public void Json_Data_Load_Area_Number_2() { if (File.Exists(mobile_Path + "/" + "save_02.json")) { string load_Json = File.ReadAllText(mobile_Path + "/" + "save_02.json"); Json_Game_Data load_Data = new Json_Game_Data(); JsonUtility.FromJsonOverwrite(load_Json, load_Data); int temp = (load_Data.power + load_Data.con + load_Data.hp) * 2 + 11000; if (load_Data.save_Code == temp) { Game_Controller.instance.Clicked_Button_To_Condition_Panel_From_Load(); Load_Json_Parsing_Data(load_Data); } else { Game_Controller.instance.Clicked_Button_Erorr_Panel(); } } else { Debug.Log("json data(save_2) 파일 찾지 못함!"); Game_Controller.instance.Clicked_Button_Erorr_Panel(); } }
private void Json_Data_Save_Area_Number_2() { save_Data_02 = new Json_Game_Data(int.Parse(text_Condition[0].text.ToString()), int.Parse(text_Condition[1].text.ToString()), int.Parse(text_Condition[2].text.ToString())); string save_Json = JsonUtility.ToJson(save_Data_02); File.WriteAllText(mobile_Path + "/" + "save_02.json", save_Json); }
private void Load_Json_Parsing_Data(Json_Game_Data data) { text_Condition[0].text = data.power.ToString(); text_Condition[1].text = data.con.ToString(); text_Condition[2].text = data.hp.ToString(); }