public void UpdateInfo(ItemlistModel model) { this.mModel = model; bool flag = this.Usable(); if (flag) { base.get_transform().SetActive(true); this.mLabel_Name.text = model.Name; this.mLabel_Description.text = UserInterfaceAlbumManager.Utils.NormalizeDescription(15, 1, model.Description); this.mSprite_Icon.spriteName = string.Format("item_{0}", this.mModel.MstId); bool flag2 = this.mModel.IsUsable(); if (flag2) { this.mButton_Use.get_transform().SetActive(true); } else { this.mButton_Use.get_transform().SetActive(false); } } else { base.get_transform().SetActive(false); } }
private void OnSelect(ItemlistModel model) { if (this.mOnSelectListener != null) { this.mOnSelectListener.Invoke(model); } }
internal void Clean() { this.mModel = null; this.mLabel_Name.text = string.Empty; this.mLabel_Description.text = string.Empty; this.mSprite_Icon.spriteName = string.Empty; }
public void Release() { mModel = null; mItemlistCheckUtils = null; mFocusButton = null; mFocasableButtons = null; }
private void __UpdateCount__() { Dictionary <int, Mem_slotitem> dictionary = null; for (int i = 0; i < _have_items.Count; i++) { ItemlistModel itemlistModel = _have_items[i]; Mst_item_shop mst_cabinet = _cabinet_relations[itemlistModel]; if (mst_cabinet == null || !mst_cabinet.IsChildReference() || mst_cabinet.Item2_type == 1) { itemlistModel.__SetOverrideCount__(0); } else if (mst_cabinet.Item2_type == 2) { if (dictionary == null) { dictionary = new Api_get_Member().Slotitem().data; } int value = dictionary.Count((KeyValuePair <int, Mem_slotitem> item) => item.Value.Slotitem_id == mst_cabinet.Item2_id); itemlistModel.__SetOverrideCount__(value); } else if (mst_cabinet.Item2_type == 3) { enumMaterialCategory item2_id = (enumMaterialCategory)mst_cabinet.Item2_id; int count = base.Material.GetCount(item2_id); itemlistModel.__SetOverrideCount__(count); } else { itemlistModel.__SetOverrideCount__(0); } } }
public void Initialize(ItemlistModel itemStoreModel, ItemlistManager checkUtils) { mModel = itemStoreModel; mItemlistCheckUtils = checkUtils; List <UIButton> list = new List <UIButton>(); ItemlistModel listItem = checkUtils.GetListItem(57); if (listItem != null && 0 < listItem.Count) { if (4 <= listItem.Count) { mButton_Plan.isEnabled = true; list.Add(mButton_Plan); } else { mButton_Plan.isEnabled = false; } list.Add(mButton_Screw); list.Add(mButton_Materials); mFocasableButtons = list.ToArray(); ChangeFocus(mFocasableButtons[0], needSe: false); } ((Component)mButton_Plan.transform.parent.FindChild("Label_Message")).GetComponent <UILabel>().text = "「資源」や「改修資材」に交換出来ます。\nまた、勲章4個を「改装設計図」1枚に交換可能です。"; }
private void OnFocusChange(ItemlistModel model) { if (mOnFocusChangeListener != null) { mOnFocusChangeListener(model); } }
private void OnSelect(ItemlistModel model) { if (mOnSelectListener != null) { mOnSelectListener(model); } }
private IEnumerator OnGetMaterialsReward(ItemlistModel usedModel, IReward_Materials reward) { UIGetRewardDialog dialog = Util.Instantiate(mPrefab_UIGetRewardDialog.gameObject, mTransform_DialogArea.gameObject).GetComponent <UIGetRewardDialog>(); List <Reward_Material> rewardMaterials = new List <Reward_Material>(); IReward_Material[] rewards = reward.Rewards; foreach (IReward_Material material in rewards) { rewardMaterials.Add((Reward_Material)material); } bool showFlag = true; dialog.Initialize(rewardMaterials.ToArray()); dialog.Show(mKeyController); dialog.SetOnDialogClosedCallBack(delegate { showFlag = false; UnityEngine.Object.Destroy(dialog.gameObject); }); while (showFlag) { yield return(null); } yield return(null); }
