Esempio n. 1
0
        private static void OnAfterAttack(object sender, AfterAttackEventArgs args)
        {
            if (Player.IsDead)
            {
                return;
            }

            switch (Orbwalker.ActiveMode)
            {
            case OrbwalkerMode.LaneClear:
                var target = args.Target as AIMinionClient;
                if (target == null)
                {
                    return;
                }

                if (target.Health <= Player.GetAutoAttackDamage(target) * 3)
                {
                    return;
                }
                if (Q.IsReady())
                {
                    Jungleclear.CastQ();
                }

                if (W.IsReady())
                {
                    Jungleclear.CastW(args);
                }
                break;
            }
        }
Esempio n. 2
0
        private static void OnAfterAttack(object sender, AfterAttackEventArgs args)
        {
            switch (Orbwalker.ActiveMode)
            {
            case OrbwalkerMode.Combo:
                Extra.CastW(args);
                break;

            case OrbwalkerMode.LaneClear:
                var target = args.Target as AIMinionClient;
                if (E.IsReady())
                {
                    Jungleclear.CastE();
                    Structureclear.CastE(args);
                }
                if (W.IsReady())
                {
                    if (target.IsJungle())
                    {
                        Jungleclear.CastW(args);
                    }
                }
                break;
            }
        }
Esempio n. 3
0
        private static void OnGameUpdate(EventArgs args)
        {
            Automatic.CastQ();
            Killsteal.CastE();
            switch (Orbwalker.ActiveMode)
            {
            case OrbwalkerMode.Combo:
                Combo.CastQ();
                Combo.CastW();
                Combo.CastR();
                break;

            case  OrbwalkerMode.Harass:
                Harass.CastW();
                Harass.CastE();
                break;

            case OrbwalkerMode.LaneClear:
                Laneclear.CastE();
                Jungleclear.CastW();
                Jungleclear.CastE();
                break;
            }
        }
Esempio n. 4
0
        private static void OnBeforeAttack(object sender, BeforeAttackEventArgs args)
        {
            switch (Orbwalker.ActiveMode)
            {
            case OrbwalkerMode.Combo:
                if (W.IsReady())
                {
                    Combo.CastW();
                }

                if (Q.IsReady())
                {
                    Combo.CastQ();
                }
                break;

            case OrbwalkerMode.Harass:
                if (W.IsReady())
                {
                    Harass.CastW();
                }

                if (Q.IsReady())
                {
                    Harass.CastQ();
                }
                break;

            case OrbwalkerMode.LaneClear:
                var target = args.Target as AIMinionClient;
                if (W.IsReady())
                {
                    Structureclear.CastW();
                    if (target.IsMinion())
                    {
                        Laneclear.CastW();
                    }
                    else if ((target.GetJungleType() & JungleType.Large) != 0)
                    {
                        Jungleclear.CastW();
                    }
                }

                if (Q.IsReady())
                {
                    if (target.IsMinion())
                    {
                        Laneclear.CastQ();
                    }
                    else if ((target.GetJungleType() & JungleType.Large) != 0)
                    {
                        Jungleclear.CastQ();
                    }
                }

                break;
            }
            if (MiscellaneousMenu.WaitAxeBool.Enabled && !Extension.HasAxeInHand() && Extension.CanCatchAxe())
            {
                args.Process = false;
            }
        }
Esempio n. 5
0
        private static void OnAfterAttack(object sender, AfterAttackEventArgs args)
        {
            switch (Orbwalker.ActiveMode)
            {
            case OrbwalkerMode.Combo:
                switch (ComboMenu.ComboList.Index)
                {
                case 0:
                    if (Q.IsReady())
                    {
                        if (Extra.CastQ(args))
                        {
                            return;
                        }
                    }

                    if (E.IsReady() && Extension.CanCastE(args.Target) &&
                        ComboMenu.EBool.Enabled)
                    {
                        if (Extra.CastE())
                        {
                            return;
                        }
                    }
                    break;

