// Use this for initialization void Start() { SetPlayer(); rigidbody.centerOfMass = new Vector3(0, -1f, 0); SetValues(); kartStatus = GetComponent <KartStatus>(); }
void Start() { SetPlayer(); rigidbody.centerOfMass = new Vector3(0, -1f, 0); SetValues(); kartStatus = GetComponent <KartStatus>(); GeomController = GetComponent <KartWheelGeomController>(); ItemsController = GetComponent <KartItemsController>(); }
void Start() { kartStatus = GetComponent <KartStatus>(); }