Esempio n. 1
0
        void SettingsWindowFcn(int windowID)
        {
            GUILayout.BeginHorizontal();
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();
            GUILayout.Label("Enter desired hotkey: ");
            GUILayout.Label(hotkey.ToString(), GUI.skin.textField);
            if (_lastKeyPressed != KeyCode.None)
            {
                hotkey          = _lastKeyPressed;
                _lastKeyPressed = KeyCode.None;
            }
            // look at EEX

            GUILayout.EndHorizontal();
            GUILayout.FlexibleSpace();
            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            if (GUILayout.Button("OK", GUILayout.Width(60)))
            {
                active    = false;
                completed = true;
            }
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();
            GUI.DragWindow();
        }
Esempio n. 2
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 private void DrawTitle(String text)
 {
     GUILayout.BeginHorizontal();
     GUILayout.Label(text, HighLogic.Skin.label);
     GUILayout.FlexibleSpace();
     GUILayout.EndHorizontal();
 }
        private void DrawSettingsGUI(int windowID)
        {
            GUILayout.BeginVertical();
            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            GUILayout.Label("Settings are now in the stock settings");
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            GUILayout.Label("(old settings, if any, were NOT migrated)");
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();
            GUILayout.Space(10);
            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            if (GUILayout.Button("Close", GUILayout.Width(60)))
            {
                showWindow = false;
            }
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();

            GUILayout.EndVertical();
            GUI.DragWindow();
        }
Esempio n. 4
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        /*
         * Saved Message
         */
        private void HandleSavedDisplay(int windowID)
        {
            bool MMPathLoaderIsReady = DatabaseHandler.isModuleManagerInstalled ? (bool)DatabaseHandler.DynaInvokeMMPatchLoaderMethod("IsReady") : false;

            GUILayout.BeginVertical();
            if (DatabaseHandler.isReloading)
            {
                ScreenMessages.PostScreenMessage(string.Concat(Constants.guiDBReloading1, "\n", Constants.guiDBReloading2), Time.deltaTime, ScreenMessageStyle.UPPER_CENTER);
                GUILayout.Label(Constants.guiDBReloading1);
                GUILayout.Label(Constants.guiDBReloading2);
                if (!MMPathLoaderIsReady)
                {
                    GUILayout.Label(String.Format("ModuleManager progress: {0:P0}", (float)DatabaseHandler.DynaInvokeMMPatchLoaderMethod("ProgressFraction")));
//					GUILayout.Label(String.Format("{0}", (string)DatabaseHandler.DynaInvokeMMPatchLoaderMethod("ProgressTitle")));
                }
            }
            else
            {
                GUILayout.Label(Constants.guiDialSaved);
                GUILayout.FlexibleSpace();
                if (GUILayout.Button(Constants.guiOK))
                {
                    this.state = DisplayState.none;
                    ClearEditor();
                }
            }
            GUILayout.EndVertical();

            GUI.DragWindow();
        }         //private void OnErrorDisplay()
Esempio n. 5
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        /*
         * Overwrite Message
         */
        private void HandleOverwriteDisplay(int windowID)
        {
            string welding_pathname = this.welding_pathname; // Caching the pathname

            GUILayout.BeginVertical();
            GUILayout.BeginHorizontal();
            GUILayout.Label(Constants.guiDialOverwrite);
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();
            GUILayout.Label(welding_pathname);
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();
            GUILayout.EndHorizontal();
            GUILayout.FlexibleSpace();
            if (GUILayout.Button(Constants.guiOK))
            {
                WriteCfg(welding_pathname);
                this.state = DisplayState.savedWindow;
            }
            if (GUILayout.Button(Constants.guiCancel))
            {
                this.state = DisplayState.infoWindow;
            }
            GUILayout.EndVertical();

            GUI.DragWindow();
        }         //private void OnErrorDisplay()
        private void LoadAndDisplay(string f)
        {
            if (!loaded)
            {
                Load(f);
                loaded = true;
            }
            int    imgcnt = 0;
            string l      = "";

            foreach (string line in lines)
            {
                if (line.Length >= 7 && line.Substring(0, 7) == "<IMAGE=")
                {
                    if (l.Length > 0)
                    {
                        GUILayout.BeginHorizontal();
                        GUILayout.Label(l);
                        GUILayout.EndHorizontal();
                        l = "";
                    }
                    if (imgcnt <= images.Count)
                    {
                        GUILayout.BeginHorizontal();
                        GUILayout.FlexibleSpace();
                        GUILayout.Box(images[imgcnt], GUILayout.Width(images[imgcnt].width + 10), GUILayout.Height(images[imgcnt].height + 10));
                        GUILayout.FlexibleSpace();
                        imgcnt++;
                        GUILayout.EndHorizontal();
                    }
                }
                else
                {
                    if (l == "")
                    {
                        l = line;
                    }
                    else
                    {
                        l += "\n" + line;
                    }
                }
            }
            if (l.Length > 0)
            {
                GUILayout.BeginHorizontal();
                GUILayout.Label(l);
                GUILayout.EndHorizontal();
                l = "";
            }
        }
Esempio n. 7
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        /*
         * Warning Message
         */
        private void HandleWarningDisplay(int windowID)
        {
            GUILayout.BeginVertical();
            GUILayout.BeginHorizontal();
            GUILayout.Label(Constants.guiDialWarn);
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();
            GUILayout.EndHorizontal();
            GUILayout.FlexibleSpace();
            if (GUILayout.Button(Constants.guiOK))
            {
                this.state = DisplayState.infoWindow;
            }
            GUILayout.EndVertical();

            GUI.DragWindow();
        }         //private void OnErrorDisplay()
Esempio n. 8
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        private void drawLanderSetting()
        {
            landerConfig.EnableSystem =
                GUILayout.Toggle(landerConfig.EnableSystem, "System Enable", toggleStyle);

            // descent rate
            landerConfig.EnableDescentRate =
                GUILayout.Toggle(landerConfig.EnableDescentRate, "Descent Rate", toggleStyle);

            GUILayout.Label(String.Format("Safety Factor: {0}", landerConfig.DescentRateSafetyFactor));
            landerConfig.DescentRateSafetyFactor = (float)Math.Round(GUILayout.HorizontalSlider(landerConfig.DescentRateSafetyFactor, 1.0f, 4.0f), 1);

            GUILayout.BeginHorizontal();
            {
                GUILayout.Label("Final Speed");
                GUILayout.FlexibleSpace();
                touchDownSpeedString =
                    GUILayout.TextField(touchDownSpeedString, GUILayout.Height(30), GUILayout.Width(80));
                GUILayout.Label(Util.GetShortString(landerConfig.UnitOfAltitude) + "/s");
            }
            GUILayout.EndHorizontal();

            // horizontal speed
            landerConfig.EnableHorizontalSpeed =
                GUILayout.Toggle(landerConfig.EnableHorizontalSpeed, "Horizontal Speed", toggleStyle);
            GUILayout.BeginHorizontal();
            {
                GUILayout.Label("vh Check Alt");
                GUILayout.FlexibleSpace();
                horizontalSpeedCheckAltitudeString =
                    GUILayout.TextField(horizontalSpeedCheckAltitudeString, GUILayout.Height(30), GUILayout.Width(80));
                GUILayout.Label(Util.GetShortString(landerConfig.UnitOfAltitude));
            }
            GUILayout.EndHorizontal();

            GUILayout.Label(String.Format("Horizontal Speed Factor: {0}", landerConfig.HorizontalSpeedFactor));
            landerConfig.HorizontalSpeedFactor = (float)Math.Round(GUILayout.HorizontalSlider(landerConfig.HorizontalSpeedFactor, 0.01f, 1.0f), 2);

            // altitude
            landerConfig.EnableAltitudeCallouts =
                GUILayout.Toggle(landerConfig.EnableAltitudeCallouts, "Altitude Callouts", toggleStyle);

            // retard
            landerConfig.EnableRetard =
                GUILayout.Toggle(landerConfig.EnableRetard, "Retard", toggleStyle);
        }
Esempio n. 9
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        /*
         * Error Message
         */
        private void HandleErrorDisplay(int windowID)
        {
            GUILayout.BeginVertical();
            GUILayout.BeginHorizontal();
            GUILayout.Label(Constants.guiDialFail);
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();
            GUILayout.EndHorizontal();
            GUILayout.FlexibleSpace();
            if (GUILayout.Button(Constants.guiOK))
            {
                EditorLockManager.unlockEditor(Constants.settingWeldingLock);
                this.state = DisplayState.none;
            }
            GUILayout.EndVertical();

