public static int GetLayerMask(JLayer mask) { switch (mask) { case JLayer.PLAYER: return(PlayerMask); case JLayer.BULLET: return(BulletMask); case JLayer.SCENERY: return(SceneryMask); case JLayer.PICKUP: return(PickupMask); default: return(0); } }
public static bool MaskCheck(int mask, JLayer layer) { return((mask & (int)layer) > 0); }