, new Hund() { Navn = "b" }); lst8.Add(22, new Hund() { Navn = "g" }); Hund hhh = lst8[4]; List <string> lst9 = new List <string>(); lst9.Add("A1"); lst9.Add("B1"); lst9.Add("E1"); lst9.Add("C1"); foreach (var item in lst9) { System.Console.WriteLine(item); } for (int i = 0; i < lst9.Count; i++) { System.Console.WriteLine(lst9[i].ToString()); } //Test<MinType> t1 = new Test<MinType>(); Kennel2 k2 = new Kennel2(); //k2.Add(new Hund); //k2.Add(Hund ); if (System.Diagnostics.Debugger.IsAttached) { System.Console.Write("Press any key to continue . . . "); System.Console.ReadKey(); } }