protected override JobHandle OnUpdate(JobHandle inputDeps) { var job = new JobComplete() { CommandBuffer = m_EndFrameSystem.CreateCommandBuffer() }.ScheduleSingle(this, inputDeps); m_EndFrameSystem.AddJobHandleForProducer(job); return(job); }
/// <summary> /// Raises the JobComplete event. /// </summary> /// <param name="e"></param> protected virtual void OnJobComplete(JobCompleteEventArgs e) { JobComplete?.Invoke(this, e); }
public void OnJobComplete(JobCompleteEventArgs args) { JobComplete.Invoke(this, args); }