            GUI.DragWindow();
        }         //private void OnErrorDisplay()
        private void IntroWindow(int id)
        {
            LoadAndDisplay(KSPUtil.ApplicationRootPath + "GameData/" + IntroPath);


            GUILayout.FlexibleSpace();
            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            if (GUILayout.Button("OK", GUILayout.Width(120)))
            {
                showHelp = false;
            }
            GUILayout.FlexibleSpace();
            if (GUILayout.Button("Hide this window at startup"))
            {
                showHelp           = false;
                showIntroAtStartup = false;
                ToolbarControl.SaveData();
            }
            GUILayout.EndHorizontal();
            GUI.DragWindow();
        }
Esempio n. 11
0
        void ConfirmDelete(int id)
        {
            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            GUILayout.Label("Confirm delete of " + this.presets.GetVictimName());
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();
            GUILayout.FlexibleSpace();
            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Cancel"))
            {
                deleteEnabled        = false;
                confirmDeleteEnabled = false;
            }

            if (GUILayout.Button("Yes"))
            {
                //deleteEnabled = false;
                confirmDeleteEnabled = false;
                this.presets.Commit();
            }

            GUILayout.EndHorizontal();
        }
Esempio n. 12
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        public override void OnRender()
        {
            try
            {
                List <Part> parts = EditorLogic.fetch.ship != null ? EditorLogic.fetch.ship.Parts : new List <Part>();

                this.highlight.BeginTracking();

                GUILayout.BeginVertical();

#if false
                // If Blizzy's toolbar is available, give the user the option to pick the stock toolbar.
                if (ToolbarManager.ToolbarAvailable)
#endif
                {
                    //bool stockToolbar = PartWizardPlugin.ToolbarIsStock;
                    bool stockToolbar = GUILayout.Toggle(PartWizardPlugin.ToolbarIsStock, Localized.UseStockToolbar, GUILayout.Width(200));
                    if (stockToolbar != PartWizardPlugin.ToolbarIsStock)
                    {
#if false
                        PartWizardPlugin.ToolbarTypeToggleActive = true;
#endif
                        PartWizardPlugin.ToolbarIsStock = stockToolbar;
                        PartWizardPlugin.Instance.SaveToolbarConfiguration();
                    }
                }

                #region Display Mode Control

                GUILayout.BeginHorizontal();
                this.viewType = (ViewType)GUIControls.HorizontalToggleSet((int)this.viewType, this.viewTypeContents, this.selectedViewTypeStyle, this.unselectedViewTypeStyle);
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Sort by:");
                this.sortBy = (SortBy)GUIControls.HorizontalToggleSet((int)this.sortBy, this.sortTypeContents, this.selectedViewTypeStyle, this.unselectedViewTypeStyle);
                GUILayout.EndHorizontal();

                List <Part> buyableParts = null;

                if (this.viewType == ViewType.Hidden)
                {
                    parts = parts.FindAll((p) => { return(p.partInfo.category == PartCategories.none); });
                }
                else if (this.viewType == ViewType.Unavailable)
                {
                    parts = parts.FindAll((p) => {
                        bool result = false;

                        // Get the R&D technology state for the current part.
                        ProtoTechNode techState = ResearchAndDevelopment.Instance.GetTechState(p.partInfo.TechRequired);

                        // If there is a state or the technology is locked or the part hasn't been purchased...
                        if (techState == null || techState.state != RDTech.State.Available || !techState.partsPurchased.Contains(p.partInfo))
                        {
                            // ...add it to the list.
                            result = true;
                        }

                        return(result);
                    });
                    Debug.Log("total # buyable part: " + parts.Count.ToString());
                    // Stash the filtered list in to the buyable list.
                    buyableParts = parts;
                    // Create a new collection with a copy of all the buyable parts.
                    parts = new List <Part>(buyableParts);
                    // Create a hash set to act as a filter for duplicate parts.
                    HashSet <string> duplicatePartFilter = new HashSet <string>();
                    // Remove each part that has already been added to the hash filter.
                    parts.RemoveAll((p) => !duplicatePartFilter.Add(p.name));

                    // Here parts is a list of unique buyable parts and buyableParts is all of the buyable parts, including duplicates.
                    Debug.Log("total # buyable part after dup filter: " + parts.Count.ToString());
                }

                #endregion
                if (parts != null && parts.Count > 0)
                {
                    switch (sortBy)
                    {
                    case SortBy.Name:
                        parts.Sort((p, q) => p.partInfo.title.CompareTo(q.partInfo.title));
                        break;

                    case SortBy.StageAsc:
                        if (this.viewType != ViewType.Unavailable)
                        {
                            parts.Sort((p, q) => p.inverseStage.CompareTo(q.inverseStage));
                        }
                        else
                        {
                            parts.Sort((p, q) => p.partInfo.title.CompareTo(q.partInfo.title));
                        }
                        break;

                    case SortBy.StageDesc:
                        if (this.viewType != ViewType.Unavailable)
                        {
                            parts.Sort((q, p) => p.inverseStage.CompareTo(q.inverseStage));
                        }
                        else
                        {
                            parts.Sort((p, q) => p.partInfo.title.CompareTo(q.partInfo.title));
                        }
                        break;
                    }
                }
                #region Part List

                GUILayout.BeginVertical(GUIControls.PanelStyle);

                this.scrollPosition = GUILayout.BeginScrollView(this.scrollPosition, false, false);

                int totalEntryCost   = 0;
                int visiblePartCount = 0;
                int lastStage        = 0;
                if (parts != null && parts.Count > 0)
                {
                    lastStage = parts[0].inverseStage;
                }

                if (this.viewType == ViewType.Category)
                {
                    if (GUILayout.Button(Localized.ViewAll))
                    {
                        for (int i = 0; i < visibleCategories.Length; i++)
                        {
                            visibleCategories[i] = true;
                        }
                    }
                    if (GUILayout.Button(Localized.Clear))
                    {
                        for (int i = 0; i < visibleCategories.Length; i++)
                        {
                            visibleCategories[i] = false;
                        }
                    }

                    for (PartCategories partCategories = PartCategories.Propulsion; partCategories < PartCategories.Coupling; partCategories++)
                    {
                        // Need to add one to the PartCategories because "none" is a -1, and some parts have a category = none
                        visibleCategories[(int)partCategories + 1] = GUILayout.Toggle(visibleCategories[(int)partCategories + 1], partCategories.ToString(), toggleStyle);
                    }
                }
                else if (this.viewType == ViewType.Resources)
                {
                    if (GUILayout.Button(Localized.ViewAll))
                    {
                        foreach (ResourceInfo resourceInfo in this.availableResources.Values)
                        {
                            resourceInfo.Visible = true;
                        }
                    }

                    if (GUILayout.Button(Localized.Clear))
                    {
                        foreach (ResourceInfo resourceInfo in this.availableResources.Values)
                        {
                            resourceInfo.Visible = false;
                        }
                    }

                    foreach (string availableResource in this.availableResources.Keys)
                    {
                        bool resourceVisible = GUILayout.Toggle(this.availableResources[availableResource].Visible, availableResource, toggleStyle);

                        this.availableResources[availableResource].Visible = resourceVisible;
                    }
                }
                else
                {
                    foreach (Part part in parts)
                    {
                        // Reset part name label color to default; some conditions may change the color to indicate various things.
                        labelStyle.normal.textColor = PartWizardWindow.DefaultPartNameColor;
                        // Check if this part's category is currently visible.
                        // Need to add one to the PartCategories because "none" is a -1, and some parts have a category = none
                        if (visibleCategories[(int)part.partInfo.category + 1])
                        {
                            // The part's category is visible, now check resource conditions to determine final visibility.
                            bool partVisible = false;

                            if (this.availableResources[Localized.ShowPartsWithoutResources].Visible && part.Resources.Count == 0)
                            {
                                partVisible = true;
                            }
                            else
                            {
                                foreach (PartResource partResource in part.Resources)
                                {
                                    if (this.availableResources[partResource.resourceName].Visible)
                                    {
                                        partVisible = true;
                                        break;
                                    }
                                }
                            }
                            if (partVisible)
                            {
                                totalEntryCost += part.partInfo.entryCost;
                                visiblePartCount++;

