void Awake() { JXSJDataDynamicLoadMgr dynamicLoad = GameObject.FindObjectOfType <JXSJDataDynamicLoadMgr>(); if (dynamicLoad != null) { m_regionRect = dynamicLoad.mapRect; } }
void Awake() { JXSJDataDynamicLoadMgr dynamicLoad = GameObject.FindObjectOfType <JXSJDataDynamicLoadMgr>(); if (dynamicLoad != null) { m_regionRect = dynamicLoad.mapRect; } _InitLevelTransform(); OnSelectLevelChange(0); //OnSelectLayerChange(0); Selection.selectionChanged = OnSelectObjectChange; }