/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); string arquivo = RetornarArquivoJogo(); _Jogo = Jogo.AbrirJogo(arquivo, _GameProxy, Content, graphics); CarregarCena("Principal"); }