                                GUIControls.BeginMouseOverHorizontal();

                                bool actionEditorPartButtonMouseOver = false;

                                #region Part Label

                                if (sortBy == SortBy.StageAsc || sortBy == SortBy.StageDesc)
                                {
                                    if (lastStage != part.inverseStage)
                                    {
                                        lastStage = part.inverseStage;
                                    }
                                    GUILayout.Label(lastStage.ToString() + ": ");
                                }
                                if (EditorLogic.fetch.editorScreen != EditorScreen.Actions)
                                {
                                    // Check compound parts for integrity.
                                    if (part is CompoundPart)
                                    {
                                        CompoundPart compoundPart = (CompoundPart)part;
                                        if (compoundPart.attachState == CompoundPart.AttachState.Detached || compoundPart.attachState == CompoundPart.AttachState.Attaching || compoundPart.target == compoundPart.parent)
                                        {
                                            labelStyle.normal.textColor = Color.red;
                                        }
                                    }
                                    labelStyle.fixedWidth = 250;
                                    GUILayout.Label(new GUIContent(part.partInfo.title, part.partInfo.name), labelStyle);
                                }
                                else
                                {
                                    Log.Write("EditorScreen.Actions, part: " + part.partInfo.title);
                                    if (GUIControls.MouseOverButton(new GUIContent(part.partInfo.title, part.partInfo.name), out actionEditorPartButtonMouseOver, this.actionEditorModePartButtonStyle))
                                    {
                                        // Each part gets the EditorActionPartSelector added to it when the editor switches to the Actions screen. (And it
                                        // gets taken away when leaving that screen.)
                                        EditorActionPartSelector selector = part.GetComponent <EditorActionPartSelector>();

                                        // Make sure we have it...
                                        if (selector != null)
                                        {
                                            // ...and select it.
                                            selector.Select();

                                            Log.Write("Action editor selecting part {0}.", part.name);
                                        }
                                    }
                                }

                                #endregion

                                // Adds space between the part name and the buttons (if any) associated with the part.
                                GUILayout.FlexibleSpace();

                                // Only enable the following buttons if there is no actively selected part, but we want to have them drawn.
                                GUI.enabled = EditorLogic.SelectedPart == null;

                                bool deleted = false;                   // Will be set to true if the delete button was pressed.
                                bool bought  = false;                   // Will be set to true if the buy button was pressed.

                                bool breakSymmetryMouseOver = false;    // Will be set to true if the mouse is over the part's break symmetry button.
                                bool deleteButtonMouseOver  = false;    // Will be set to true if the mouse is over the part's delete button.
                                bool buyButtonMouseOver     = false;    // Will be set to true if the mouse is over the part's buy button.

                                string deleteTooltip = default(string);
                                string buyTooltip    = default(string);

                                if (this.viewType == ViewType.All || this.viewType == ViewType.Hidden)
                                {
                                    #region Break Symmetry Button

                                    string breakabilityReport = default(string);
                                    GUI.enabled = EditorLogic.SelectedPart == null && EditorLogic.fetch.editorScreen == EditorScreen.Parts && PartWizard.HasBreakableSymmetry(part, out breakabilityReport);

                                    string breakSymmetryTooltip = GUI.enabled ? Localized.BreakSymmetryDescription : default(string);

                                    breakSymmetryMouseOver = false;
                                    if (GUIControls.MouseOverButton(new GUIContent(Localized.BreakSymmetryButtonText, breakSymmetryTooltip), out breakSymmetryMouseOver, Configuration.PartActionButtonWidth))
                                    {
                                        this.symmetryEditorWindow.Part = part;

                                        if (!this.symmetryEditorWindow.Visible)
                                        {
                                            this.symmetryEditorWindow.Show(this);

                                            // Short circuit the mouse over for breaking symmetry when showing the Symmetry Editor in case it appears over top of this
                                            // button and immediately begins highlighting parts. This would cause *this* window's highlighting to be stuck on the part.
                                            breakSymmetryMouseOver = false;
                                        }
                                    }

                                    breakSymmetryMouseOver &= GUI.enabled;  // Clear mouse over flag if the symmetry button was disabled.

                                    #endregion

                                    #region Delete Button

                                    GUI.enabled = EditorLogic.SelectedPart == null && EditorLogic.fetch.editorScreen == EditorScreen.Parts && PartWizard.IsDeleteable(part);

                                    deleteTooltip = GUI.enabled
                                        ? ((part.symmetryCounterparts.Count == 0) ? Localized.DeletePartSingularDescription : Localized.DeletePartPluralDescription)
                                        : default(string);

                                    if (GUIControls.MouseOverButton(new GUIContent(Localized.DeletePartButtonText, deleteTooltip), out deleteButtonMouseOver, Configuration.PartActionButtonWidth))
                                    {
                                        PartWizard.Delete(part);

                                        // Set a flag so additional GUI logic can decide what to do in the case where a part is deleted.
                                        deleted = true;
                                    }

                                    deleteButtonMouseOver &= GUI.enabled;   // Clear mouse over flag if the delete button was disabled.

                                    #endregion
                                }
                                else // this.viewType == ViewType.Unavailable
                                {
                                    #region Buy Button

                                    GUI.enabled = EditorLogic.SelectedPart == null && (double)part.partInfo.entryCost <= Funding.Instance.Funds && PartWizard.IsBuyable(part);

                                    buyTooltip = GUI.enabled ? string.Format(Localized.BuyPartDescriptionTextFormat, part.partInfo.entryCost) : default(string);

                                    if (GUIControls.MouseOverButton(new GUIContent(Localized.BuyPartButtonText, buyTooltip), out buyButtonMouseOver, Configuration.PartActionButtonWidth))
                                    {
                                        Log.Write("Buying part {0}.", part.name);

                                        PartWizard.Buy(part, true);

                                        // Set a flag so additional GUI logic can decide what to do in the case where a part is bought.
                                        bought = true;
                                    }

                                    buyButtonMouseOver &= GUI.enabled;  // Clear mouse over flag if the buy button was disabled.

                                    #endregion
                                }

                                GUI.enabled = true;

                                bool groupMouseOver = false;
                                GUIControls.EndMouseOverHorizontal(out groupMouseOver);     // End of row for this part.

                                // If we deleted a part, then just jump out of the loop since the parts list has been modified.
                                if (deleted || bought)
                                {
                                    break;
                                }

                                #region Part Highlighting Control

                                if (breakSymmetryMouseOver)
                                {
                                    this.highlight.Add(part, Configuration.HighlightColorEditableSymmetryRoot, Configuration.HighlightColorEditableSymmetryCounterparts, true);
                                }
                                else if (deleteButtonMouseOver)
                                {
                                    this.highlight.Add(part, Configuration.HighlightColorDeletablePart, Configuration.HighlightColorDeletableCounterparts, true);
                                }
                                else if (buyButtonMouseOver)
                                {
                                    // TODO: Duplicate code!
                                    buyableParts.ForEach((p) => {
                                        if (part.name == p.name)
                                        {
                                            this.highlight.Add(p, Configuration.HighlightColorBuyablePart);
                                        }
                                    });
                                }
                                else if (groupMouseOver)
                                {
                                    if (viewType != ViewType.Unavailable)
                                    {
                                        Color highlightColor            = (part == EditorLogic.RootPart) ? Configuration.HighlightColorRootPart : Configuration.HighlightColorSinglePart;
                                        Color counterpartHighlightColor = Configuration.HighlightColorCounterparts;

                                        if (EditorLogic.fetch.editorScreen == EditorScreen.Actions)
                                        {
                                            highlightColor            = Configuration.HighlightColorActionEditorTarget;
                                            counterpartHighlightColor = Configuration.HighlightColorActionEditorTarget;
                                        }

                                        this.highlight.Add(part, highlightColor, counterpartHighlightColor, false);
                                    }
                                    else
                                    {
                                        // TODO: Duplicate code!
                                        buyableParts.ForEach((p) => {
                                            if (part.name == p.name)
                                            {
                                                Log.Write("Highlighting 2 part: " + part.partInfo.title);
                                                this.highlight.Add(p, Configuration.HighlightColorBuyablePart, false);
                                            }
                                        });
                                    }
                                }
                                else if (actionEditorPartButtonMouseOver)
                                {
                                    Log.Write("Highlighting part: " + part.partInfo.title);
                                    this.highlight.Add(part, Configuration.HighlightColorActionEditorTarget, Configuration.HighlightColorActionEditorTarget);
                                }

