void SwitchItem(int first, int second) { int playerIndex = GetPlayerIndex(first); if (playerIndex == -1) { Debug.Log("出错!玩家不存在!"); return; } Players[playerIndex] = second; JXH.ItemType firstType = Items[first].itemType; JXH.ItemType secondType = Items[second].itemType; Items[first].itemType = secondType; //Items[first].SetItemType(); Items[second].itemType = firstType; //Items[second].SetItemType(); }
public Sprite GetSpriteByType(JXH.ItemType type) { return(ItemSprite[(int)type]); }