public void SetData(JFriend json) { if (json.on_friend_block || json.on_friend_block_me) { MessageManager.instance.Show(this.gameObject, "Tidak bisa menampilkan karena anda berada di daftar blok pemain ini"); return; } jFriend = json; txtDisplayName.text = json.display_name; txtStatus.text = json.status_message; txtLevel.text = json.level.ToString(); txtCoinValue.text = long.Parse(json.coin).toShortCurrency(); txtCouponValue.text = long.Parse(json.coupon).toCouponShortCurrency(); txtTag.text = "Tag: " + json.player_tag; fillExpBar.fillAmount = float.Parse(json.exp_percentage); standHero.LoadFromBundle(json.costume_equiped); if (json.on_friend_list) { btnAdd.gameObject.SetActive(false); btnRemove.gameObject.SetActive(true); btnBlock.gameObject.SetActive(true); } else { btnAdd.gameObject.SetActive(true); btnRemove.gameObject.SetActive(false); btnBlock.gameObject.SetActive(false); } Show(); }
public void AddAcceptedFriend(JFriend json) { ItemFriendList ifl = Instantiate(prefabItemFriendList, parentFriendList); ifl.SetData(json); itemListFriends.Add(ifl); }
public void SetData(JFriend json) { jFriend = json; if (json.display_name.Length > 10) { json.display_name = json.display_name.Substring(0, 7) + "..."; } txtDisplayName.text = json.display_name; txtStatus.text = json.status_message; txtLevel.text = "Lv. " + json.level; }
public void SetData(JFriend json) { jFriend = json; if (json.display_name.Length > 10) { json.display_name = json.display_name.Substring(0, 7) + "..."; } txtDisplayName.text = json.display_name; txtStatus.text = json.status_message; txtLevel.text = "Lv. " + json.level; tmpCoinValue.text = long.Parse(json.coin).toShortCurrency(); }