                                #endregion
                            }
                        }
                    }
                }

                GUILayout.EndScrollView();

                GUILayout.EndVertical();

                if (viewType == ViewType.Unavailable)
                {
                    int  buyableEntryCost = 0;
                    bool enableBulkBuy    = false;

                    foreach (Part p in parts)
                    {
                        buyableEntryCost += p.partInfo.entryCost;

                        enableBulkBuy |= PartWizard.IsBuyable(p);
                    }

                    GUI.enabled = parts.Count > 0 && (double)buyableEntryCost <= Funding.Instance.Funds && enableBulkBuy;

                    bool buyAllMouseOver = false;
                    if (GUIControls.MouseOverButton(new GUIContent(string.Format(Localized.BuyAllButtonTextFormat, buyableEntryCost)), out buyAllMouseOver))
                    {
                        foreach (Part part in parts)
                        {
                            if (PartWizard.IsBuyable(part))
                            {
                                Log.Write("Buying part {0}.", part.name);

                                PartWizard.Buy(part, false);
                            }
                        }

                        PartWizard.SaveGame();
                    }

                    // TODO: Highlight all parts that will be bought by clicking Buy All.
                    if (buyAllMouseOver)
                    {
                        buyableParts.ForEach((p) => {
                            this.highlight.Add(p, Configuration.HighlightColorBuyablePart);
                        });
                    }

                    GUI.enabled = true;
                }

                #endregion

                #region Status Area

                // Push everything above this up, otherwise it will be centered vertically.
                GUILayout.FlexibleSpace();

                if (viewType == ViewType.All || viewType == ViewType.Hidden || viewType == ViewType.Unavailable)
                {
                    string status = default(string);

                    if (!string.IsNullOrEmpty(GUI.tooltip))
                    {
                        if (parts.Count != 1)
                        {
                            status = string.Format(CultureInfo.CurrentCulture, Localized.StatusLabelPluralTooltipTextFormat, visiblePartCount, GUI.tooltip, parts.Count - visiblePartCount);
                        }
                        else
                        {
                            status = string.Format(CultureInfo.CurrentCulture, Localized.StatusLabelSingularTooltipTextFormat, visiblePartCount, GUI.tooltip, parts.Count - visiblePartCount);
                        }
                    }
                    else
                    {
                        if (parts.Count != 1)
                        {
                            status = string.Format(CultureInfo.CurrentCulture, Localized.StatusLabelPluralTextFormat, visiblePartCount, parts.Count - visiblePartCount);
                        }
                        else
                        {
                            status = string.Format(CultureInfo.CurrentCulture, Localized.StatusLabelSingularTextFormat, visiblePartCount, parts.Count - visiblePartCount);
                        }
                    }

                    GUILayout.Label(status, this.tooltipLabelStyle);
                }

                #endregion

                GUILayout.EndVertical();

                if (this.Visible && this.mouseOver)
                {
                    this.highlight.EndTracking();
                }
                else
                {
                    this.highlight.CancelTracking();
                }
            }
            catch (Exception e)
            {
                Log.Write("PartWizardWindow.OnRender() unexpected exception caught.");

                Log.Write(e.Message);
                Log.Write(e.StackTrace);

                this.highlight.CancelTracking();

                throw;
            }
            finally
            {
                GUI.DragWindow();
            }
        }
        public override void OnRender()
        {
            try
            {
                GUILayout.BeginVertical();

                this.scrollPosition = GUILayout.BeginScrollView(scrollPosition, false, false);

                this.highlight.BeginTracking();

                if (this.mouseOver)
                {
                    this.highlight.Add(this.part, Configuration.HighlightColorSymmetryEditor, Configuration.HighlightColorSymmetryEditor);
                }

                for (int index = 0; index < this.symmetryGroups.Count; index++)
                {
                    PartGroup group = this.symmetryGroups[index];

                    GUIControls.BeginMouseOverVertical(GUIControls.PanelStyle);

                    GUILayout.BeginHorizontal();

                    GUILayout.Label(new GUIContent(string.Format(CultureInfo.CurrentCulture, Localized.GroupLabelText, index + 1)));

                    // Don't allow group removal if there is only one group.
                    GUI.enabled = (this.symmetryGroups.Count > 1);

                    if (GUILayout.Button(SymmetryEditorWindow.RemoveGroupButtonText))
                    {
                        // If there's a group above, use it. If not, then use the one below.
                        PartGroup destinationGroup = (index > 0) ? this.symmetryGroups[index - 1] : this.symmetryGroups[index + 1];

                        destinationGroup.MergeFrom(group);

                        this.symmetryGroups.Remove(group);

                        break;
                    }

                    GUILayout.EndHorizontal();

                    GUI.enabled = true;

                    bool mouseOverPart = false;

                    foreach (Part groupPart in group.Parts)
                    {
                        GUIControls.BeginMouseOverHorizontal();

                        GUILayout.Label(new GUIContent(groupPart.partInfo.title));

                        GUI.enabled = index < this.symmetryGroups.Count - 1;

                        if (GUILayout.Button(SymmetryEditorWindow.MoveDownButtonText, Configuration.PartActionButtonWidth))
                        {
                            PartGroup nextGroup = this.symmetryGroups[index + 1];

                            group.MoveTo(groupPart, nextGroup);

                            break;
                        }

                        GUI.enabled = index > 0;

                        if (GUILayout.Button(SymmetryEditorWindow.MoveUpButtonText, Configuration.PartActionButtonWidth))
                        {
                            PartGroup previousGroup = this.symmetryGroups[index - 1];

                            group.MoveTo(groupPart, previousGroup);

                            break;
                        }

                        GUI.enabled = true;

                        bool mouseOverPartArea = false;
                        GUIControls.EndMouseOverVertical(out mouseOverPartArea);

                        if (mouseOverPartArea)
                        {
                            // First add the group with the child part color, recursively.
                            this.highlight.Add(group, Configuration.HighlightColorEditableSymmetryChildParts, true);
                            // Next add the group with the counterparts highlighted, non-recursively.
                            this.highlight.Add(group, Configuration.HighlightColorCounterparts, false);
                            // Last add the specific part, non-recursively.
                            this.highlight.Add(groupPart, Configuration.HighlightColorSinglePart, false);

                            mouseOverPart = true;
                        }
                    }

                    bool groupMouseOver = false;
                    GUIControls.EndMouseOverVertical(out groupMouseOver);

                    if (!mouseOverPart && groupMouseOver)
                    {
                        this.highlight.Add(group, Configuration.HighlightColorEditableSymmetryCounterparts, true);
                    }
                }

                // Enable the Add Group button only if there is enough symmetrical parts to fill it.
                GUI.enabled = (this.symmetryGroups.Count < (this.part.symmetryCounterparts.Count + 1));

                if (GUILayout.Button(SymmetryEditorWindow.AddGroupButtonText))
                {
                    this.symmetryGroups.Add(new PartGroup());
                }

                GUI.enabled = true;

                GUILayout.EndScrollView();

                // Push everything above this up, otherwise it will be centered vertically.
                GUILayout.FlexibleSpace();

                GUILayout.BeginHorizontal();

                #region OK Button

                if (GUILayout.Button(Localized.OK))
                {
                    int symmetricGroupsCreated = 0;
                    int partsProcessed         = 0;

                    foreach (PartGroup group in this.symmetryGroups)
                    {
                        if (group.Parts.Count > 0)
                        {
                            partsProcessed += group.Count;

                            Part symmetricRoot = group.Extract(0);

                            PartWizard.CreateSymmetry(symmetricRoot, group.Parts);

                            symmetricGroupsCreated++;

#if DEBUG
                            Log.WriteSymmetryReport(symmetricRoot);
#endif
                        }
                    }

                    Log.Write("Modified symmetry for {0}, creating {1} symmetric group(s) from {2} parts.", part.name, symmetricGroupsCreated, partsProcessed);

                    this.Hide();
                }

                #endregion

                #region Cancel Button

                if (GUILayout.Button(Localized.Cancel))
                {
                    this.Hide();
                }

