protected override void Dispose(bool disposing) { if (_view != null) { _view.Dispose(); _view = null; Joystick.CloseDevices(); Sdl.Quit(); } base.Dispose(disposing); }
protected override void Dispose(bool disposing) { if (_view != null) { _view.Dispose(); _view = null; Joystick.CloseDevices(); Sdl.Quit(); } base.Dispose(disposing); }