private void OnFocusChange(ItemlistModel model) { if (this.mOnFocusChangeListener != null) { this.mOnFocusChangeListener.Invoke(model); } }
private void Update() { if (mKeyController == null) { return; } if (mKeyController.keyState[14].down) { int num = Array.IndexOf(mItemListChildren, mFocusListChild); int num2 = num - 1; if (0 <= num2) { ChangeFocus(mItemListChildren[num2], playSE: true); } } else if (mKeyController.keyState[10].down) { int num3 = Array.IndexOf(mItemListChildren, mFocusListChild); int num4 = num3 + 1; if (num4 < mItemListChildren.Length) { ChangeFocus(mItemListChildren[num4], playSE: true); } } else if (mKeyController.keyState[8].down) { int num5 = Array.IndexOf(mItemListChildren, mFocusListChild); int num6 = num5 - 7; if (0 <= num6) { ChangeFocus(mItemListChildren[num6], playSE: true); } } else if (mKeyController.keyState[12].down) { int num7 = Array.IndexOf(mItemListChildren, mFocusListChild); int num8 = num7 + 7; if (num8 < mItemListChildren.Length) { ChangeFocus(mItemListChildren[num8], playSE: true); } } else if (mKeyController.keyState[1].down) { if (mFocusListChild != null) { ItemlistModel mModel = mFocusListChild.mModel; if (0 < mModel.Count && mModel.IsUsable()) { SoundUtils.PlaySE(mAudioClip_SE_013); OnSelect(mFocusListChild.mModel); } } } else if (mKeyController.keyState[0].down) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToActiveScene(); } }
private void OnDestroy() { UserInterfacePortManager.ReleaseUtils.Release(ref mSprite_Icon); UserInterfacePortManager.ReleaseUtils.Release(ref mLabel_Count); UserInterfacePortManager.ReleaseUtils.Release(ref mWidgetThis); mModel = null; mOnTouchListener = null; }
private void Update() { if (this.mKeyController != null) { if (this.mKeyController.keyState.get_Item(14).down) { int num = Array.IndexOf <UIItemListChild>(this.mItemListChildren, this.mFocusListChild); int num2 = num - 1; if (0 <= num2) { this.ChangeFocus(this.mItemListChildren[num2], true); } } else if (this.mKeyController.keyState.get_Item(10).down) { int num3 = Array.IndexOf <UIItemListChild>(this.mItemListChildren, this.mFocusListChild); int num4 = num3 + 1; if (num4 < this.mItemListChildren.Length) { this.ChangeFocus(this.mItemListChildren[num4], true); } } else if (this.mKeyController.keyState.get_Item(8).down) { int num5 = Array.IndexOf <UIItemListChild>(this.mItemListChildren, this.mFocusListChild); int num6 = num5 - 7; if (0 <= num6) { this.ChangeFocus(this.mItemListChildren[num6], true); } } else if (this.mKeyController.keyState.get_Item(12).down) { int num7 = Array.IndexOf <UIItemListChild>(this.mItemListChildren, this.mFocusListChild); int num8 = num7 + 7; if (num8 < this.mItemListChildren.Length) { this.ChangeFocus(this.mItemListChildren[num8], true); } } else if (this.mKeyController.keyState.get_Item(1).down) { if (this.mFocusListChild != null) { ItemlistModel mModel = this.mFocusListChild.mModel; if (0 < mModel.Count && mModel.IsUsable()) { SoundUtils.PlaySE(this.mAudioClip_SE_013); this.OnSelect(this.mFocusListChild.mModel); } } } else if (this.mKeyController.keyState.get_Item(0).down) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToActiveScene(); } } }
private bool IsExchangeItemlistModel(ItemlistModel model) { int mstId = model.MstId; if (mstId == 57) { return(true); } return(false); }