                #endregion

                GUILayout.EndHorizontal();

                GUILayout.EndVertical();

                if (this.Visible && this.mouseOver)
                {
                    this.highlight.EndTracking();
                }
                else
                {
                    this.highlight.CancelTracking();
                }
            }
            catch (Exception e)
            {
                Log.Write("SymmetryEditorWindow.OnRender() unexpected exception caught.");

                Log.Write(e.Message);
                Log.Write(e.StackTrace);

                this.highlight.CancelTracking();

                throw;
            }
            finally
            {
                GUI.DragWindow();
            }
        }
Esempio n. 14
0
        private void Window(int id)
        {
            if (!cfgWinData)
            {
                cfgWinData = true;
//				newScreenshotAtIntervals = AS.configuration.screenshotAtIntervals;
                newInterval          = AS.configuration.screenshotInterval;
                interval             = newInterval.ToString();
                newConvertToJPG      = AS.configuration.convertToJPG;
                newKeepOrginalPNG    = AS.configuration.keepOrginalPNG;
                newNoGUIOnScreenshot = AS.configuration.noGUIOnScreenshot;
                newGUIOnScreenshot   = AS.configuration.guiOnScreenshot;

                newScreenshotPath          = AS.configuration.screenshotPath;
                newFilename                = AS.configuration.filename;
                newJPGQuality              = AS.configuration.JPGQuality;
                JPGQuality                 = newJPGQuality.ToString();
                newScreenshotOnSceneChange = AS.configuration.screenshotOnSceneChange;
                newOnSpecialEvent          = AS.configuration.onSpecialEvent;
                newKeycode                 = AS.configuration.keycode;

                newprecrashSnapshots    = AS.configuration.precrashSnapshots;
                newsecondsUntilImpact   = AS.configuration.secondsUntilImpact;
                newhsAltitudeLimit      = AS.configuration.hsAltitudeLimit;
                newhsMinVerticalSpeed   = AS.configuration.hsMinVerticalSpeed;
                newhsScreenshotInterval = AS.configuration.hsScreenshotInterval;

                secondsUntilImpact   = AS.configuration.secondsUntilImpact.ToString();
                hsAltitudeLimit      = AS.configuration.hsAltitudeLimit.ToString();
                hsMinVerticalSpeed   = AS.configuration.hsMinVerticalSpeed.ToString();
                hsScreenshotInterval = AS.configuration.hsScreenshotInterval.ToString();

                newsupersize = AS.configuration.supersize;
                strsupersize = AS.configuration.supersize.ToString();

                newautoSave            = AS.configuration.autoSave;
                newminBetweenSaves     = AS.configuration.minBetweenSaves;
                minBetweenSaves        = AS.configuration.minBetweenSaves.ToString();
                newsavePrefix          = AS.configuration.savePrefix;
                newnumToRotate         = AS.configuration.numToRotate;
                numToRotate            = AS.configuration.numToRotate.ToString();
                newautoSaveOnGameStart = AS.configuration.autoSaveOnGameStart;
            }

            SetVisible(true);
            GUI.enabled = true;

            GUILayout.BeginHorizontal();
            GUILayout.EndHorizontal();
            //DrawTitle ("Options");
            GUILayout.BeginArea(new Rect(10, 50, 375, 450));

            GUILayout.BeginVertical();

            DrawTitle("Screenshot Options");

            //GUILayout.BeginHorizontal ();
            //GUILayout.Label ("Take screenshots at specified intervals: ");
            //GUILayout.FlexibleSpace ();
            //newScreenshotAtIntervals = GUILayout.Toggle (newScreenshotAtIntervals, "");
            //GUILayout.EndHorizontal ();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Screenshot Interval in seconds: ");
            GUILayout.FlexibleSpace();
            interval = GUILayout.TextField(interval, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(30.0F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Convert to JPG: ");
            GUILayout.FlexibleSpace();
            newConvertToJPG = GUILayout.Toggle(newConvertToJPG, "");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Keep original PNG: ");
            GUILayout.FlexibleSpace();
            newKeepOrginalPNG = GUILayout.Toggle(newKeepOrginalPNG, "");
            GUILayout.EndHorizontal();


            GUILayout.BeginHorizontal();
            GUILayout.Label("JPEG Quality (1-100):");
            GUILayout.FlexibleSpace();
            JPGQuality = GUILayout.TextField(JPGQuality, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(30.0F));
            GUILayout.EndHorizontal();


            GUILayout.BeginHorizontal();
            GUILayout.Label("Supersize images (0-4):");
            GUILayout.FlexibleSpace();
            strsupersize = GUILayout.TextField(strsupersize, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(30.0F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Screenshot path:");
            GUILayout.FlexibleSpace();
//			GUILayout.EndHorizontal ();

//			GUILayout.BeginHorizontal ();
//			GUILayout.FlexibleSpace ();
            newScreenshotPath = GUILayout.TextField(newScreenshotPath, GUILayout.MinWidth(50F), GUILayout.MaxWidth(250F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Filename Format:");
            GUILayout.FlexibleSpace();
            newFilename = GUILayout.TextField(newFilename, GUILayout.MinWidth(30F), GUILayout.MaxWidth(160F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Screenshot after scene change:");
            GUILayout.FlexibleSpace();
            newScreenshotOnSceneChange = GUILayout.Toggle(newScreenshotOnSceneChange, "");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Screenshot after special event:");
            GUILayout.FlexibleSpace();
            newOnSpecialEvent = GUILayout.Toggle(newOnSpecialEvent, "");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Use Blizzy Toolbar if available:");
            GUILayout.FlexibleSpace();
            newUseBlizzyToolbar = GUILayout.Toggle(newUseBlizzyToolbar, "");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Activation Keycode:");
            GUILayout.FlexibleSpace();
            newKeycode = GUILayout.TextField(newKeycode, GUILayout.MinWidth(30F), GUILayout.MaxWidth(40F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("No GUI on screenshot:");
            GUILayout.FlexibleSpace();
            newNoGUIOnScreenshot = GUILayout.Toggle(newNoGUIOnScreenshot, "");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("GUI on screenshot:   ");
            GUILayout.FlexibleSpace();
            newGUIOnScreenshot = GUILayout.Toggle(newGUIOnScreenshot, "");
            GUILayout.EndHorizontal();

            GUILayout.EndVertical();
            GUILayout.EndArea();


            GUILayout.BeginArea(new Rect(400, 50, 300, 400));
            GUILayout.BeginVertical();

            DrawTitle("Pre-Crash Settings");

            GUILayout.BeginHorizontal();
            GUILayout.Label("Take pre-crash snapshots:");
            GUILayout.FlexibleSpace();
            newprecrashSnapshots = GUILayout.Toggle(newprecrashSnapshots, "");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Seconds until impact:");
            secondsUntilImpact = GUILayout.TextField(secondsUntilImpact, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(30.0F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Altitude limit (meters):");
            hsAltitudeLimit = GUILayout.TextField(hsAltitudeLimit, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(60.0F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Minimum vertical speed:");
            hsMinVerticalSpeed = GUILayout.TextField(hsMinVerticalSpeed, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(30.0F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Screenshot interval (pre-crash):");
            hsScreenshotInterval = GUILayout.TextField(hsScreenshotInterval, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(30.0F));
            GUILayout.EndHorizontal();


            GUILayout.BeginHorizontal();
            GUILayout.Label("");
            GUILayout.EndHorizontal();

            DrawTitle("Automatic Save Settings");

            GUILayout.BeginHorizontal();
            GUILayout.Label("Activation Key (not configurable):");
            GUILayout.FlexibleSpace();
            GUILayout.Label("Ctrl-F6");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Minutes between saves:");
            minBetweenSaves = GUILayout.TextField(minBetweenSaves, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(30.0F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Save file format:");
            newsavePrefix = GUILayout.TextField(newsavePrefix, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(160.0F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Max save files:");
            numToRotate = GUILayout.TextField(numToRotate, GUILayout.MinWidth(30.0F), GUILayout.MaxWidth(30.0F));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Autosave on at game start:");
            GUILayout.FlexibleSpace();
            newautoSaveOnGameStart = GUILayout.Toggle(newautoSaveOnGameStart, "");
            GUILayout.EndHorizontal();



            GUILayout.EndVertical();
            GUILayout.EndArea();


