Esempio n. 1
0
        public void Jog(JogDirection dir, decimal size, decimal speed)
        {
            if (JogEnabled)
            {
                string cmd = SupportJogging ? "$J=G91X{1}Y{0}F{2}" : "G0X{1}Y{0}F{2}";

                if (dir == JogDirection.N)
                {
                    cmd = string.Format(cmd, size, 0, speed);
                }
                else if (dir == JogDirection.S)
                {
                    cmd = string.Format(cmd, -size, 0, speed);
                }
                else if (dir == JogDirection.W)
                {
                    cmd = string.Format(cmd, 0, -size, speed);
                }
                else if (dir == JogDirection.E)
                {
                    cmd = string.Format(cmd, 0, size, speed);
                }
                else if (dir == JogDirection.NE)
                {
                    cmd = string.Format(cmd, size, size, speed);
                }
                else if (dir == JogDirection.NW)
                {
                    cmd = string.Format(cmd, size, -size, speed);
                }
                else if (dir == JogDirection.SE)
                {
                    cmd = string.Format(cmd, -size, size, speed);
                }
                else if (dir == JogDirection.SW)
                {
                    cmd = string.Format(cmd, -size, -size, speed);
                }

                if (!SupportJogging)
                {
                    EnqueueCommand(new GrblCommand("G91"));
                }

                EnqueueCommand(new GrblCommand(cmd));

                if (!SupportJogging)
                {
                    EnqueueCommand(new GrblCommand("G90"));
                }
            }
        }
Esempio n. 2
0
 public JogEventArgs(JogDirection direction, DeviceType device, DeviceNo deviceNo)
 {
     Direction    = direction;
     Device       = device;
     DeviceNumber = deviceNo;
 }
Esempio n. 3
0
 private void RequestJog(JogDirection dir)
 {
     mJogKeyRequested = true;
     mCore.BeginJog(dir);
 }