Esempio n. 1
0
 public void GZDDJishi()
 {
     if (!IsGZDDJishi)
     {
         IsGZDDJishi = true;
         if (_genzongDDJishi == null)
         {
             _genzongDDJishi = new JiguanJishi();
         }
         _genzongDDJishi.SetJishiValue(10, 4);
     }
 }
Esempio n. 2
0
 public void Feixingqi2Jishi()
 {
     if (!IsFeixingqi1Jishi)
     {
         IsFeixingqi1Jishi = true;
         if (_feixingqi1Jishi2 == null)
         {
             _feixingqi1Jishi2 = new JiguanJishi();
         }
         _feixingqi1Jishi2.SetJishiValue(10, 4);
     }
 }
Esempio n. 3
0
    // Start is called before the first frame update
    void Start()
    {
        Guais = GlobalTools.FindObjByName(GlobalTag.GUAIS);

        _houfangDaodanJishi = new JiguanJishi();
        _houfangDaodanJishi.SetJishiValue(6);

        _Kongleiishi = new JiguanJishi();
        _Kongleiishi.SetJishiValue(10, 4);


        palyerJijis = GlobalTools.FindObjByName(GlobalTag.PlayerJijiaObj);
    }
Esempio n. 4
0
 public void BianjieKongleiJishi()
 {
     if (!IsBianjieKongleiJishi)
     {
         IsBianjieKongleiJishi = true;
         if (_bianjieKonglei == null)
         {
             _bianjieKonglei = new JiguanJishi();
         }
         _bianjieKonglei.SetJishiValue(5, 2);
         print("   边界 空雷!!!!!!!! ");
     }
 }
Esempio n. 5
0
    public void Feixingqi1Jishi()
    {
        if (!IsFeixingqi1Jishi)
        {
            IsFeixingqi1Jishi = true;
            if (_feixingqi1Jishi1 == null)
            {
                _feixingqi1Jishi1 = new JiguanJishi();
            }
            _feixingqi1Jishi1.SetJishiValue(10, 4);


            print("   出现飞行器!!!!!!!! ");
        }
    }