Esempio n. 1
0
    public void SetupJob(JobSpawnController jobController, StockType stockType, JobType jobType)
    {
        gameObject.SetActive(false);
        this.jobController = jobController;
        this.stockType     = stockType;
        this.jobType       = jobType;

        currentHealth           = maxHealth = (int)jobType.difficulty;
        nameText.text           = stockType.name;
        forgroundSprite.color   = stockType.Color;
        concealmentImage.sprite = jobType.sprite;
        jobTypeText.text        = jobType.name;

        GameManager.Instance.RunCoroutine(SpawnAfterSeconds(Random.Range(0f, 0.5f)));
    }
Esempio n. 2
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 private void Awake()
 {
     jobSpawner = GetComponent <JobSpawnController>();
 }