private void OnDestroy() { UserInterfacePortManager.ReleaseUtils.Release(ref this.mLabel_Name); UserInterfacePortManager.ReleaseUtils.Release(ref this.mLabel_Description); UserInterfacePortManager.ReleaseUtils.Release(ref this.mSprite_Icon); UserInterfacePortManager.ReleaseUtils.Release(ref this.mButton_Use); this.mItemYousei = null; this.mKeyController = null; this.mUseCallBack = null; this.mOnCalcelCallBack = null; this.mModel = null; }
private IEnumerator OnGetRewards(ItemlistModel usedModel, IReward[] rewards, Action onAllReceived) { foreach (IReward reward in rewards) { if (reward is IReward_Useitem) { yield return(StartCoroutine(OnGetUseItemReward(usedModel, (IReward_Useitem)reward))); } else if (reward is IReward_Materials) { TrophyUtil.Unlock_Material(); yield return(StartCoroutine(OnGetMaterialsReward(usedModel, (IReward_Materials)reward))); } } onAllReceived?.Invoke(); }
private IEnumerator OnGetUseItemReward(ItemlistModel usedModel, IReward_Useitem reward) { switch (usedModel.MstId) { case 10: case 11: case 12: { UIUseItemReceiveFurnitureBox furnitureBox = Util.Instantiate(mPrefab_UIUseItemReceiveFurnitureBox.gameObject, mTransform_DialogArea.gameObject).GetComponent <UIUseItemReceiveFurnitureBox>(); mItemListChildDetai.SetKeyController(null); furnitureBox.SetKeyController(mKeyController); bool showFlag = true; StartCoroutine(furnitureBox.Show(usedModel.MstId, reward.Count, delegate { furnitureBox.SetKeyController(null); UnityEngine.Object.Destroy(furnitureBox.gameObject); showFlag = false; })); while (showFlag) { yield return(null); } break; } case 57: { UIGetRewardDialog dialog = Util.Instantiate(mPrefab_UIGetRewardDialog.gameObject, mTransform_DialogArea.gameObject).GetComponent <UIGetRewardDialog>(); bool showDialogFlag = true; dialog.Initialize(new Reward_Useitem[1] { (Reward_Useitem)reward }); dialog.Show(mKeyController); dialog.SetOnDialogClosedCallBack(delegate { showDialogFlag = false; UnityEngine.Object.Destroy(dialog.gameObject); }); while (showDialogFlag) { yield return(null); } break; } } }
public void Initialize(ItemlistModel model) { mModel = model; mLabel_Count.text = mModel.Count.ToString(); if (mModel != null && 0 < mModel.Count) { mSprite_Icon.SetActive(isActive: true); mLabel_Count.SetActive(isActive: true); mSprite_Icon.spriteName = $"item_{mModel.MstId}"; mLabel_Count.text = mModel.Count.ToString(); } else { mSprite_Icon.spriteName = string.Empty; mLabel_Count.text = string.Empty; mSprite_Icon.SetActive(isActive: false); mLabel_Count.SetActive(isActive: false); } }
public static void log(ItemlistModel[] items) { string text = string.Empty; for (int i = 0; i < items.Length; i++) { ItemlistModel itemlistModel = items[i]; if (itemlistModel != null) { text += string.Format("{0}{1}\n", itemlistModel, (!itemlistModel.IsUsable()) ? string.Empty : "[使用可能]"); } else { text += " - \n"; } } Logging.log(new object[] { text }); }
public void Initialize(ItemlistModel model) { this.mModel = model; this.mLabel_Count.text = this.mModel.Count.ToString(); bool flag = this.mModel != null && 0 < this.mModel.Count; if (flag) { this.mSprite_Icon.SetActive(true); this.mLabel_Count.SetActive(true); this.mSprite_Icon.spriteName = string.Format("item_{0}", this.mModel.MstId); this.mLabel_Count.text = this.mModel.Count.ToString(); } else { this.mSprite_Icon.spriteName = string.Empty; this.mLabel_Count.text = string.Empty; this.mSprite_Icon.SetActive(false); this.mLabel_Count.SetActive(false); } }