            //
            // I probably don't need to have the "finally" sections, but
            // it doesn't hurt and will be there if I need it in the future
            //
            try {
                newInterval = Convert.ToSingle(Convert.ToDouble(interval));
            } catch (Exception) {
            } finally {     }

            try {
                newJPGQuality = Convert.ToUInt16(JPGQuality);
            } catch (Exception) {
            } finally {     }


            try {
                newsecondsUntilImpact = Convert.ToUInt16(secondsUntilImpact);
            } catch (Exception) {
            } finally {     }
            try {
                newhsAltitudeLimit = Convert.ToUInt16(hsAltitudeLimit);
            } catch (Exception) {
            } finally {     }
            try {
                newhsMinVerticalSpeed = Convert.ToUInt16(hsMinVerticalSpeed);
            } catch (Exception) {
            } finally {     }
            try {
                newhsScreenshotInterval = Convert.ToSingle(Convert.ToDouble(hsScreenshotInterval));
            } catch (Exception) {
            } finally {     }

            try {
                newsupersize = Convert.ToUInt16(strsupersize);
                if (newsupersize < 0)
                {
                    newsupersize = 0;
                }
                if (newsupersize > AS.configuration.MAX_SUPERSIZE)
                {
                    newsupersize = AS.configuration.MAX_SUPERSIZE;
                }
            } catch (Exception) {
            } finally {     }

            try {
                newminBetweenSaves = Convert.ToUInt16(minBetweenSaves);
            } catch (Exception) {
            } finally {     }

            try {
                newnumToRotate = Convert.ToUInt16(numToRotate);
            } catch (Exception) {
            } finally {     }

            GUI.DragWindow();
        }
Esempio n. 15
0
        private void drawPlaneSetting()
        {
            planeConfig.EnableSystem =
                GUILayout.Toggle(planeConfig.EnableSystem, "System Enable", toggleStyle);

            // descent rate config
            planeConfig.EnableDescentRate =
                GUILayout.Toggle(planeConfig.EnableDescentRate, "Descent Rate", toggleStyle);

            planeConfig.EnableClosureToTerrain =
                GUILayout.Toggle(planeConfig.EnableClosureToTerrain, "Closure to Terrain", toggleStyle);

            GUILayout.Label(String.Format("Descent Rate Factor: {0}", planeConfig.DescentRateFactor));
            descentRateFactorExp          = GUILayout.HorizontalSlider(descentRateFactorExp, -1.0f, 1.0f);
            planeConfig.DescentRateFactor = (float)Math.Round(Math.Pow(10, descentRateFactorExp), 1);

            // altitude loss
            planeConfig.EnableAltitudeLoss =
                GUILayout.Toggle(planeConfig.EnableAltitudeLoss, "Altitude Loss After Takeoff", toggleStyle);

            // terrain clearance
            planeConfig.EnableTerrainClearance =
                GUILayout.Toggle(planeConfig.EnableTerrainClearance, "Terrain Clearance", toggleStyle);
            GUILayout.BeginHorizontal();
            {
                GUILayout.Label("Gear Alt");
                GUILayout.FlexibleSpace();
                tooLowGearAltitudeString =
                    GUILayout.TextField(tooLowGearAltitudeString, GUILayout.Height(30), GUILayout.Width(80));
                GUILayout.Label(Util.GetShortString(planeConfig.UnitOfAltitude));
            }
            GUILayout.EndHorizontal();

            // altitude
            planeConfig.EnableAltitudeCallouts =
                GUILayout.Toggle(planeConfig.EnableAltitudeCallouts, "Altitude Callouts", toggleStyle);

            // retard
            planeConfig.EnableRetard =
                GUILayout.Toggle(planeConfig.EnableRetard, "Retard", toggleStyle);

            // bank angle
            planeConfig.EnableTraffic =
                GUILayout.Toggle(planeConfig.EnableTraffic, "Traffic", toggleStyle);

            // traffic
            planeConfig.EnableBankAngle =
                GUILayout.Toggle(planeConfig.EnableBankAngle, "Bank Angle", toggleStyle);

            // v1
            planeConfig.EnableV1 =
                GUILayout.Toggle(planeConfig.EnableV1, "V1", toggleStyle);

            // rotate
            planeConfig.EnableRotate =
                GUILayout.Toggle(planeConfig.EnableRotate, "Rotate", toggleStyle);

            // gear up
            planeConfig.EnableGearUp =
                GUILayout.Toggle(planeConfig.EnableGearUp, "Gear Up", toggleStyle);

            // stall
            GUILayout.BeginHorizontal();
            {
                planeConfig.EnableStall =
                    GUILayout.Toggle(planeConfig.EnableStall, "Stall", toggleStyle);
                GUILayout.Space(50);
                planeConfig.EnableStallShake =
                    GUILayout.Toggle(planeConfig.EnableStallShake, "Shake", toggleStyle);
            }
            GUILayout.EndHorizontal();
            GUILayout.Label(String.Format("Max AOA: {0} deg", planeConfig.StallAoa));
            planeConfig.StallAoa = (float)Math.Round(GUILayout.HorizontalSlider(planeConfig.StallAoa, 0.0f, 180.0f), 0);

            // take off speed
            GUILayout.Label(String.Format("V1 Speed: {0} m/s", planeConfig.V1Speed));
            planeConfig.V1Speed = (float)Math.Round(GUILayout.HorizontalSlider(planeConfig.V1Speed, 10.0f, 200.0f), 0);
            GUILayout.Label(String.Format("Take Off Speed: {0} m/s", planeConfig.TakeOffSpeed));
            planeConfig.TakeOffSpeed = (float)Math.Round(GUILayout.HorizontalSlider(planeConfig.TakeOffSpeed, 10.0f, 200.0f), 0);

            // landing speed
            GUILayout.Label(String.Format("Landing Speed: {0} m/s", planeConfig.LandingSpeed));
            planeConfig.LandingSpeed = (float)Math.Round(GUILayout.HorizontalSlider(planeConfig.LandingSpeed, 10.0f, 200.0f), 0);
        }
Esempio n. 16
0
        private void DoWindow(int id)
        {
            GUILayout.BeginHorizontal();
            GUILayout.Label("For each mod, select which toolbar to put it's button on.");
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();
            GUILayout.Label("If the Blizzy toobar is not installed, all buttons will be put on the stock toolbar, regardless of the setting");
            GUILayout.EndHorizontal();

            GUILayout.Space(10);

            GUILayout.BeginHorizontal();
            GUILayout.Label("Stock", GUILayout.Width(50));
            GUILayout.Label("Blizzy", GUILayout.Width(50));
            GUILayout.Label("Both", GUILayout.Width(50));
            GUILayout.Label("None", GUILayout.Width(50));
            GUILayout.EndHorizontal();
            GUILayout.BeginHorizontal();

            //ToolbarControl.sortedModList = ToolbarControl.sortedModList.OrderBy(x => x.displayName).ToList();


            scrollVector = GUILayout.BeginScrollView(scrollVector, scrollbar_style, GUILayout.Height(scrollBarHeight));

            foreach (ToolbarControl.Mod mod in ToolbarControl.sortedModList)
            {
                bool doUseButtons = false;
                GUILayout.BeginHorizontal();
                bool stock = GUILayout.Toggle(mod.useStock, "", GUILayout.Width(60));
                if (stock != mod.useStock)
                {
                    if (ToolbarControl.registeredMods[mod.modId].useStock == ToolbarControl.registeredMods[mod.modId].useBlizzy &&
                        ToolbarControl.registeredMods[mod.modId].useStock)
                    {
                        ToolbarControl.registeredMods[mod.modId].useBlizzy = false;
                    }
                    else
                    {
                        ToolbarControl.registeredMods[mod.modId].useStock  = stock;
                        ToolbarControl.registeredMods[mod.modId].useBlizzy = !stock;
                    }

                    doUseButtons = true;
                }

                bool blizzy = GUILayout.Toggle(mod.useBlizzy, "", GUILayout.Width(50));

                if (blizzy != ToolbarControl.registeredMods[mod.modId].useBlizzy)
                {
                    if (ToolbarControl.registeredMods[mod.modId].useStock == ToolbarControl.registeredMods[mod.modId].useBlizzy &&
                        ToolbarControl.registeredMods[mod.modId].useBlizzy)
                    {
                        ToolbarControl.registeredMods[mod.modId].useStock = false;
                    }
                    else
                    {
                        ToolbarControl.registeredMods[mod.modId].useBlizzy = blizzy;
                        ToolbarControl.registeredMods[mod.modId].useStock  = !blizzy;
                    }

