public void OnConnectEnd(KClientNetLib.KConnectRet iRet) { if (iRet == KClientNetLib.KConnectRet.KCALLBACK_SUCCESS) { if (m_iState == PlayerState.PlayerStateConnectingLGW) { EndConnectLGW(); } else if (m_iState == PlayerState.PlayerStateConnectingGW) { EndConnectGW(); } } else { switch (iRet) { case KClientNetLib.KConnectRet.KCALLBACK_CONNECTFAILED: LogManager.LogError("", "网络开启异常,请查看设置"); break; } Reset(); } }
override public void OnConnectEnd(KClientNetLib.KConnectRet iRet) { m_networkRef.OnConnectEnd(iRet); }