public void UpdateInfo(ItemlistModel model) { mModel = model; if (Usable()) { base.transform.SetActive(isActive: true); mLabel_Name.text = model.Name; mLabel_Description.text = UserInterfaceAlbumManager.Utils.NormalizeDescription(15, 1, model.Description); mSprite_Icon.spriteName = $"item_{mModel.MstId}"; if (mModel.IsUsable()) { mButton_Use.transform.SetActive(isActive: true); } else { mButton_Use.transform.SetActive(isActive: false); } } else { base.transform.SetActive(isActive: false); } }
private void OnSelectUseItemCallBack(ItemlistModel model) { bool activeState = CurrentState == State.ItemSelect || CurrentState == State.UseCheck; if (!activeState) { return; } if (CurrentState == State.ItemSelect) { mItemList.SetKeyController(null); PushState(State.UseCheck); } mItemListChildDetai.SetKeyController(null); if (IsExchangeItemlistModel(model)) { int mstId = model.MstId; if (mstId == 57) { mItemExchangeMedalConfirm.Initialize(model, mItemListManager); mItemExchangeMedalConfirm.SetKeyController(mKeyController); mItemExchangeMedalConfirm.SetOnExchangeItemSelectedCallBack(delegate(ItemExchangeKinds selectedItemExchangeKind) { mItemExchangeMedalConfirm.SetKeyController(null); ItemlistManager.Result result3 = mItemListManager.UseItem(model.MstId, is_force: false, selectedItemExchangeKind); if (result3.IsLimitOver()) { mItemExchangeMedalConfirm.Close(null); mItemUseLimitOverConfirm.SetOnNegativeCallBack(delegate { if (CurrentState == State.ExchangeSelect) { PopState(); mItemUseLimitOverConfirm.Close(null); mItemUseLimitOverConfirm.SetKeyController(null); ResumeState(); } }); mItemUseLimitOverConfirm.SetOnPositiveCallBack(delegate { if (CurrentState == State.ExchangeSelect) { PopState(); mItemUseLimitOverConfirm.Close(null); mItemUseLimitOverConfirm.SetKeyController(null); ItemlistManager.Result result4 = mItemListManager.UseItem(model.MstId, is_force: true, selectedItemExchangeKind); StartCoroutine(OnGetRewards(model, result4.Rewards, delegate { mItemList.Refresh(mItemListManager.HaveItems.ToArray()); ResumeState(); })); } }); mItemUseLimitOverConfirm.Initialize(); mItemUseLimitOverConfirm.SetKeyController(mKeyController); mItemUseLimitOverConfirm.Show(null); ReplaceState(State.ExchangeSelect); } else { mItemExchangeMedalConfirm.Close(null); ReplaceState(State.GetReward); StartCoroutine(OnGetRewards(model, result3.Rewards, delegate { mItemList.Refresh(mItemListManager.HaveItems.ToArray()); PopState(); ResumeState(); })); } }); mItemExchangeMedalConfirm.SetOnCancelCallBack(delegate { mItemExchangeMedalConfirm.Close(null); mItemExchangeMedalConfirm.SetKeyController(null); PopState(); ResumeState(); }); mItemExchangeMedalConfirm.Show(null); ReplaceState(State.ExchangeSelect); } } else { mItemUseConfirm.SetOnNegativeCallBack(delegate { bool flag = CurrentState == State.ExchangeSelect; if (activeState) { PopState(); mItemUseConfirm.SetKeyController(null); mItemUseConfirm.Close(null); ResumeState(); } }); mItemUseConfirm.SetOnPositiveCallBack(delegate { bool flag2 = CurrentState == State.ExchangeSelect; if (activeState) { mItemUseConfirm.SetKeyController(null); mItemUseConfirm.Close(null); ItemlistManager.Result result = mItemListManager.UseItem(model.MstId, is_force: false, ItemExchangeKinds.NONE); if (result == null) { if (model.MstId == 53) { CommonPopupDialog.Instance.StartPopup("これ以上拡張できません"); } PopState(); ResumeState(); } else if (result.IsLimitOver()) { ReplaceState(State.ExchangeSelect); mItemUseLimitOverConfirm.SetOnNegativeCallBack(delegate { PopState(); mItemUseLimitOverConfirm.SetKeyController(null); mItemUseLimitOverConfirm.Close(null); ResumeState(); }); mItemUseLimitOverConfirm.SetOnPositiveCallBack(delegate { mItemUseLimitOverConfirm.SetKeyController(null); mItemUseLimitOverConfirm.Close(null); ItemlistManager.Result result2 = mItemListManager.UseItem(model.MstId, is_force: true, ItemExchangeKinds.NONE); StartCoroutine(OnGetRewards(model, result2.Rewards, delegate { mItemList.Refresh(mItemListManager.HaveItems.ToArray()); PopState(); ResumeState(); })); }); mItemUseLimitOverConfirm.Initialize(); mItemUseLimitOverConfirm.SetKeyController(mKeyController); mItemUseLimitOverConfirm.Show(null); } else { ReplaceState(State.GetReward); IReward[] rewards = result.Rewards; StartCoroutine(OnGetRewards(model, rewards, delegate { mItemList.Refresh(mItemListManager.HaveItems.ToArray()); PopState(); ResumeState(); })); } } }); mItemListChildDetai.SetKeyController(null); ReplaceState(State.ExchangeSelect); mItemUseConfirm.Initialize(); mItemUseConfirm.Show(null); mItemUseConfirm.SetKeyController(mKeyController); } }
private IEnumerator OnGetUseItemReward(ItemlistModel usedModel, IReward_Useitem reward) { UIItemListManager.< OnGetUseItemReward > c__Iterator90 <OnGetUseItemReward> c__Iterator = new UIItemListManager.< OnGetUseItemReward > c__Iterator90();
private bool IsExchangeItemlistModel(ItemlistModel model) { int mstId = model.MstId; return(mstId == 57); }
private void OnSelectUseItemCallBack(ItemlistModel model) { bool activeState = this.CurrentState == UIItemListManager.State.ItemSelect || this.CurrentState == UIItemListManager.State.UseCheck; if (activeState) { if (this.CurrentState == UIItemListManager.State.ItemSelect) { this.mItemList.SetKeyController(null); this.PushState(UIItemListManager.State.UseCheck); } this.mItemListChildDetai.SetKeyController(null); bool flag = this.IsExchangeItemlistModel(model); if (flag) { int mstId = model.MstId; if (mstId == 57) { this.mItemExchangeMedalConfirm.Initialize(model, this.mItemListManager); this.mItemExchangeMedalConfirm.SetKeyController(this.mKeyController); this.mItemExchangeMedalConfirm.SetOnExchangeItemSelectedCallBack(delegate(ItemExchangeKinds selectedItemExchangeKind) { this.mItemExchangeMedalConfirm.SetKeyController(null); ItemlistManager.Result result = this.mItemListManager.UseItem(model.MstId, false, selectedItemExchangeKind); if (result.IsLimitOver()) { this.mItemExchangeMedalConfirm.Close(null); this.mItemUseLimitOverConfirm.SetOnNegativeCallBack(delegate { bool flag2 = this.CurrentState == UIItemListManager.State.ExchangeSelect; if (flag2) { this.PopState(); this.mItemUseLimitOverConfirm.Close(null); this.mItemUseLimitOverConfirm.SetKeyController(null); this.ResumeState(); } }); this.mItemUseLimitOverConfirm.SetOnPositiveCallBack(delegate { bool flag2 = this.CurrentState == UIItemListManager.State.ExchangeSelect; if (flag2) { this.PopState(); this.mItemUseLimitOverConfirm.Close(null); this.mItemUseLimitOverConfirm.SetKeyController(null); ItemlistManager.Result result2 = this.mItemListManager.UseItem(model.MstId, true, selectedItemExchangeKind); this.StartCoroutine(this.OnGetRewards(model, result2.Rewards, delegate { this.mItemList.Refresh(this.mItemListManager.HaveItems.ToArray()); this.ResumeState(); })); } }); this.mItemUseLimitOverConfirm.Initialize(); this.mItemUseLimitOverConfirm.SetKeyController(this.mKeyController); this.mItemUseLimitOverConfirm.Show(null); this.ReplaceState(UIItemListManager.State.ExchangeSelect); } else { this.mItemExchangeMedalConfirm.Close(null); this.ReplaceState(UIItemListManager.State.GetReward); this.StartCoroutine(this.OnGetRewards(model, result.Rewards, delegate { this.mItemList.Refresh(this.mItemListManager.HaveItems.ToArray()); this.PopState(); this.ResumeState(); })); } }); this.mItemExchangeMedalConfirm.SetOnCancelCallBack(delegate { this.mItemExchangeMedalConfirm.Close(null); this.mItemExchangeMedalConfirm.SetKeyController(null); this.PopState(); this.ResumeState(); }); this.mItemExchangeMedalConfirm.Show(null); this.ReplaceState(UIItemListManager.State.ExchangeSelect); } } else { this.mItemUseConfirm.SetOnNegativeCallBack(delegate { bool flag2 = this.CurrentState == UIItemListManager.State.ExchangeSelect; if (activeState) { this.PopState(); this.mItemUseConfirm.SetKeyController(null); this.mItemUseConfirm.Close(null); this.ResumeState(); } }); this.mItemUseConfirm.SetOnPositiveCallBack(delegate { bool flag2 = this.CurrentState == UIItemListManager.State.ExchangeSelect; if (activeState) { this.mItemUseConfirm.SetKeyController(null); this.mItemUseConfirm.Close(null); ItemlistManager.Result result = this.mItemListManager.UseItem(model.MstId, false, ItemExchangeKinds.NONE); if (result == null) { if (model.MstId == 53) { CommonPopupDialog.Instance.StartPopup("これ以上拡張できません"); } this.PopState(); this.ResumeState(); } else if (result.IsLimitOver()) { this.ReplaceState(UIItemListManager.State.ExchangeSelect); this.mItemUseLimitOverConfirm.SetOnNegativeCallBack(delegate { this.PopState(); this.mItemUseLimitOverConfirm.SetKeyController(null); this.mItemUseLimitOverConfirm.Close(null); this.ResumeState(); }); this.mItemUseLimitOverConfirm.SetOnPositiveCallBack(delegate { this.mItemUseLimitOverConfirm.SetKeyController(null); this.mItemUseLimitOverConfirm.Close(null); ItemlistManager.Result result2 = this.mItemListManager.UseItem(model.MstId, true, ItemExchangeKinds.NONE); this.StartCoroutine(this.OnGetRewards(model, result2.Rewards, delegate { this.mItemList.Refresh(this.mItemListManager.HaveItems.ToArray()); this.PopState(); this.ResumeState(); })); }); this.mItemUseLimitOverConfirm.Initialize(); this.mItemUseLimitOverConfirm.SetKeyController(this.mKeyController); this.mItemUseLimitOverConfirm.Show(null); } else { this.ReplaceState(UIItemListManager.State.GetReward); IReward[] rewards = result.Rewards; this.StartCoroutine(this.OnGetRewards(model, rewards, delegate { this.mItemList.Refresh(this.mItemListManager.HaveItems.ToArray()); this.PopState(); this.ResumeState(); })); } } }); this.mItemListChildDetai.SetKeyController(null); this.ReplaceState(UIItemListManager.State.ExchangeSelect); this.mItemUseConfirm.Initialize(); this.mItemUseConfirm.Show(null); this.mItemUseConfirm.SetKeyController(this.mKeyController); } } }
protected void _Init(bool all_item) { if (_descriptions == null) { _descriptions = Mst_DataManager.Instance.GetUseitemText(); } _have_items = new List <ItemlistModel>(); if (_mst_cabinet == null) { _mst_cabinet = Mst_DataManager.Instance.GetMstCabinet(); } List <Mst_item_shop> list = _mst_cabinet[3]; _cabinet_relations = new Dictionary <ItemlistModel, Mst_item_shop>(); Api_Result <Dictionary <int, Mem_useitem> > api_Result = new Api_get_Member().UseItem(); if (api_Result.state == Api_Result_State.Success) { Dictionary <int, Mst_useitem> mst_useitem = Mst_DataManager.Instance.Mst_useitem; Dictionary <int, Mem_useitem> dictionary = (api_Result.data != null) ? api_Result.data : new Dictionary <int, Mem_useitem>(); if (all_item) { foreach (Mst_useitem value7 in mst_useitem.Values) { if (!