                    doUseButtons = true;
                }

                bool both    = (stock & blizzy);
                bool newboth = GUILayout.Toggle(both, "", GUILayout.Width(50));
                if (newboth != both)
                {
                    ToolbarControl.registeredMods[mod.modId].useBlizzy = true;
                    ToolbarControl.registeredMods[mod.modId].useStock  = true;

                    doUseButtons = true;
                }
                if (!ToolbarControl.registeredMods[mod.modId].noneAllowed)
                {
                    GUI.enabled = false;
                }
                bool none    = (!stock & !blizzy);
                bool newnone = GUILayout.Toggle(none, "", GUILayout.Width(25));
                if (newnone != none)
                {
                    ToolbarControl.registeredMods[mod.modId].useBlizzy = false;
                    ToolbarControl.registeredMods[mod.modId].useStock  = false;

                    doUseButtons = true;
                }

                if (doUseButtons)
                {
                    ToolbarControl.SaveData();
                    if (ToolbarControl.registeredMods[mod.modId].modToolbarControl != null)
                    {
                        ToolbarControl.registeredMods[mod.modId].modToolbarControl.UseButtons(mod.modId);
                    }
                    else
                    {
                        Log.Debug("mod.Key: " + mod.modId + " modToolbarControl is null");
                    }
                }
                GUI.enabled = true;
                GUILayout.Label(" " + mod.displayName);
                GUILayout.FlexibleSpace();
                GUILayout.EndHorizontal();
            }
            GUILayout.EndScrollView();

            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            if (GUILayout.Button("Close"))
            {
                GUIEnabled = false;
            }
            GUILayout.FlexibleSpace();
            if (GUILayout.Button("?"))
            {
                IntroWindowClass.showHelp  = true;
                IntroWindowClass.automoved = 0;
            }
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();

            GUI.DragWindow();
        }
Esempio n. 17
0
        void OnWindowGUI(int id)
        {
            GUI.skin = HighLogic.Skin;
            Historian historian = Historian.Instance;

            // column one
            using (GUILayout.AreaScope columnOne = new GUILayout.AreaScope(new Rect(15, 20, 380, 550)))
            {
                using (GUILayout.VerticalScope col = new GUILayout.VerticalScope())
                {
                    GUILayout.Space(20);
                    historian.Suppressed              = GUILayout.Toggle(historian.Suppressed, Localizer.GetStringByTag("#Historian_Suppressed"));
                    historian.AlwaysActive            = GUILayout.Toggle(historian.AlwaysActive, Localizer.GetStringByTag("#Historian_AlwaysActive"));
                    historian.AutoHideUI              = GUILayout.Toggle(historian.AutoHideUI, Localizer.GetStringByTag("#Historian_AutoHideUI"));
                    Configuration.Instance.AutoHideUI = historian.AutoHideUI;

                    Configuration.Instance.PersistentConfigurationWindow = GUILayout.Toggle(Configuration.Instance.PersistentConfigurationWindow, Localizer.GetStringByTag("#Historian_AlwaysShowConfigWindow"));
                    Configuration.Instance.EnableLauncherButton          = GUILayout.Toggle(Configuration.Instance.EnableLauncherButton, Localizer.GetStringByTag("#Historian_UseAppLauncher"));
                    Configuration.Instance.EnableToolbarButton           = GUILayout.Toggle(Configuration.Instance.EnableToolbarButton, Localizer.GetStringByTag("#Historian_UseToolbar"));
                    GUILayout.Space(10);

                    using (GUILayout.HorizontalScope layout = new GUILayout.HorizontalScope())
                    {
                        int rightClickOptionsCount = 4;
                        //GUILayout.Space(40);
                        GUILayout.Label(Localizer.GetStringByTag("#Historian_RightClickAction"));
                        GUILayout.Space(10);
                        if (GUILayout.Button(previousButtonTexture, GUILayout.Width(20), GUILayout.Height(GUI.skin.label.lineHeight)))
                        {
                            Configuration.Instance.RightClickAction = (RightClickAction)Mathf.Clamp((int)Configuration.Instance.RightClickAction - 1, 0, rightClickOptionsCount - 1);
                        }
                        else if (GUILayout.Button(nextButtonTexture, GUILayout.Width(20), GUILayout.Height(GUI.skin.label.lineHeight)))
                        {
                            Configuration.Instance.RightClickAction = (RightClickAction)Mathf.Clamp((int)Configuration.Instance.RightClickAction + 1, 0, rightClickOptionsCount - 1);
                        }
                        GUILayout.Space(5);
                        GUILayout.Label(Configuration.Instance.RightClickAction.ToString(), GUI.skin.textArea, GUILayout.ExpandWidth(true));
                    }

                    ManageButtons();

                    GUILayout.Space(10);
                    using (GUILayout.HorizontalScope layout = new GUILayout.HorizontalScope())
                    {
                        GUILayout.Label(Localizer.GetStringByTag("#Historian_Layout"));
                        GUILayout.Space(10);
                        string[] layouts = historian.GetLayoutNames();
                        if (GUILayout.Button(previousButtonTexture, GUILayout.Width(20), GUILayout.Height(GUI.skin.label.lineHeight)))
                        {
                            historian.CurrentLayoutIndex = Mathf.Clamp(historian.CurrentLayoutIndex - 1, 0, layouts.Length - 1);
                        }
                        else if (GUILayout.Button(nextButtonTexture, GUILayout.Width(20), GUILayout.Height(GUI.skin.label.lineHeight)))
                        {
                            historian.CurrentLayoutIndex = Mathf.Clamp(historian.CurrentLayoutIndex + 1, 0, layouts.Length - 1);
                        }
                        GUILayout.Space(5);
                        GUILayout.Label(historian.GetCurrentLayoutName(), GUI.skin.textArea, GUILayout.ExpandWidth(true));
                    }

                    GUILayout.Space(10);
                    using (GUILayout.HorizontalScope customHead = new GUILayout.HorizontalScope())
                    {
                        GUILayout.Label(Localizer.GetStringByTag("#Historian_CustomText"));
                        GUILayout.FlexibleSpace();
                        Configuration.Instance.PersistentCustomText = GUILayout.Toggle(Configuration.Instance.PersistentCustomText, Localizer.GetStringByTag("#Historian_Persistent"), GUILayout.Width(120));
                    }
                    Configuration.Instance.CustomText = GUILayout.TextArea(Configuration.Instance.CustomText, GUI.skin.textArea, GUILayout.Height(60));

                    GUILayout.Space(10);
                    using (GUILayout.HorizontalScope spaceCentre = new GUILayout.HorizontalScope())
                    {
                        GUILayout.Label(Localizer.GetStringByTag("#Historian_DefaultSpaceCenterLabel"));
                        GUILayout.FlexibleSpace();
                        Configuration.Instance.DefaultSpaceCenterName = GUILayout.TextField(Configuration.Instance.DefaultSpaceCenterName, GUI.skin.textArea, GUILayout.Width(150));
                    }


                    GUILayout.Space(10);
                    GUILayout.Label($"{Localizer.GetStringByTag("#Historian_LastActionTime")}: {Configuration.Instance.TimeToRememberLastAction} ms");
                    Configuration.Instance.TimeToRememberLastAction = (int)GUILayout.HorizontalSlider(Configuration.Instance.TimeToRememberLastAction, 250, 10000, GUILayout.ExpandWidth(true));
                }
            }

            // column two
            using (GUILayout.AreaScope columnTwo = new GUILayout.AreaScope(new Rect(410, 20, 220, 500)))
            {
                using (GUILayout.VerticalScope col = new GUILayout.VerticalScope())
                {
                    GUILayout.Space(20);
                    GUILayout.Label(Localizer.GetStringByTag("#Historian_DayNames"));
                    for (int i = 0; i < Configuration.Instance.KerbinDayNames.Length; i++)
                    {
                        using (GUILayout.HorizontalScope item = new GUILayout.HorizontalScope())
                        {
                            GUILayout.Label($"{i + 1}:");
                            GUILayout.FlexibleSpace();
                            Configuration.Instance.KerbinDayNames[i] = GUILayout.TextField(Configuration.Instance.KerbinDayNames[i], GUI.skin.textArea, GUILayout.Width(190f));
                        }
                    }

