override public void render()
 {
     base.render();
     //CSpriteManager.render();
     mBoard.render();
     screenDim.render();
     monster.render();
     building.render();
     timeLeft.render();
     optionsBttn.render();
     skills.render();
     backMenuBttn.render();
     tryAgainBttn.render();
     scoreText.render();
     btnNextScreen.render();
 }