public override bool Interact(ref List <string> items) { JehovahsWitness jehovah = FindObjectOfType <JehovahsWitness>(); if (jehovah) { if (jehovah.AtDoor()) { StartCoroutine(jehovah.Talk()); count = new CountDown(); count.StartTimer(jehovah.TalkDurationSeconds); stateThis = state.cooking; return(true); } } return(false); }
public JehovahPressingDoorbell(JehovahsWitness j) : base(j) { }
public JehovahWorry(JehovahsWitness j) : base(j) { }
public JehovahCallingPolice(JehovahsWitness j) : base(j) { }
public JehovahArriving(JehovahsWitness j) : base(j) { }
public JehovahState(JehovahsWitness j) { jeh = j; }
public JehovahDeparting(JehovahsWitness j) : base(j) { }
public JehovahTalking(JehovahsWitness j) : base(j) { }
public JehovahWaiting(JehovahsWitness j) : base(j) { }