                    GUILayout.Space(50);
                    GUILayout.Label(Localizer.GetStringByTag("#Historian_DefaultEmptyCrewSlot"));
                    GUILayout.Space(10);
                    using (GUILayout.HorizontalScope noCrewLabel = new GUILayout.HorizontalScope())
                    {
                        GUILayout.Label(Localizer.GetStringByTag("#Historian_CrewedLabel"));
                        GUILayout.FlexibleSpace();
                        Configuration.Instance.DefaultNoCrewLabel = GUILayout.TextField(Configuration.Instance.DefaultNoCrewLabel, GUI.skin.textArea, GUILayout.Width(120));
                    }
                    using (GUILayout.HorizontalScope noCrewLabel = new GUILayout.HorizontalScope())
                    {
                        GUILayout.Label(Localizer.GetStringByTag("#Historian_UncrewedLabel"));
                        GUILayout.FlexibleSpace();
                        Configuration.Instance.DefaultUnmannedLabel = GUILayout.TextField(Configuration.Instance.DefaultUnmannedLabel, GUI.skin.textArea, GUILayout.Width(120));
                    }
                }
            }

            // column three
            using (GUILayout.AreaScope columnThree = new GUILayout.AreaScope(new Rect(660, 20, 220, 480)))
            {
                using (GUILayout.VerticalScope col = new GUILayout.VerticalScope())
                {
                    GUILayout.Space(20);
                    GUILayout.Label(Localizer.GetStringByTag("#Historian_MonthNames"));
                    for (int i = 0; i < Configuration.Instance.KerbinMonthNames.Length; i++)
                    {
                        using (GUILayout.HorizontalScope item = new GUILayout.HorizontalScope())
                        {
                            GUILayout.Label($"{i + 1}:");
                            GUILayout.FlexibleSpace();
                            Configuration.Instance.KerbinMonthNames[i] = GUILayout.TextField(Configuration.Instance.KerbinMonthNames[i], GUI.skin.textArea, GUILayout.Width(190f));
                        }
                    }
                }
            }

            // bottom bar
            using (GUILayout.AreaScope buttonBar = new GUILayout.AreaScope(new Rect(5, 525, 890, 30)))
            {
                using (GUILayout.HorizontalScope layout = new GUILayout.HorizontalScope())
                {
                    GUILayout.FlexibleSpace();
                    if (GUILayout.Button(Localizer.GetStringByTag("#autoLOC_900539"), GUILayout.Width(100.0f))) // #autoLOC_900539 = Load
                    {
                        historian.Reload();
                    }
                    if (GUILayout.Button(Localizer.GetStringByTag("#autoLOC_174778"), GUILayout.Width(100.0f))) // #autoLOC_174778 = Save
                    {
                        Configuration.Instance.Layout = historian.GetCurrentLayoutName();

                        historian.SetConfiguration(Configuration.Instance);
                        if (!Configuration.Instance.PersistentConfigurationWindow)
                        {
                            Toggle();
                        }

                        if (!String.IsNullOrEmpty(Configuration.Instance.CustomText))
                        {
                            Configuration.Instance.TokenizedCustomText = Parser.GetTokens(Configuration.Instance.CustomText);
                        }
                    }
                    GUILayout.Space(20);
                    // GUILayout.FlexibleSpace();
                }
            }

            GUI.DragWindow();
        }
Esempio n. 18
0
        internal void drawWindow(int id)
        {
            if (PartCommander.Instance.settings.altSkin)
            {
                GUI.skin = PartCommander.Instance.modStyleUnity.skin;
            }
            else
            {
                GUI.skin = PartCommander.Instance.modStyle.skin;
            }
            GUILayout.BeginVertical();
            GUILayout.Label("Settings", modStyle.guiStyles["titleLabel"]);
            GUILayout.EndVertical();
            if (Event.current.type == EventType.Repaint)
            {
                dragRect = GUILayoutUtility.GetLastRect();
            }
            GUILayout.BeginVertical();
            scrollPos = GUILayout.BeginScrollView(scrollPos);

            GUILayout.BeginHorizontal();
            bool newHideUnAct = GUILayout.Toggle(settings.hideUnAct, "Hide unactionable parts", modStyle.guiStyles["toggleText"]);

            if (newHideUnAct != settings.hideUnAct)
            {
                PartCommander.Instance.updateParts = true;
                settings.hideUnAct = newHideUnAct;
                settings.Save();
            }

            GUILayout.EndHorizontal();
            GUILayout.Space(5f);
            GUILayout.BeginHorizontal();

            GUILayout.Label("Font Size:", modStyle.guiStyles["settingsLabel"]);
            bool fontChanged = false;

            GUILayout.FlexibleSpace();
            if (settings.fontSize <= 12)
            {
                GUI.enabled = false;
            }
            if (GUILayout.Button("<", modStyle.guiStyles["settingsButton"]))
            {
                settings.fontSize--;
                fontChanged = true;
            }
            GUI.enabled = true;
            string s = GUILayout.TextField(settings.fontSize.ToString(), modStyle.guiStyles["settingsLabel"]);

            if (settings.fontSize >= 20)
            {
                GUI.enabled = false;
            }
            if (GUILayout.Button(">", modStyle.guiStyles["settingsButton"]))
            {
                settings.fontSize++;
                fontChanged = true;
            }
            GUI.enabled = true;
            if (fontChanged)
            {
                settings.Save();
                PartCommander.Instance.modStyle.UpdateFontSize(settings.fontSize);
                PartCommander.Instance.modStyleUnity.UpdateFontSize(settings.fontSize);
            }
            GUILayout.EndHorizontal();
            GUILayout.Space(5f);
            GUILayout.BeginHorizontal();

            bool newAltSkin = GUILayout.Toggle(settings.altSkin, "Use alternate skin", modStyle.guiStyles["toggleText"]);

            if (newAltSkin != settings.altSkin)
            {
                settings.altSkin = newAltSkin;
                settings.Save();
                if (PartCommander.Instance.settings.altSkin)
                {
                    modStyle = PartCommander.Instance.modStyleUnity;
                    PartCommander.Instance.modStyle = PartCommander.Instance.modStyleUnity;
                }
                else
                {
                    modStyle = PartCommander.Instance.modStyleKSP;
                    PartCommander.Instance.modStyle = PartCommander.Instance.modStyle;
                }
            }

            GUILayout.EndHorizontal();
            GUILayout.Space(5f);
            GUILayout.BeginHorizontal();

            bool newEnableHotKey = GUILayout.Toggle(settings.enableHotKey, "Enable hot key", modStyle.guiStyles["toggleText"]);

            if (newEnableHotKey != settings.enableHotKey)
            {
                settings.enableHotKey = newEnableHotKey;
                settings.Save();
            }

            GUILayout.EndHorizontal();
            GUILayout.Space(5f);
            GUILayout.BeginHorizontal();

            if (settingHotKey)
            {
                GUILayout.Label("Type a new hot key...", modStyle.guiStyles["settingsLabel"]);
                if (Event.current.isKey)
                {
                    settings.hotKey = Event.current.keyCode;
                    settings.Save();
                    settingHotKey = false;
                }
            }
            else
            {
                if (settings.enableHotKey)
                {
                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Mod + ");
                    if (GUILayout.Button(new GUIContent(settings.hotKey.ToString(), "Click to set new hot key"), modStyle.guiStyles["settingsButton"]))
                    {
                        settingHotKey = true;
                    }
                    GUILayout.EndHorizontal();
                }
            }
            GUILayout.EndHorizontal();
            GUILayout.EndScrollView();
            GUILayout.Space(25f);
            GUILayout.EndVertical();

            if (GUI.Button(new Rect(windowRect.width - 18, 3f, 15f, 15f), new GUIContent("", "Close"), modStyle.guiStyles["closeButton"]))
            {
                showWindow = false;
            }
            // Create resize button in bottom right corner
            if (GUI.RepeatButton(new Rect(windowRect.width - 23, windowRect.height - 23, 20, 20), "", modStyle.guiStyles["resizeButton"]))
            {
                resizingWindow = true;
            }
            GUI.DragWindow();
        }