(value7.Name == string.Empty)) { Mem_useitem value = null; dictionary.TryGetValue(value7.Id, out value); _descriptions.TryGetValue(value7.Id, out string value2); ItemlistModel tmp = new ItemlistModel(value7, value, value2); _have_items.Add(tmp); Mst_item_shop value3 = list.Find((Mst_item_shop item) => item.Item1_id == tmp.MstId); _cabinet_relations.Add(tmp, value3); } } _have_items.Sort((ItemlistModel a, ItemlistModel b) => (a.MstId > b.MstId) ? 1 : (-1)); } else { foreach (Mst_item_shop item in list) { int key = (item.Item1_type == 1) ? item.Item1_id : 0; Mst_useitem value4 = null; mst_useitem.TryGetValue(key, out value4); Mem_useitem value5 = null; dictionary.TryGetValue(key, out value5); string value6 = string.Empty; if (value4 != null) { _descriptions.TryGetValue(value4.Id, out value6); } ItemlistModel itemlistModel = new ItemlistModel(value4, value5, value6); _have_items.Add(itemlistModel); _cabinet_relations.Add(itemlistModel, item); } } __UpdateCount__(); return; } throw new Exception("Logic Error"); }
protected void _Init(bool all_item) { if (this._descriptions == null) { this._descriptions = Mst_DataManager.Instance.GetUseitemText(); } this._have_items = new List <ItemlistModel>(); if (this._mst_cabinet == null) { this._mst_cabinet = Mst_DataManager.Instance.GetMstCabinet(); } List <Mst_item_shop> list = this._mst_cabinet.get_Item(3); this._cabinet_relations = new Dictionary <ItemlistModel, Mst_item_shop>(); Api_Result <Dictionary <int, Mem_useitem> > api_Result = new Api_get_Member().UseItem(); if (api_Result.state == Api_Result_State.Success) { Dictionary <int, Mst_useitem> mst_useitem = Mst_DataManager.Instance.Mst_useitem; Dictionary <int, Mem_useitem> dictionary = (api_Result.data != null) ? api_Result.data : new Dictionary <int, Mem_useitem>(); if (all_item) { using (Dictionary <int, Mst_useitem> .ValueCollection.Enumerator enumerator = mst_useitem.get_Values().GetEnumerator()) { while (enumerator.MoveNext()) { Mst_useitem current = enumerator.get_Current(); if (!(current.Name == string.Empty)) { Mem_useitem mem_data = null; dictionary.TryGetValue(current.Id, ref mem_data); string description; this._descriptions.TryGetValue(current.Id, ref description); ItemlistModel tmp = new ItemlistModel(current, mem_data, description); this._have_items.Add(tmp); Mst_item_shop mst_item_shop = list.Find((Mst_item_shop item) => item.Item1_id == tmp.MstId); this._cabinet_relations.Add(tmp, mst_item_shop); } } } this._have_items.Sort((ItemlistModel a, ItemlistModel b) => (a.MstId <= b.MstId) ? -1 : 1); } else { using (List <Mst_item_shop> .Enumerator enumerator2 = list.GetEnumerator()) { while (enumerator2.MoveNext()) { Mst_item_shop current2 = enumerator2.get_Current(); int num = (current2.Item1_type != 1) ? 0 : current2.Item1_id; Mst_useitem mst_useitem2 = null; mst_useitem.TryGetValue(num, ref mst_useitem2); Mem_useitem mem_data2 = null; dictionary.TryGetValue(num, ref mem_data2); string empty = string.Empty; if (mst_useitem2 != null) { this._descriptions.TryGetValue(mst_useitem2.Id, ref empty); } ItemlistModel itemlistModel = new ItemlistModel(mst_useitem2, mem_data2, empty); this._have_items.Add(itemlistModel); this._cabinet_relations.Add(itemlistModel, current2); } } } this.__UpdateCount__(); return; } throw new Exception("Logic Error"); }
private void OnItemListFocusChangeListener(ItemlistModel model) { mItemListChildDetai.UpdateInfo(model); }
private void OnItemListInItemSelectedListener(ItemlistModel model) { mItemList.SetKeyController(null); PushState(State.UseCheck); }