Esempio n. 1
0
    void MapForceEnterTipUI()
    {
        Transform  transbtn  = null;
        GameObject btnOK     = null;
        GameObject btnCancel = null;

        btnCancel = JoyControllerLogic.FindChild(m_ForceEnterTip.transform, "CancelButton").gameObject;
        btnOK     = JoyControllerLogic.FindChild(m_ForceEnterTip.transform, "MessageBoxOPButton").gameObject;
        btnokui   = JoyUIButtonFactory.Instance.MapUI(btnOK);
        JoyUIButton btncancelui = JoyUIButtonFactory.Instance.MapUI(btnCancel);

        btnokui.Left      = btncancelui;
        btncancelui.Right = btnokui;
    }
Esempio n. 2
0
    void RefreshJoyGUI()
    {
        m_JoyUINav = Engine.JoyUI.BobJoyUINavigator.FindOrAddUINav(gameObject);

        GameObject btnOK    = JoyControllerLogic.FindChild(transform, "BtnOk").gameObject;
        GameObject btnother = JoyControllerLogic.FindChild(transform, "BtnServerOther").gameObject;

        m_uiItems.Add(btnOK);
        m_uiItems.Add(btnother);

        for (int i = 0; i < m_uiItems.Count; i++)
        {
            m_JoyUINav.AddItem(m_uiItems[i].AddComponent <BobJoyUIItem>());
        }
    }
Esempio n. 3
0
    void MapMessageBoxUI()
    {
        GameObject btnOK     = null;
        GameObject btnCancel = null;

        btnCancel = JoyControllerLogic.FindChild(transform, "CancelButton").gameObject;
        btnOK     = JoyControllerLogic.FindChild(transform, "MessageBoxOPButton").gameObject;
        btnokui   = JoyUIButtonFactory.Instance.MapUI(btnOK);
        if (JoyControllerLogic.Instance.m_btnserverOther != null)
        {
            string othername = "_" + JoyControllerLogic.Instance.m_btnserverOther.name;
            JoyControllerLogic.Instance.AttachGotoFunction(btnokui, othername);
        }
        JoyUIButton btncancelui = JoyUIButtonFactory.Instance.MapUI(btnCancel);

        btnokui.Left      = btncancelui;
        btncancelui.Right = btnokui;
        Attachfirstui();
    }
Esempio n. 4
0
 void RefreshJoyGUI(MissionUIType type)
 {
     System.Collections.Generic.List <GameObject> m_uiItems = new System.Collections.Generic.List <GameObject>();
     Engine.JoyUI.BobJoyUINavigator m_JoyUINav;
     System.Collections.Generic.List <Transform> functionbuttons = new System.Collections.Generic.List <Transform>();
     functionbuttons.Add(this.m_AcceptButton.transform);
     functionbuttons.Add(this.m_CompleteButton.transform);
     for (int i = 0; i < functionbuttons.Count; ++i)
     {
         m_uiItems.Add(functionbuttons[i].gameObject);
     }
     if (type == MissionUIType.TYPE_COMPLETE)
     {
         m_JoyUINav = BobJoyUINavigator.SetJoyController(gameObject, m_uiItems, JoyControllerLogic.FindChild(transform, "MissionInfoCloseButton").gameObject, JoyControllerLogic.FindChild(transform, "MissionInfoComPleteButton").gameObject);
     }
     else if (type == MissionUIType.TYPE_ACCETP)
     {
         m_JoyUINav = BobJoyUINavigator.SetJoyController(gameObject, m_uiItems, JoyControllerLogic.FindChild(transform, "MissionInfoCloseButton").gameObject, JoyControllerLogic.FindChild(transform, "MissionInfoAcceptButton").gameObject);
     }
     else
     {
         m_JoyUINav = BobJoyUINavigator.SetJoyController(gameObject, m_uiItems, JoyControllerLogic.FindChild(transform, "MissionInfoCloseButton").gameObject, null);
     }
 }
Esempio n. 5
0
    void RefreshJoyGUI()
    {
        GetComponentInChildren <UITopGrid>().enabled = false;
        for (int i = 0; i < m_pageList.Count; ++i)
        {
            m_uiItems.Add(m_pageList[i]);
        }

        for (int i = 0; i < m_itemList.Count; ++i)
        {
            m_uiItems.Add(JoyControllerLogic.FindChild(m_itemList[i].transform, "Normal").parent.gameObject);
        }
        m_btnNext = JoyControllerLogic.FindChild(transform, "BtnNext").gameObject;
        m_btnBack = JoyControllerLogic.FindChild(transform, "BtnBack").gameObject;
        m_uiItems.Add(m_btnNext);
        m_uiItems.Add(m_btnBack);


        m_JoyUINav = Engine.JoyUI.BobJoyUINavigator.FindOrAddUINav(gameObject);
        for (int i = 0; i < m_uiItems.Count; i++)
        {
            m_JoyUINav.AddItem(m_uiItems[i].AddComponent <BobJoyUIItem>());
        }
    }
Esempio n. 6
0
    void MapMenuBarUI()
    {
        System.Collections.Generic.List <GameObject> uiItems = new System.Collections.Generic.List <GameObject>();

        if (null != JoyControllerLogic.FindChild(transform, "Close Button"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Close Button").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button09-partner"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button09-partner").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button11-make"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button11-make").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button13-guild"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button13-guild").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button14-QianKunDai"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button14-QianKunDai").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button15-paihangbang"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button15-paihangbang").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button08-belle"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button08-belle").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button10-xiake"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button10-xiake").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button01-social"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button01-social").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button02-mission"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button02-mission").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button04-jishou"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button04-jishou").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button05-shangdian"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button05-shangdian").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button12-farm"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button12-farm").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button16-Biography"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button16-Biography").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button20-setup"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button20-setup").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button21-gonggao"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button21-gonggao").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button00-role"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button00-role").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button03-skill"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button03-skill").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button06-pack"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button06-pack").gameObject);
        }

        if (null != JoyControllerLogic.FindChild(transform, "Button07-stren"))
        {
            uiItems.Add(JoyControllerLogic.FindChild(transform, "Button07-stren").gameObject);
        }

        Engine.JoyUI.BobJoyUINavigator.CollectUIItems(gameObject, uiItems);
    }