public void SetFlags(JazzRandomNode.Flags flags, bool value) { if (value) { this.mFlags |= flags; } else { this.mFlags &= ~flags; } }
private void CreateFlagsCommand(object value) { JazzRandomNode.Flags flags = (JazzRandomNode.Flags)value; this.mScene.Container.UndoRedo.Submit(new FlagsCommand(this, flags)); }
public RandomNode() : base(ResourceType, ResourceTag) { this.mSlices = new List<Slice>(); this.mFlags = JazzRandomNode.Flags.None; }
public RandomNode() : base(ResourceType, ResourceTag) { this.mSlices = new List <Slice>(); this.mFlags = JazzRandomNode.Flags.None; }