                case 1:
                    if (E.IsReady() &&
                        Extension.CanCastE(args.Target) &&
                        ComboMenu.EBool.Enabled)
                    {
                        if (Extra.CastE())
                        {
                            return;
                        }
                    }

                    if (Q.IsReady())
                    {
                        if (Extra.CastQ(args))
                        {
                            return;
                        }
                    }
                    break;
                }

                if (W.IsReady())
                {
                    Extra.CastW(args);
                }
                break;

            case OrbwalkerMode.LaneClear:
                var target = args.Target as AIMinionClient;
                if (E.IsReady())
                {
                    Jungleclear.CastE();
                    Structureclear.CastE(args);
                    return;
                }

                if (Q.IsReady())
                {
                    Jungleclear.CastQ(args);
                }

                if (W.IsReady())
                {
                    Jungleclear.CastW(args);
                    Structureclear.CastW(args);
                }
                break;
            }
        }
Esempio n. 6
0
        private static void OnGameUpdate(EventArgs args)
        {
            Extension.GetDagger();
            if (Extension.rTrigger == false && Extension.rDealy < Game.Time)
            {
                Extension.CastingR = false;
            }

            if (GameObjects.Player.IsDead)
            {
                return;
            }

            if (Extension.CastingR)
            {
                Orbwalker.MoveEnabled   = false;
                Orbwalker.AttackEnabled = false;
                if (ComboMenu.RCancelBool.Enabled && GameObjects.Player.CountEnemyHeroesInRange(R.Range) == 0)
                {
                    GameObjects.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos);
                }
            }
            else
            {
                Orbwalker.MoveEnabled   = true;
                Orbwalker.AttackEnabled = true;
            }

            if (ComboMenu.RModeList.Index == 0)
            {
                ComboMenu.RSlider.Visible = true;
            }
            else
            {
                ComboMenu.RSlider.Visible = false;
            }
            Killsteal.CastE();
            Killsteal.CastQ();
            Killsteal.CastEGap();
            switch (Orbwalker.ActiveMode)
            {
            case OrbwalkerMode.Combo:
                Combo.CastCombo();
                Combo.CastR();
                break;

            case OrbwalkerMode.Harass:
                Harass.CastHarass();
                break;

            case OrbwalkerMode.LaneClear:
                if (LaneclearMenu.FarmToggleKey.Active)
                {
                    Laneclear.CastQ();
                    Laneclear.CastW();
                    Laneclear.CastE();
                }
                Jungleclear.CastW();
                Jungleclear.CastE();
                Jungleclear.CastQ();
                break;

            case OrbwalkerMode.LastHit:
                if (LaneclearMenu.FarmToggleKey.Active)
                {
                    Laneclear.CastQLast();
                }
                break;
            }
        }
Esempio n. 7
0
        private static void OnGameTick(EventArgs args)
        {
            if (Player.IsDead)
            {
                return;
            }

            if (W.IsReady())
            {
                Automatic.WOnImmobile();
                Killsteal.CastW();
            }

            if (E.IsReady())
            {
                Automatic.EOnImmobile();
            }

            if (R.IsReady())
            {
                Killsteal.CastR();
                Combo.SemiCastR();
            }

            switch (Orbwalker.ActiveMode)
            {
            case OrbwalkerMode.Combo:
                if (Q.IsReady())
                {
                    Combo.CastQ();
                }

                if (W.IsReady())
                {
                    Combo.CastW();
                }

                if (E.IsReady())
                {
                    Combo.CastE();
                }
                break;

            case OrbwalkerMode.Harass:
                if (Q.IsReady())
                {
                    Harass.CastQ();
                }

                if (W.IsReady())
                {
                    Harass.CastW();
                }
                break;

            case OrbwalkerMode.LaneClear:
                if (Q.IsReady())
                {
                    Laneclear.CastQ();
                    Jungleclear.CastQ();
                }

                if (W.IsReady())
                {
                    Jungleclear.CastW();
                }
                break;

            case OrbwalkerMode.LastHit:
                if (Q.IsReady())
                {
                    Lasthit.CastQ();
                }
                break;
            }
        }